Ganster

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  1. Hey, thanks for adding the NUT docker for Switch. I have had success in getting it to work but there are a few aspects I'd like to adjust. I went looking for the appdata path to see if I could either adjust or replace the files with my NUT files and get rid of the auto pull from the github. I'm pretty ignorant with this stuff but I couldn't find it, and the best I could tell from the logs I'm guessing it's writing to either a docker image or some protected area? Do you know if there's any way I can do this? Or possibly a way I could tweak yours a bit to make this work? Thanks
  2. Hmmmm interesting. How do you host on a VPN and make sure the ports are open?
  3. Yeah i've tried restarting the server, restarting the unraid system entirely, resetting the router. No luck. My friend was able to direct connect as well so the server is definitely running and available, just not listed. VRisingServer.log
  4. My server was working/showing up in the list with no issues. I reset to do the server updates and now it's no longer listed. I was able to direct connect with the ip/port but I can't get it to show up. I've double checked the ports on the setup/settings file and the forwarding in my router. No changes.. Anyone know what might be causing this now? Seems odd since it was working fine last night before I went to bed.
  5. Yeah that's what was concerning me most is that I didn't see anyone on the discord or on this post experiencing similar issues so I figured it most likely was on my end or on my buddies. I thought I was getting somewhere when I found that link saying that error for another game was because of a CPU Scheduling difference. I at least thought it was fixable then. Hopefully it sorts itself out. Thanks for the offer, I'll keep that in mind for sure.
  6. On my end I haven't noticed any issues at all. But my friend is having big lag spikes/drops/freezes. Only when he is in my server, every other server is fine apparently. We also played for hours yesterday on my server and had no issues. I was referring to V Rising, and when I was googling the errors most of the results were about CS GO including that github page I linked. I didn't know if they were relevant at all since it's a different game.
  7. Sharing this because it seems relevant to a novice like me. I rebooted the server back on my Windows 10 VM and it's also throwing the same warnings. "SteamNetworkingSockets lock held for 10.9m" I'm waiting for my buddy to join to see if it also goes crazy with him logged in.
  8. Sorry, this post is getting too long but I didn't want to leave any potentially pertinent information out. Please help. I just spent the last two or three hours troubleshooting/googling my current issue. Most of the specific hits I got pertained to CSGO, I ended up reading a Github page with Valve Devs. It was an interesting read and I guess boiled down to Linux and their default CPU Scheduler but I am way out of my league and don't know if it was even the same issue that i'm experiencing as it's a different game. https://github.com/ValveSoftware/GameNetworkingSockets/issues/165 I've been successfully running the container since last night. I was playing mostly solo but I had a buddy log in real quick just to confirm it was accessible. This morning he tried playing and said the lag was unbearable. It happened every time he started fighting NPCs. The log spit out all sorts of errors the whole time he was connected. Game is running seemingly OK for me, but I'm on the local network for what that's worth. I'm not sure if It's an issue on my end, or if it's an issue on the server side, especially since they just patched today. I'm assuming it's on my end because I'm not finding others having this same issue. Errors in the log when my buddy was joined as well and the game freaked on him: This one was the first error I can see after he joins, then the next two spam non stop: "src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (774) : Assertion Failed: GetBestInterfaceEx failed with result 3 for address '75.187.238.137:0' SteamNetworking - SteamNetConnections.ConnectionUpdate: k_ESteamNetworkingConnectionState_Connecting, 3550507445, 131073" "SteamLog [SDR k_ESteamNetworkingSocketsDebugOutputType_Warning] Connection already has 523590 bytes pending, cannot queue any more messages" "ServerSteamTransport - Send message returned: k_EResultLimitExceeded, ToNetConnection: {Steam 951648908} (non stop until he quit)" Constant errors in the log even when I'm playing solo. They mostly look just like this but have varying times. The highest I've seen was around 30ms. No discernable performance impact to me though, oh and they stop when no one is logged in game but it's still running, in case that matters. SteamLog [SDR k_ESteamNetworkingSocketsDebugOutputType_Warning] SteamNetworkingSockets lock held for 10.9ms. (Performance warning.) SendMessageToConnection
  9. Thanks a lot for making this. I spent all morning setting it up on a Windows VM and then someone shouted you out in the V Rising Discord and said you uploaded a docker version. Now i've got it set up and running. So far all appears to be fine. I tried searching this thread for my question but didn't find it. In order to properly/safely shut down the server is it just stopping the container in Unraid's Docker tab? Just wanted to be sure, didn't know if that was actually some abrupt shutdown that doesn't let it naturally close. Thanks again.
  10. I'm in. I opened VNC Remote in Microsoft Edge rather than Google Chrome and it worked right away.
  11. VNC Remote is just saying "Failed to connect to server". Where do I go to see the port number as you have in the screen shot?
  12. As the title says, I screwed up and I'm hoping one of you can assist. I'm running a Windows 10 VM on my Unraid NAS and using Google Remote Desktop to access it. I stupidly turned the kill switch on on my VPN without having it connected so it immediately cut the connection to my VM. Now I'm unable to access the VM at all. I thought maybe I could connect a monitor directly to the NAS but from what I've read that only works with a dedicated GPU that is passed through. I'm running with just intel graphics. Is there any hope here or do I just need to start over and setup a new VM? Thanks