Everything posted by iveoles
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[Support] ich777 - Gameserver Dockers
Did you follow a guide to get this installed on Unraid?
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[Support] fiR3W4LL - Gameserver Dockers
Sorry to spam, after posting the log, it then stood out to me. "at Sisk.SmartRotors.Mod.SaveData()". Removed the SmartRotors mod and saves are back without an issue!
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[Support] fiR3W4LL - Gameserver Dockers
Some further clues! I can't quite tell where the issue is coming from yet, but perhaps a mod conflict. I'll test now with a fresh world and no Mods to see if the issue persists. Here's the error on saving from the log 2023-08-09 19:52:48.146 - Thread: 1 -> Autosave initiated 2023-08-09 19:52:48.146 - Thread: 1 -> Character state: True 2023-08-09 19:52:48.146 - Thread: 1 -> IsServer: True 2023-08-09 19:52:48.146 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-09 19:52:48.146 - Thread: 1 -> Autosave 2023-08-09 19:52:48.148 - Thread: 1 -> Saving world - START 2023-08-09 19:52:48.148 - Thread: 1 -> Making world state snapshot. 2023-08-09 19:52:48.148 - Thread: 1 -> Before snapshot.: GC Memory: 573 B 2023-08-09 19:52:48.173 - Thread: 1 -> After snapshot.: GC Memory: 570 B 2023-08-09 19:52:48.180 - Thread: 1 -> Exception occurred: System.IO.FileNotFoundException: Unable to find the specified file. at Sandbox.ModAPI.MyAPIUtilities.VRage.Game.ModAPI.IMyUtilities.WriteFileInWorldStorage(String file, Type callingType) at Sisk.Utils.Logging.DefaultHandler.WorldStorageHandler.Flush() at Sisk.Utils.Logging.Logger.Flush() at Sisk.SmartRotors.Mod.SaveData() at Sandbox.Game.World.MySession.SaveDataComponents() at Sandbox.Game.World.MySession.Save(MySessionSnapshot& snapshot, String customSaveName, Action`1 progress) 2023-08-09 19:52:48.189 - Thread: 1 -> OnSnapshotDone: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.OnSnapshotDone(Boolean snapshotSuccess, MySessionSnapshot snapshot) at Sandbox.Game.Screens.Helpers.MyAsyncSaving.Start(Action callbackOnFinished, String customName) at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args, Action`1 initializeServices) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2023-08-09 19:53:09.947 - Thread: 1 -> GC Memory: 572.8447 / 572.8447 MB 2023-08-09 19:53:21.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-09 19:53:21.830 - Thread: 1 -> STATISTICS,180.05,0.009013176,0.005992889,0.02133179,0.07242203,1.441323,1.202894,7.423535,0.3809429,2,0,571.5336,2896.844,3025,297023,3,0,0,0,0,0,0,16.66667,0,0,100,1759285508,571.5336,0,0,-1 2023-08-09 19:53:21.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-09 19:53:21.830 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,77,841,1677,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,758,456,0,0,0,0,0,0 2023-08-09 19:53:39.947 - Thread: 1 -> GC Memory: 571.4998 / 571.4998 MB
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[Support] fiR3W4LL - Gameserver Dockers
Having some issues with the Unraid Docker, I'm running the latest version. All of a sudden my saves aren't updating the files on the server. I have no errors in my log, but the file timestamps don't change. Is there any way to change this variable? Environment.CommandLine: "Z:\appdata\space-engineers\SpaceEngineersDedicated\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -ignorelastsession -path Z:\appdata\space-engineers\instances\ I noticed a warning further on in the log file. Do you need the override of -ignorelastsession? That can be set in the config file, so does it need to be set here? 2023-08-08 21:57:57.816: ERROR: Mod scripts cannot read from mod folders! This is a game bug with not cleaning paths properly. You can work around it by removing trailing slashes from '-path' launch command. (message given by BuildInfo mod) Nothing else is appearing too odd and no errors in the log 2023-08-08 21:56:54.874: Downloading world mods - END 2023-08-08 21:56:54.883: Loading session: Z:\appdata\space-engineers\instances\\Saves\Star System 2023-08-08 21:56:54.937: Experimental mode: Yes 2023-08-08 21:56:54.937: Experimental mode reason: ExperimentalMode, SyncDistance, EnableIngameScripts, Mods 2023-08-08 21:56:54.937: Console compatibility: No ......... 2023-08-08 21:58:08.559: Game ready... 2023-08-08 21:59:06.251: Loaded 497 Steam Inventory item definitions 2023-08-08 22:01:47.526: Autosave 2023-08-08 22:06:47.533: Autosave Then checking the files via the terminal root@Tower:/mnt/user/appdata/SpaceEngineersDedicated# ls -la Instances/Saves/Star\ System/ total 188 drwxrwxrwx 1 nobody users 588 Aug 8 21:13 ./ drwxrwxrwx 1 nobody users 52 Aug 8 21:22 ../ -rwxrwxrwx 1 nobody users 401 Jul 11 19:38 Alien-291759539d120000.vx2* -rwxrwxrwx 1 nobody users 405 Jul 11 19:38 EarthLike-1779144428d120000.vx2* -rwxrwxrwx 1 nobody users 408 Jul 11 19:38 Europa-595048092d19000.vx2* -rwxrwxrwx 1 nobody users 401 Jul 11 19:38 Mars-2044023682d120000.vx2* -rwxrwxrwx 1 nobody users 402 Jul 11 19:38 Moon-1353915701d19000.vx2* -rwxrwxrwx 1 nobody users 521 Jul 11 19:38 Pertam-12345d60133.vx2* -rwxrwxrwx 1 nobody users 26296 Jul 11 19:38 SANDBOX_0_0_0_.sbs* -rwxrwxrwx 1 nobody users 3555 Jul 11 19:38 SANDBOX_0_0_0_.sbsB5* -rwxrwxrwx 1 nobody users 25678 Jul 11 19:38 Sandbox.sbc* -rwxrwxrwx 1 nobody users 11595 Aug 8 21:24 Sandbox_config.sbc* -rwxrwxrwx 1 nobody users 1080 Jul 11 19:38 StarSystem.scf* -rwxrwxrwx 1 nobody users 404 Jul 11 19:38 Titan-2124704365d19000.vx2* -rwxrwxrwx 1 nobody users 484 Jul 11 19:38 Triton-12345d80253.vx2* -rwxrwxrwx 1 nobody users 80491 Jul 11 19:38 thumb.jpg* Any updates? Have their been updates recently?
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[Support] ich777 - Gameserver Dockers
No rush man! Thanks for all your hard work with the containers, they've been fantastic!
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[Support] ich777 - Gameserver Dockers
Any update on Icarus, they've done a lot of performance work recently and it seems much more stable. Had a G-Portal server running for a while without issues, but would much rather avoid the cost! Thanks!
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New Build - MiniSAS Confusion
Hi all, I'm currently running Unraid on an old PC, running 6 x 8TB HDDs in a standard array with 1 parity. I'm new to Unraid, but working in IT for years including Linux and RAID. I'm loving RAID and using Docker for Game Servers (just for friends) and the *arr/plex stack. I'd like to upgrade to some modern hardware and NVMe drives for Docker and Caching. https://www.servercase.co.uk/shop/server-cases/rackmount/2u-chassis/2u-server-case-w-12x-35-hot-swappable-satasas-drive-bays-12g-hd-mini-sas-sc-2312/ I'm looking at the case above to give me room to expand. However I'm not familiar with MiniSAS and the connector types/cards required. The case has "3x HD MiniSAS (SFF-8643) Connectors" for the 12 SATA drives. I'm assuming I need some PCIe cards to connect the drives up. Can someone point in the direction of good hardware and confirm I have the right idea? https://www.amazon.co.uk/IOCrest-SI-PEX40119-SFF-8643-Connector-PCI-Express/dp/B06VSRVJSQ/ref=sr_1_16?crid=2CXGON6WQCPLQ&keywords=Sff8643+card&qid=1689458997&s=computers&sprefix=sff8643+card%2Ccomputers%2C56&sr=1-16 Single port host card SFF-8643. https://www.amazon.co.uk/Expansion-Adapter-SFF-8643-Indicator-Windows/dp/B0B7S6HMC7/ref=sr_1_5?crid=2CXGON6WQCPLQ&keywords=Sff8643+card&qid=1689458997&s=computers&sprefix=sff8643+card%2Ccomputers%2C56&sr=1-5 Expansion card for the extra 2 SFF-8643 connections. From what I've read these are "dumb" cards and do nothing on their own without the controller mentioned above. My hope is that I just plug the 2 cards above into the MB (not decided on MB yet, very open to advice), plug the harddrives into the hot swap, run SFF-8643 cables between the backplane and the cards and voila everything will "just work". Am I on the right track at all? Thanks!
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[Plug-In] Community Applications
Something really wrong went on during get_content Post the ENTIRE contents of this message in the Community Applications Support Thread OS: 6.12.0-rc3 Browser: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/112.0.0.0 Safari/537.36 Language: No data was returned. It is probable that another browser session has rebooted your server. Reloading this browser tab will probably fix this error