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ich777

Community Developer
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Everything posted by ich777

  1. Yep, but as said, the default Steam port range is 27015 up to 27030, try to change it to one of the ports in that range, for example my CS:Source server has the port 27029 and CS:Go has 27030 and they both show up fine in the LAN tab from the Steam Server Browser.
  2. Yes, if you have to enable it because it's basically cross play, EPIC store is not Steam. Yes, because it's done in the template... This is a game specific thing. Depends, simply add it to your Favourites. Not every game shows up there but it should. Have you changed it like in the tutorial or did you just change the port in the template? Also please note that valid Steam ports between 27015 and 27030 since you've choosen 27010 IIRC.
  3. Have you installed a cache drive? When does it wipe the map exactly? When you connect to the world? Have you installed any mods?
  4. I don't think you've made a mistake, looks everything fine to me. Can you query it from the Steam Server browser (View -> Server Browser -> LAN)? It may be possible that you have to hit refresh a few times but it general your configuration is looking good. Because you set it in the template and not in the .ini file. Also keep in mind that you first stop the container before editing any file... Another game but see the conclusion (EDIT) from this post: Yep, everything looks fine to me too and the log does too. I hope you have already seen this tutorial on how to do it, also in the FAQ is how do you change ports (please follow this tutorial step by step): https://unraid.net/blog/csgo I saw also that you changed the port for CSGO, if you just changed it in the template to another port this won't work (please read the FAQ from the linked tutorial). Please keep in mind that ARK is a very specific game and you need to set every checkbox exactly right to actually see it in the In-Game Server list. But the container runs just fine on your system and is waiting for players. ATTENTION: You actually don't need to forward the port 27020 is only RCON and this is rarely used and I really don't recommend to use it over the Internet because RCON is unencrypted traffic (clear text) and can be read by anyone.
  5. I will look into this on monday hope that's enough...
  6. Sorry I have to appologize... Completely forgot about that, will look into it on monday, already made a note on my calendar... Sorry again...
  7. I can do that for you but this is a really rare/niche use case I think or am I wrong? I deprecated it because you basically can add every module with plugins or similar and also the backup function that is built into Unraid won't work with custom images.
  8. Exactly, this is always the recommended way of editing files for a game server. Stop the container, edit the files and start it up again. A few game server behave like this, nothing I can't do about it, this would also be the same if you run the server on bare metal.
  9. I really don't think this will ever happen because if you allow this the licensing model from Unraid is basically useless. Think the other way around, a user who installs the ZFS plugin creates a zpool and/or mounts disks via Unassigned Devices and is allowed to run the VM and/or Docker without the Array started what's the point then of the license? I think you get what my point here is...
  10. Wouldn't it be better to use a second instance from Unraid for such critical always on services? I recently bought such a device used for about Eur. 100,- and run for example my DNS server, AdGuard, IRC and other trivial services for me on it, it consumes only about 5 to 10W and it is passive cooled. It ran almost forever without a hitch on 6.8.3 until I upgraded it to 6.9.2... If you are wondering I run this in a little odd configuration but it works, all data for the containers is stored on the "Cache" and is mirrored every week through the CA Backup plugin without compression to the "Array" and it also keeps 3 revisions from the backup: Remember this is just an idea because I ran into the same issue as you and I know the cost of a second license and the hardware itself should be also considered but I'm really happy like it is right now with this because I was facing the same problem... The hardware also supports virtualization as long ,as long as you don't need that many horsepower you should be good to go... You could also run a surveillance container on it because you can use Intel QuickSync for HW transcoding and maybe connect a external USB drive mounted through Unassigned Devices for the recordings. Firewall would be also possible since you have two LAN ports and could extend that for example with a inexpensive Amazon Basics USB to LAN adapter, but I really don't recommend using Unraid as a Firewall, I really don't like virtualized firewalls. There are also more powerful versions out there with i3, i5 or even i7 CPUs with 4+ LAN ports eg: i5
  11. Depending on how you've configured it. Have you enabled the update check in the template? If yes can you send me a log output from the container?
  12. No. This is not recommended, also why do you post here, that's what the support thread is for... You can however use the Nvidia card in a VM and if you shutdown the VM you can use it in a container, but keep in mind that this will only work if the card is not bound to VFIO. But also be aware that if you forget to shutdown the VM while starting the container or vice versa this could lead to serious issues -> hard crashes from the server. I close this thread now, please use the Nvidia support thread that you've linked if you got any further questions.
  13. Sorry but the container was never designed for this. I hope you understand that I don't want to change this because it was made for the version that SteamCMD downloads.
  14. I know, I crawled through the entire documentation but that was not the goal from this modification and not everyone needs every notification because these can get a bit annoying if you leave it at default and I really don't like how they look like or at least how the are formatted. That's why I built the function to disable the scrub and the functionality entirely. EDIT: Also keep in mind that somewhere in the near future ZFS will be integrated to Unraid natively and I really don't know how this will be set up.
  15. No. Nothing, this was just to test if you can download it from your local machine. I think the container has no access to the internet because that's what the log tells me, are you sure that Unraid has access to the internet and all the containers too? Have you something special configured in terms of your network? Do you use a dedicated network card for the containers? Something seems wrong because it can't download the files from GitHub and Steam.
  16. Correct, no iGPU. You could however buy a PCIe riser fro x1 to x16 so that you can use a cheap card for the display output, but no guarantee that this will work, depends also on the BIOS and if it supports that you can select which card you want to use for the primary display output.
  17. Yes, but that's only caused because you are trying to pass through your iGPU in the VM template. Remove the iGPU from the VM template. GVT-g creates vGPUs and does not pass through the entire iGPU.
  18. Exactly. This was done by intention. You can always disable the scrub on a unclean shutdown which will remove everything related to the notifications via ZED when you issue this command from a Unraid terminal: sed -i '/unclean_shutdown_scrub=/c\unclean_shutdown_scrub=false' "/boot/config/plugins/unRAID6-ZFS/settings.cfg" and reboot afterwards. If you do this it is all reverted back to default and you can setup notifications as you like via ZED.
  19. Should be fine, but I really don't recommend this because of know reasons...
  20. No. Please see the first post under "unRAID settings". I think this is one of the known issues when the Docker image or path is on a ZFS filesystem. Maybe @steini84 has some more information about this.
  21. From what I see it should be possible. But I actually don't create any containers for game servers that I don't personally own because giving support for such games is a huge pain for me. I don't have any Donation funds left over so that I can buy the game. If you are willing to Donate the game I'm happy to create a container for it.
  22. But what about CA Backup, if you configure it like this: It should be what you are trying to accomplish and you could also exclude folders, use a compression if you want to, set schedules,... I know it is not designed for this but it should do the job just fine. I really don't think that Unraid was designed for that use case, I also totally understand why you want this, I also have such disks that I backup frequently through luckyBackup with a schedule and snapshots.
  23. I have now updated the container, please do a from it on the Docker page (with Advanced View turned on - don't forget to turn it off afterwards) and create a variable like this in the template: This will force the container to start the x86 version from the game. If it doesn't work afterwards then I can't help since my suspicion would be that the developers introduced a requirement from one of the last updates from the game (not the container) that your Phenom II doesn't support. I also had a user report where Satisfactory won't work on a Phenom II because they doesn't support AVX. I also attached the two logs one with FORCE_X86 enabled and the other one without it enabled. force_x86.log normal_startup.log
  24. This is something that I can't imagine, have you boot into GUI mode yet and tried to connect to http://YOURunRAIDIP:9100/metrics ? What do you mean with this? The plugin runs directly on Unraid an is not a container... I really don't get why it isn't working on your system because it is working just fine on mine.
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