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ich777

Community Developer
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Everything posted by ich777

  1. At the time i must sadly say no. Since DayZ is only designed for Windows and Linux don't in mind. I've tried it allready with Wine but DayZ needs so much Microsoft librarys that it seems impossible to do. I will try it again in the near future because Wine 5.0 was released but i got no hope to get it working as it should.
  2. Your container is not able to download or validate the file, why i can't say, otherwise the log will say that the verification is done. In your case it says 0/0 (i think this is a Steam problem). You can try to delete the gamefiles (but please make sure to backup your existing save).
  3. @eshchar read this post and the post bevor:
  4. Again it has nothing to do with the container. This is a SteamCMD problem you should try to set Validate in the template to 'true' then SteamCMD will check all the files that you got on your server.
  5. Set the validation to 'true' (without quotes). I know for a reason that SteamCMD doesn't work the intendet way because almost everyone is at home... Got the same error on the ARK container fixed it after the 3rd startup i think.
  6. Have you restarted the container? The updates of the actual game have nothing to do with the containers itself. The container should check if there is a newer version on every startup/restart.
  7. I think so, but since i'm not an expert with terraria i'm not 100% sure (keep in mind that you also must copy any settings that the executable creates). Yep, thanks for the hint... The completely Game Parameters are not included at startup. Fixed it, update the container and it should now be fine. (Just hit the 'Check for Updates' button on the bottom of the Docker page and wait for it to finish searching, after that click on update)
  8. I think you can create it on windows and port it over to the container.
  9. Nope you can't change that because i've hard coded that but thats the port inside the container and is via NAT mapped to the unraid host on port 8081 as you confiured it. You can have 20 Containers with port 8080 inside the container and NAT them all to different ports on unraid. I can't tell you what's wrong and why it's not working with Unassigned Devices but it should, the container has definetely a problem with the SMB mounts that can i say for sure but i can't investigate that in the next few days so you have to stick with Unassigned Devices for the time.
  10. Have you tried to reboot Unraid? Eventually somithg weired happening, if you can't connect to the SMB shares to other devices. I'm also connecting to another SMB share via Unassigned Devices and it works flawlessly. UPnP should open only ports to the internet if an application needs access to the internet and has nothing to do with the SMB shares inside your network. Have you any kind of firewall or VLAN's or something other configured in your network?
  11. I will look into this as soon as i got a little bit more spare time, in the meantime you can mount the share also with the Unassigned Drives plugin from the CA App and set it to 'Automount' (the share is then mounted to /mnt/disks/whatevernameyouchoose). Set the container to local and mount the share that you've created as 'RW Slave'. Start the container and it should now appear.
  12. I will try... I think you got another container with the port 8080 allready running that's why it doesn't work. Can you try to only test it with: '192.168.101.1' without the full path (also please don't use the last '/' since this can also cause problems). Can you access the share from another remote machine? Have you any special characters in your password (please don't post it here), some special characters also can cause problems... That's a normal behavoir since this won't mount any sort of external storage and is meant for backing up files to another place on the Unraid machine (like in my configuration, from the cache drives to a disk mounted with Unassigned Devices from the CA App). Wait do i understand that all right, you want to Backup files from your server to you Router or am I wrong?
  13. What's the problem or what is not working? Actually thats only a warning, just ignore that (i think for garrys mod you don't need to specify a Steam account - please note that you only have to specify an account if its marked as required in the template, otherwise the download won't work!) Btw this is only a warning from SteamCMD and not from the game itself.
  14. Please provide at least a screenshot from your template configuration. What exactly have you configured and wich ports have you changed, also have you deleted the ports and created new entrys like the discription says? Also this container differs not much from a normal dedicated server, you have to configure the ports and everything else like on a normal dedicated server (i think the ark forums or gamepedia can help since i'm personally run a ark server). Go a page back eventually someone can help that has already a ark server running write a PM.
  15. So the container is not workin OOB in your case? I will again look into this so that it will do but this will take some time...
  16. Leave the variable 'Validate' empty and you will not have the problem. The container will also check on every restart if there is a newer version even with the variable 'Validate' empty. Validate should only be enabled if there is a problem itself with the gamefiles, so SteamCMD will check all files if the are the same as on the Steam servers. Please note, these questions are all game specific and has nothing to do with the container itself (the conatainer works like a normal linux gameserver - without the hassle to set it with the initial configuration up).
  17. Have you set the validate option to true? If so, steam will always replace your files if they are downloaded trough steam cmd. All other files are untouched.
  18. You can change the port in the config file from deezloader remix. Its located in the main directory and i think .config/
  19. I don't think so since you can't configure it anywhere. I think the only way to go is with the OpenVPN route.
  20. I've looked into PrivoxyVPN and actually you can do that, but i've also seen that a container from @alturismo is available in the CA App. The easiest way would be to do that is: Set up OVPN_Privoxy from @alturismo and configure everything so that it fits your needs. (Please note that you must create a port in this container for Deezloader-Remix, in this case TCP 8080 because you will route the traffic through this container) Open up the configuration page for my container in Unraid Click on 'Basic View' in the top right corner (so that you enable 'Advanced View') Under 'Extra Parameters' past this: '--net=container:OVPN_Privoxy' (without quotes, also please note that you must edit 'OVPN_Privoxy' to the corresponding container name that you've set up from @alturismo in the first step. Also i would advice you to delete the port since you're routing the traffic to the other container.) With this solution you route the whole traffic through the container that you've set up from @alturismo. Also there is a container from @binhex available but i think this container acts only as a proxy server and since Deezloader-Remix doesn't supports proxy's it's not suitable. This will also work if your VPN provider supports connections with OpenVPN. Simply set up a OpenVPN Client container from the CA app and configure it that it fits you needs and then basically follow the steps from above. Please report back if that worked for you.
  21. The container works properly look at my log. The only thing that i've did was placed your modconfig.lua into the directory '.../AvorionDocker/AvorionDocker/modconfig.lua' Where did you place your modconfig.lua? Also did you change the 'GalaxyName'? Log.txt
  22. Arma3ExileMod, now finished and works like it should Please open a console window for further information if something doesn't work. I've put instructions how to do and install everything into the console window. Should be available within the next few hours in the CA App.
  23. Please read the post again i added a few things.
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