Spectral Force

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Everything posted by Spectral Force

  1. Here are the files: https://drive.google.com/file/d/1wX_VydFm1ETp2cVtPgRrQ5TxQtG2C2ed/view?usp=sharing Also I deleted and re downloaded the container.
  2. Minecraft folder: http://prntscr.com/rgr8ri Server.Properties:
  3. It keeps loading a vanilla map not the custom map. replaced the server.jar with a previous snapshot as well as put the custom skyblock map named as world. changed the config to match, but map is still base vanilla. Not sure why.
  4. I installed the Minecraft Basic server this morning and I'm trying to set it up with a custom map, Skyblock 1.14, downloaded an older server.jar as well. Anyone have any thoughts on getting the custom map to work?
  5. Greetings folks. I feel dumb that I can't figure this out but here I am. I've read the documentation and I'm still confused. I'm trying to setup a docker (CSMM-7DTD) docker to go through https. By default its http. I feel this is pretty straight forward so I don't know what I'm missing or doing wrong. If anyone could dumb this down for me I'd appreciate it. My walls and desk have a bunch of new head shaped dents. Thanks for any and all help.
  6. Good morning/afternoon. I am a bit out of my element with the reverse proxy stuff and custom conf files and need some help. I am trying to run the CSMM-7DTD server manager (docker by ich77) via reverse proxy and https. It works portionately via http, but uses steam to login to the software itself and that's where I get hung up. I click my steam login and because its https it craps out. I am unsure if this is supposed to be handled by the .conf file or elsewhere. Anything to point me in the proper direction would be appreciated. What I do have for a conf file comes from the creator of CSMM. I am using DuckDNS docker and links, as well as a CNAME from my website. Thanks in advance for any and all help. server { server_name csmm.example.com; index index.html; location / { proxy_pass http://localhost:1337; proxy_http_version 1.1; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection 'upgrade'; proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; proxy_cache_bypass $http_upgrade; proxy_read_timeout 300; proxy_connect_timeout 300; } listen 80; }
  7. Ich, 7D docker question. Is it possible on the user end, to pull data from another github with out you having to tweak the docker? Example: 7DTD has server side mods for admins, they go in to a Mods folder. Several of these mods are on Github. Would I be able to add in a way to pull from that github and have the update go into a specific folder, ie Mods? Or is that something that would have to be done on your side by editing the container? So when there is an update to that github, we can just restart the server and it'll download the updated files.
  8. Under those 2 shares, there were no files in them. I changed them to no for cache drive just to be safe. Any other thoughts/suggestions?
  9. Thanks in advance for any help/enlightenment on the subject. I have a 480gb ssd as a cache drive, up until last week it was just under 50% usage, now its at like 98% I have around 17gb free out of 480. I haven't added any new dockers. I do have a vm, but I believe both disk images are on the array. I have a 1tb nvme waiting to be used as the new cache drive or as part of a cache pool with the 480. I want to copy the current files on the cache over to the array so I don't lose any configurations, and then copy them back to the cache drive/pool. I do use the cache drive for plex transcoding but I've went through the folders and there's no residual data there for that purpose. Attached is the diagnostics zip. If anyone has any insight on whats going and how I can save all the data on the cache so that I can either change to the 1tb or create the cache pool, I'd appreciate it. tower-diagnostics-20191010-0215.zip
  10. Ok I got the code-server working. Anyone have a way to use GitLab-CE with LetsEncrypt? I don't see a proxy conf for it but I do see one for gitea, not sure if I can mod that to work for gitlab-ce. Anyone have any suggestions? Thanks for the previous responses with the code-server.
  11. I was forced to roll back my lets encrypt to an older version because of some update, as per my thread and the lua warning. Do you think that would have anything to do with it? I changed my domain in the conf to code.*; so that matches my subdomain, using duckdns.org and have that added in that docker settings. just not sure why it's not working. I followed the same steps I used to setup my Ombi install.
  12. Greetings all. Has anyone setup code-server and/or GitLab-CE with letsencrypt? I've been trying to figure this out for about 2 weeks with no luck. Any help would be appreciated. GitLab-CE doesn't have its own sample config but gitea does, not sure if I could use that with some modification or not. Code server has one but not sure what I'm doing wrong. I am using letsencrypt:0.35.1-ls36 because there was an update in late july or early august that caused my letsencrypt to crap out and made my existing ombi and nextcloud un-usable. I also get this warning: "nginx: [error] lua_load_resty_core failed to load the resty.core module from https://github.com/openresty/lua-resty-core; ensure you are using an OpenResty release from https://openresty.org/en/download.html (rc: 2, reason: module 'resty.core' not found:" Any help would be greatly appreciated. Thanks!
  13. Generic docker question: What software can be turned into a docker?
  14. ok I'll have to test it to see if it auto restarts then. -- Tested and working. Great now I can have my admins just run the shutdown cmd and it'll auto restart. You sir are a genius! Thanks!
  15. you set it and forget it. Something needs to tell the game to initialize. On linux one of the devs created a script to manage the server, starts/stops/backups/game creation. Are you talking if unraid crashes or the game server crashes?
  16. Is there a way to run cron jobs from with in the 7D docker? i want to set up the ability to restart the server if it either crashes or one of my admins needs to restart it due to lag or something.
  17. I don't believe there is an Arma 3 DayZ mod, afaik. I remember looking for one for a while but never found one. Plus I'd have to convince my friends to buy arma 3.
  18. None of my players have reported any issues. I'm also running a 16k map too. Iirc ram tends to spike during larger horde nights. What's your general usage Mort?
  19. No problemo! Thanks! Also, if I wanted to run a 2nd instance of 7 Days to die, what would I have to do to make that happen in your docker?
  20. Hey Ich, I'd like to request a DayZ Arma 2 mod docker. Do you think you could add it to your list?
  21. Update: IT'S ALLLLLIIIIIVVVVEEEE!!! Server is online, I'm loading it now, it'll take a few minutes due to map size but its working. Thanks ICH so much for your help. Sorry this was such a pain and me being a newb with dockers.