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unraidnh's Achievements


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  1. hey thanks for the fast help. I just tested it with the appdata share. Thanks, this seams to be working
  2. I want to swap my cache disk with a larger one. therefore i need to move my cachedata to the array. I tried the steps below: Turn off vm and docker change cache usage of appdata from only to yes activate mover nothing happens expected behaviour is that everything from the cache is moved to array, but nothing happens. tower-diagnostics-20211212-2120.zip
  3. Did you set up port forwarding? Just to make sure. Did you fill out server IP in your server properties?
  4. Well renaming is an option. Or symlinking which is the better Option. (Replace the minecraft.jar or minecraft-server.jar or Just use minenodeos, for easier Handling, because this docker Container will replace the minecraft.jar each time U Update it)
  5. That's not possible afaik and not necessary since Minecraft uses enryption since version 1.7. at least login-datas are enrypted I'm not sure about gamedata. But u should have your Server in online-mode to prevent griefing
  6. Well the best way is to enable the Whitelist. Then it doesn't matter if someone from outside trys to Connect. Generell security reasons aside.
  7. 1. yes, the container pulls afaik the new update from the AUR automatically. You only need to update the container and minecraft will update itself 2. there are two ways to update. First use the built-in function with a cronjob in the userScripts plugin docker exec -u nobody -t minecraft /usr/bin/minecraftd backup this would automatically backup your minecraft server, but u need to use the restore function to restore it because it changes some pathes.(Edit: after looking into the script it seems like it does not change any pathes so you could also copy it instead of using the restore function) Second possbility is to stop the container and copy the whole minecraft directory and copy it back if needed
  8. Well then I assume he didn't buy the Game? I'm Not sure how cracking works nowadays. You can try to switch the online-mode to false in Server.properties and try to connect, If you haven't done it already.
  9. Could it be that you are playing with a cracked Account and forgot to Switch the online Mode to Off?
  10. Your Question has already been answered I think
  11. Are you trying to start this command from within the docker container this looks like a docker shell? Are you even using Unraid? You have to exec the commands from a ssh connection or directly on the Unraid system. The command you are using is for starting the docker container not for executing commands in it. Edit: oh i see u are trying to use the command on Ubuntu. Just don't use it in the container but on the host system.
  12. did you try to start it as mentioned in the github repo? docker exec -u nobody -t binhex-minecraftserver /usr/bin/minecraftd console For me that works, but only one time. I'm somehow not able to detach from the screen session and have to close the window which leaves me with no way to attach again. I have to restart the container to regain that ability. So i switched to not using the console command, instead I'm using the command command which works way better for me. docker exec -u nobody -t binhex-minecraftserver /usr/bin/minecraftd command <some minecraft command here without leading slash> For all commands u can visit the Arch Wiki.
  13. Does someone got autossh to work? My Problem is that it works in a normal ssh session but if i try to start it through the user scripts plugin it wont work. Do I have to set some special env variable? I tried to copy some of the env variables from another session. This is my script ATM the first run always stucks at the end and wont terminate and if i run it a second time it runs and terminates but the autossh processes aren't started #!/bin/bash SHELL=/bin/bash LESS=-RM G_BROKEN_FILENAMES=1 HOSTNAME=Tower PWD=/root LOGNAME=root MANPATH=/usr/local/man:/usr/man HOME=/root LANG=en_US.UTF-8 TERM=linux G_FILENAME_ENCODING=@locale LESSOPEN=|lesspipe.sh %s USER=root NCURSES_NO_UTF8_ACS=1 SHLVL=1 INPUTRC=/etc/inputrc NODE_PATH=/usr/lib64/node_modules LC_COLLATE=C HUSHLOGIN=FALSE PATH=.:/usr/local/sbin:/usr/sbin:/sbin:/usr/local/bin:/usr/bin:/bin HZ=100 env if [ -f /usr/bin/autossh ] then echo "already installed. Trying to start sessions now" else echo "not installed. Installing..." wget https://packages.slackonly.com/pub/packages/14.2-x86_64/network/autossh/autossh-1.4g-x86_64-1_slonly.txz installpkg autossh-1.4g-x86_64-1_slonly.txz echo "starting Sessions..." fi sleep 5 autossh -M 21010 -R :14002: -N -f -o "UserKnownHostsFile=/dev/null" -o "StrictHostKeyChecking=no" -i /mnt/user/Private/sshKeysForAutossh/id_ed25519 username@mydomain.de autossh -M 21030 -R :14003: -N -f -o "UserKnownHostsFile=/dev/null" -o "StrictHostKeyChecking=no" -i /mnt/user/Private/sshKeysForAutossh/id_ed25519 username@mydomain.de autossh -M 21020 -R :32400: -N -f -o "UserKnownHostsFile=/dev/null" -o "StrictHostKeyChecking=no" -i /mnt/user/Private/sshKeysForAutossh/id_ed25519 username@mydomain.de echo "all started" exit 0 okay I did solve it by myself a simple sudo -u root was necessary in front of each autossh command
  14. How do I start a backup? I see the option for defining the MAX_BACKUPS option, but I'm not seeing any Backup beeing made. But nice work so far. Works like a charm, thank you very much.