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ich777

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Everything posted by ich777

  1. You should find it now, i've only changed the servername and the password. Servername: chipsDocker Password: unraidDocker
  2. No that's fine, change it to host mode and all ports will be forwarded to the host (nothing shows up because i don't expose the ports in the docker for easier host mode like in your case - one thing is the steam query port you can't nat that it has to be the port that you specified eg: 27015 has to be 27015 and not 27016 or another number). That's really strange i can set it up on my server if you want and you can try to connect in bridge mode and in host mode if you want... But give me some time, weekend is family time for me and i've got little time on the weekends. Also i don't know your firewall. Haven't you specified a ip for the ports to forward?
  3. Thank you fo using my dockers. Can you post a picture from the port forwarding from your router/firewall? Wich ISP are you using? I think there is something wrong with the forwarding, have you changed anything else in the docker?
  4. I think this is something for the dev's or eventually @Squid Maybe i've done something wrong in my templates but i'm not excatly sure...
  5. @Jo7410 First of all thank you for using my dockers... This should not happen, are you sure that this happens when you restart the container? In my case that's not an issue, the standard ports are only there if you create a new one from the template, if you delete it they should be gone. Have you installed the 'Fix Common Problems' plugin? I've uninstalled it since it made some problems with Docker (not only my created Dockers). Also check on the Docker page in Unraid (with advanced options on - upper right corner) if the ports are really forwarded.
  6. Have you set another port as the standard RCON port in the docker? Every port is forwarded correctly? Have you set a password for RCON? Also for what did you need access to the console? For the admin menu within sourcemod?
  7. RCON from within the game add the start parameter '-console' without quotes on your local PC inside of steam.
  8. You must rename the forge.jar to server.jar and the vanilla minecraft.jar (that you've renamed to server.jar) to minecraft_server.jar (according to the forge wiki, forge is not my favourite choice because i've got 3 servers running and the stopped working after a while because some library had a problem with some plugin and also all clients must have the plugins installed, spigot is much easier to handle and maintain).
  9. You only have to configure these few variables (leave the ports as the are and increase the XMS and XMX Size a little bit if you have many mods to let's say: 4096 and set Accept EULA to true). Look on how to set up a forge server on google and copy then the files over to the server directory (don't forget to stop the conatiner, delete everything in the folder and then put copy everything over and start the conatiner again).
  10. You can simply install a forge server yourself, drag it into the directory and start it up (you must also set up the Docker Variables right).
  11. I've looked for the two games you requested, both of them are only available for windows, it should be doable with WINE but that's not the best solution because there is much overhead and it will take a lot of resources (you can download my 'The Forest' Docker to test that). If your interested please conatct me again. Btw added you to the group...
  12. Sorry but i am not able to find a good documentation how to set up Barotrauma as a headless Linux dedicated server. If you can provide me more information how to set up the files and where to get them i can look further into that (i've found a little bit on github and a little bit on the forum from 2017 also the youtube videos are outdated... 🙈 ). With the information that i've found it's not possible for me to make such a docker... @Freyer I've now buyed Barotrauma (thank you stranger for the donation) and finaly been able to make a Docker. The Docker should be up in the next few hours.
  13. Thank you again. Omg, this sounds so interesting to my, i am a little bit to young i think but i grew up with windows 3.11 and also dos. I was searching for this type of games but didn't know for what to search. Can you please give me a bit mor background what this exactly is and if telnet is a must or will putty also work? What type of games are popular, are they free to download? If you know all that things... A PM would be nice.
  14. You can set up unraid cronjobs that can interact with the dockers. Both, if you turned on autostart then unraid starts the docker and the game will start and on top of that my dockers all restart if the game crashes so that you dont have to do anything. If the pid hangs or crashes the docker stops and will automaticaly restart. Except for Dont Starve and a few others where 'tail' is used, now that i said that i must fix this... Thank you for the hint.
  15. Yeah but how can you start a cron job remotely? Btw, the docker restarts if the server crashes...
  16. No and how will you manage it to start a cronjob without the access to the server? Why not set up rcon and do it this way if 7DtD had rcon built in...
  17. From what i've seen there is a dedicated for linux so i will look into that and if it's possible. Give me a few days.
  18. Is ArmA3 DayZ mod not a more recent version? Btw, found ArmA2 for a few euros online, i think i can afford this since i have received my first donation. But is the ArmA2 DayZ mod version better than ArmA3? And if possible can you link me a few articles that i can read and is this the Epoch DayZ mod? Sorry for all the questions but i don't know that game.
  19. @mikeydk Problem is now solved, please delete the Docker completely including the folder that it created and redownload it from the Community Applications (should be available within the next few hours since i pulled it from the CA to update it), i've also changed the template at the if you want to pull the latest build of the game simply enter 'latest' if you want any other build enter for example '1.8.0' you can upgrade and also downgrade with this option, if a newer version of the game is available simply restart the docker and it fill pull the latest build. The description also changed you can now connect to the console by simply opening a terminal and enter 'screen -xS OpenTTD' (without quotes). Here a screenshot where it shows now the version.
  20. Sorry my bad, i knew i forgot something... Should be fixed in the next few hours if you download it new from the Community Apps. I think this has something to do with the build parameters when you compile it, since i compiled the game from source and the dedicated server, i must take a closer look into that, fix sould be no problem but take some time (today or tomorrow). Btw thank you for the feedback...
  21. Docker should be available within the next few hours. Click on Add Container in the Unraid GUI search for your existing 7DtD Docker IMPORTATN: GIVE IT A NEW NAME OR BETTER A OTHER NAME, change the directory '7dtd' to something else, delete all ports and create new ones, start the docker, configure the server with the new ports and restart the docker (also make the ports in your firewall accessable), then you should be good to go. Very im portant is to delete the ports and create new ports with the container and host port set to the same as in the config.
  22. Sorry but that question i can answer you because i don't own the game and i don't know what the horde night is. You can ask @Spectral Force he is running the Docker also a long time i think. But i don't think it's a hardware problem (but i also don't know how you configured your 7DtD Docker). Also SteamCMD is not running in this docker when the 7DtD server is running. Everything is possible, hard drive failure, to less system resources on the docker, even software problems,...
  23. I'm working right now on it, if everything works out the way that i've intended it it should be available today (at my local timezone) I'm learning right now how to set up the dedicated server...
  24. I will take a look i to that, but i need you for testing, i don't own the game. I will take a look into that, give me a few days.
  25. The Docker will be available within the next few hours
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