zeus83

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  1. The overclocking won't work in this container. Since the only way to overclock nvidia gpu in linux is using nvidia-settings which requires X server running. Which is not the case in this docker. And it's not trivial thing to setup (at least for me :D) You may try following this guide:
  2. Thanks a lot for this.
  3. Hi, I've prepared the instruction in a way that you don't have to see this QXL paravirtual graphic card. If you still see it in the VM then you do something wrong. If you share your VM xml I can be more specific.
  4. Hi, this thing helped me. Ensure you have 8444 port forwarded and then change network type in chia docker template from Host (as recommended) to Bridge. I have zero sync issues after I did this.
  5. I've just built a local image in 5 minutes , no time to chill 🙂
  6. The docker builds chia-blockchain inside, and it takes the latest by default if I got it correctly. But for some reason they 're not preparing new docker images. Therefore I think the only way is to build docker image manually.
  7. They've only added tzdata package, nothing important. And anyway it won't build like that way they did it. I've tried to build docker image by myself from 1.1.6 tag specifically but the sync still doesn't work in linux docker version. On windows GUI it works perfectly. *UPDATE* I've changed template network type from Host to Bridge and it has started to sync immediately. I was able to sync 3k of blocks in less than 5 minutes.
  8. I tried stopping other two nodes and this wouldn't change anything. So I think there might be another reason for this particular machine to syncing slowly. However I can't figure out the root cause, because the setup looks similar to another unraid box, except different hardware.
  9. After 200k blocks it goes awfully slow, may eventually never sync up: root@chia-unraid:~# while true; do date +%x_%H:%M:%S:%N; docker exec -it chia venv/bin/chia show -s -c | grep 'to block'; sleep 300; done 05/19/2021_22:16:25:559310495 Current Blockchain Status: Full Node syncing to block 304564 Currently synced to block: 234976 05/19/2021_22:21:26:192509311 Current Blockchain Status: Full Node syncing to block 304564 Currently synced to block: 235402 05/19/2021_22:26:27:030711131 Current Blockchain Status: Full Node syncing to block 304564 Currently synced to block: 236169 05/19/2021_22:31:27:893406981 Current Blockchain Status: Full Node syncing to block 304564 Currently synced to block: 236561 Wierd thing my other two full nodes (win10 gui & another unraid server) are in the same local network and syncing perfectly fine. Only this new dedicated chia box that I'm having troubles with.
  10. I'm also having troubles with sync in the docker. It's awfully slow and yes I'm plotting on the machine using the same docker. So indeed it may worth trying plotting via docker and move the farmer to the dedicated VM... I originally thought to run 2 dockers - one solely for plotting and another for farming. What do you think guys?
  11. Try to execute something like this: ps aux | grep nvidia-persistenced It might also be that there are processes on your host that utilizing the card. Try to run this and see if there are any processes bounded to the gpu: nvidia-smi Otherwise I recommend you to remove host nvidia drivers and check if gpu passthrough works in that case.
  12. Hi, do you have nvidia-persistenced running in your host machine ?
  13. I didn't run Battlefiled 1 , but any DX12 game I tried runs perfectly fine. Have you tried any other DX12 game ? It still worth checking that you clock timer used is TSC because some gaming APIs are dependent on this timer during draw calls.
  14. Try to put this section into you VM xml settings: <features> <acpi/> <apic/> <hyperv> <relaxed state='on'/> <vapic state='on'/> <spinlocks state='on' retries='8191'/> <vpindex state='on'/> <synic state='on'/> <stimer state='on'/> <reset state='on'/> <vendor_id state='on' value='1234567890ab'/> <frequencies state='on'/> </hyperv> <kvm> <hidden state='on'/> </kvm> <vmport state='off'/> <ioapic driver='kvm'/> </features> <cpu mode='host-passthrough' check='none' migratable='on'> <topology sockets='1' dies='1' cores='8' threads='1'/> <cache mode='passthrough'/> <feature policy='require' name='topoext'/> <feature policy='require' name='svm'/> <feature policy='require' name='apic'/> <feature policy='require' name='hypervisor'/> <feature policy='require' name='invtsc'/> </cpu> <clock offset='localtime'> <timer name='hypervclock' present='yes'/> <timer name='hpet' present='no'/> <timer name='tsc' present='yes' mode='native'/> </clock>
  15. Hi, First you don't need that many virtual CPUs for a gaming vm. Passing 8 cores might improve gaming experience. Second it worth reading this post which is extremely useful for setting up a gaming VM https://mathiashueber.com/performance-tweaks-gaming-on-virtual-machines/ Third, in games what is your GPU load percentage ?