suchamoneypit

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About suchamoneypit

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  1. That turned out to be my exact problem, thank you for that! Sabnzbd had changed its local IPv4 address to be different and this made the configuration in radarr/sonarr wrong. I updated the "host" IP in the download client settings for sabnzbd to be the local IPv4 address shown in Sabnzbd in the status and interface options and they can now connect. Weird how that would just change, but turned out to be an easy fix. Thank you again for the answer, probably saved me a bunch of more time troubleshooting.
  2. Sabnzbd has suddenly stopped talking to my Sonarr and Radarr for some reason. It was working for months before, nothing has been changed. My server running Unraid has an IP of 10.0.0.100 Radarr says "Test was aborted due to an error: Unable to connect to SABnzbd, HTTP request failed: [503:ServiceUnavailable] [GET] at [http://10.0.0.100:8080/api?mode=get_config&apikey=2c5a12e457bf46cf9bbc1b0000000038&output=json]" some numbers in API key changed in case that is sensitive info seems to be HTTP related but all my settings seem to be correct and have been the s
  3. Ive got this running up to the point where my PC has it as my DNS, and if I run that powershell command for DNS, it returns the proper steam server name as it should, which the guide says means its working. But once I download a game, even multiple times, hundreds of gigabytes, none of the created shares increase in size. Can they not be private? Do I need to set them a certain way? Ive rebooted my server and my gaming PC im trying to use this with. Im using Unraid 6.8.0. Forgive me if its something simple as im new to this, but DNS is working, server is pinging, docker is running,