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Hamten

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  1. @Daxton Thanks so much! That did the trick on my end as well. I just got a new router from ASUS and have been going through the same motions as you, trying NGINX replacements, DNS and SSL checking etc. but to no avail. Then I did a quick check in the router settings and disabling the "DDoS Protection" instantly resolved the issue. Phew... What a headache.
  2. I believe the requirement on RAM is 6 GB to start (probably 8 is OK) and then you'll have to count roughly 100-200 MB per connected player.
  3. That's very strange @MarianKoniuszko - it works OK for me here. Also I see Josh has updated the image 4 hours ago, so he's still tweaking/fixing it in different ways.
  4. Steam might be running minimized. See top right for Tray icon, Right click and select Library to open Steam. 🙂
  5. @MarianKoniuszko That could be due to the Intel iGPU drivers. I'm not sure it's fully compatible with this type of setup. Or some tweaks would be needed.
  6. Not sure if it's answered by anyone but searching has left me no answers. When I launch New World via Steam (and Proton configured OK) it's launching the game fine. Menu is OK. Everything looks smooth. But as soon as I enter the game and "look around" (mouse movement decides the camera in the game) then it spins like crazy. I've read a few other threads on different sites saying it's an issue with the remote connection not being able to understand the mouse input properly and so it ends up just constantly "looking down" and spinning sideways. Pressing Escape to bring up the menu- or any other menu-like function is just fine. Mouse is visible and works as expected. Anyone has some tips for me here? Currently running Steam-headless with RTX 3050 GPU passed through, latest 6.12.4 Unraid. Thanks to OP for this fantastic docker container. EDIT: I did some digging around, seems it's the NoVNC that doesn't support something called "Pointer Lock API" but it's been mentioned around the NoVNC project, but not actually implemented yet. https://github.com/novnc/noVNC/issues/1493 I saw a mention in your files Josh that you're thinking of scrapping both NoVNC and Neko in favor of KASMVNC, which seems to have this support in place already. Hoping you get the time to rework it to support this and it would be amazing. I'm no coder, so I can't really help out but hopefully this is at least a pointer in the right direction.
  7. Same! Any update would be super appreciated.

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