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ich777

Community Developer
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Everything posted by ich777

  1. Sorry but I don't maintain that template anymore, please go to the support thread over here:
  2. Sorry I can't help here, this seems like a game specific issue itself and there is nothing that I can do about that. I would recommend that you report the issue to the ARK developers themselfs on their forum because my container simply downloads/updates the game files and then runs the server, nothing special is done. Please also note that this is the first time that I hear of that issue and I assume that many people have my container installed on their systems and don't have this specific issue.
  3. Is it possible for you to try and disable your onboard graphics for testing purposes? I'm really interested if that fixes the issue. What is the output from: intel_gpu_top when the onboard graphics is enabled?
  4. Please try to disable you onboard GPU (Aspeed) and see if you get a output. Usually you have to Shutdown the server and set a physical jumper on the motherboard to disable it.
  5. Please post your Diagnostics with the dGPU installed.
  6. Simply go to the ARK SE directory and go into: .../ShooterGame/Saved/Logs/
  7. Why not use a UFW Docker container and route the traffic from the game server through the UFW Docker? Geoblock is not the purpose of my container, the purpose of my container is to download/start the game server. My recommendation would be to buy a Router/Firewall which is able to do that since this should be blocked right at the Gateway.
  8. No, I wont add that to my containers. I'm not sure if UFW in the Docker container is even able to do that because that would add another layer of complexity and it is maybe not working properly because UFW is caught in it's own network from Docker which then must talk to your Router/Firewall. I would recommend that you do that with your Firwall/Router since this should be the way to do it, however if you do that you are maybe facing other issues that the game server doesn't show up in the server list <- reason for telling you that is because I've had already another user who was blocking some regions/countries and the server wasn't showing up in the server list because of that (I think the game was Valheim). This is not the way to do it, you should add MaxPlayers=80 to GAME_PARAMS and -QueueThreshold=80 to GAME_PARAMS_EXTRA since those are the fields which the parameters meant to be go.
  9. Exactly, but the base config is installed with the package so there is no need to install it or move it or better speaking have a redundant copy of it over with the extension .new <- hope that makes sense.
  10. The file isn't in there because the config is not persistent across reboots anyways and not really needed. Does something not work for you with the package? If something needs to be changed you can always drop me a short message and I'll look into it.
  11. You could also use my script in combination with a User Scripts that runs every 10 seconds or something like that, but keep in mind that CPU temps can jump quickly and then fall back quick again, just to keep that in mind.
  12. It is a bit hard for me to replicate because I don't play Terraria (I don't play much these days because support and stuff for Unraid... ). The console was only implemented on request and I'm not too sure if this is a thing about the codepage that it uses but I think that the console is working fine on the default Terraria dedicated server. I also see a lot of open issues in their GitHub over here and maybe this is something that needs to be addressed in there and not here because it seems that this is caused by TShock itself. Does TShock maybe have a API where you could access or issue commands to it? Maybe it is also possible to issue commands from in game without accessing the WebTerminal?
  13. If my translation software is correct you are facing an issue where you have fans near the CPU and near the HDDs and want to control them independently correct? From my understanding that is not possible since you can only set one temperature for the fan speeds. However what should possible if you remove the FAN plugins completely is you can set a static speed for your fans like I do it on my test server. You first have to find the correct FAN in your system devices from the terminal, then you have to enable manual fan control (otherwise it will spin down or up again after a short while) and then set the fan speed with a value from 0-255 (where 0 is 0% and 255 is 100%). In my case I do that with that few lines in my go file: # Set CPU FAN speed sleep 5 echo 1 > /sys/devices/platform/nct6775.656/hwmon/hwmon2/pwm2_enable sleep 1 echo 180 > /sys/devices/platform/nct6775.656/hwmon/hwmon2/pwm2 (please note that this specific configuration is for my system and you have to customize it so that it works with your system) So to speak, you could also couple that with a user script but I would rather set a static speed for the CPU or the Array and use the plugin for the other fans. Hope that helps.
  14. Da du einen Ryzen 1st gen verwendest hast du denn die C-States im BIOS deaktiviert? Wie ich sehe hast du auch IPVLAN aktiviert und nicht MACVLAN in den Docker settings richtig? Was für ein Netzteil verwendest du bzw. welchen RAM, hast du beim RAM XMP aktviert (das heißt glaub ich bei AMD anders oder?)?
  15. Can you please be a bit more specific? When does this happen? Does it make a difference if you reopen the WebTerminal? What happens when you press a few times Return? The main issue for me is that you most likely have installed mods because you are using TShock and this could be also caused because of a mod. ...this is the first time I hear of that issue.
  16. No! Only specify Steam credentials when the username and password marked with a red asterisk and are not hidden away in Show more options! Here is also the correct example. You have an error 0x202 error state in your logs. This means that you run out of space and SteamCMD aborts the download because of too less available space. Are you sure that you path mappings in the Docker template are correct?
  17. No worries, please post your Diagnostics as @alturismo already wrote.
  18. Not yet, this will take some additional time... However Nextcloud should be pretty simple and you basically can follow every guide which tells you how to install Nextcloud on Linux (preferably with MariaDB and Redis)
  19. You can also place it in /boot/extra (but un-get does basically the same). Yes, you don't have `man` on Unraid, so it makes not really sense to include that.
  20. Deploy the container Forward the port that is specified in the template in your router Play
  21. I will remove them but I'm assuming you are the first one who actually doesn't specified them in the template because you are the first one who has this issue.
  22. Yes, you have to set them there because otherwise this would completely mess up the start up command from ARK.
  23. Oh sorry it was early in the morning when I replied. The container does nothing on it's own to overwrite or change that value, if you are using ?MaxPlayer=50 in GAME_PARAMS does the value change? Please make sure that validation is disabled or set to nothing. Do you stop the container in the first place before you edit the file?
  24. Sorry but this was Survival Evolved, this game is based on a different Engine. This is only if you have issues updating the game. Please use: -WinLiveMaxPlayers=20 as described here: in Extra Game Parameters and it will work. I've already changed the template and new installations will have the correct setting in it, it seems like the guide which I've used was not correct about this setting. This is just normal since if you leave that empty it will revert back to default and this is done by the Engine and not by the container.
  25. After removing the plugin reboot and your system will be like as if the Nvidia Driver plugin where never installed (almost).
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