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[Support] devzwf - pihole DoT/DoH
So I switched from “2024.07.0” to “2025.03.0-0.v6dev” and I have to say that everything is running great, I have no problems and everything looks fine in the logs. Best thanks for the work.
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Libvirt Hot Plugin USB - USB Hot Plugin for VMs
hmm last 10hr still Pending no update & install
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Libvirt Hot Plugin USB - USB Hot Plugin for VMs
Same here, Update and Install dont work. plugin: bad file MD5: /boot/config/plugins/libvirt.hotplug.usb/libvirt.hotplug.usb-2025.02.04.tgz Edit: Install Error "Executing hook script: pre_plugin_checks plugin: XML file doesn't exist or xml parse error"
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[Support] ich777 - Gameserver Dockers
Hey I have that too, but I asked the developer that seems to be normal for servers that don't pass Steam authentication. The port 16261 is for Direct Connect. The port 16262 is only for STEAM relay. If you do not set the check mark in the server browser for "Steam relay" then you use the port 16261 and have no problems. But if you check "Steam relay" you use the port 16262 and it is not released because something is wrong with the Steam authentication. So just do not use the "Steam relay" then all goes without problems and you also have no disadvantages. PS: Ingame Info message is "Server has part 16262 Closed. Performance may be severely affected"
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[Support] ich777 - Gameserver Dockers
You can host your own server. But only run one server per PC (HW ID) and per Steam account or so. Info about the ARK: Survival Ascended Dedicated Server can be found here: https://steamdb.info/app/2430930/
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[Support] Goobaroo - Modded Minecraft Java Servers
@Goobaroo Thank you for always doing your best. Now everything works again. Thank you
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[Support] Goobaroo - Modded Minecraft Java Servers
Can it be that the container "all the mods 8" is defective. After updating it just does not start?! Have tested everything several times always the same. Version 1.0.5 works without problems, the container also starts. But with version 1.0.6 nothing works. I have attached the log.
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ACHTUNG: Nerd Pack User aufgepasst!
Hi ich nutzen auch nur: - perl (für Dynamix System Temperature) - powertop Wenn es da abhilfe dann gibt wäre das fine.
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[Support] ich777 - Gameserver Dockers
We have to restart the server from time to time because otherwise it won't be able to keep up. But then do not always want to have the latest version on the update channel because the mods usually do not get fast enough update. So I wanted to ask if it is possible to turn off the auto update on server restart. Then you can first test whether the go with the latest version and then turn on the auto update again.
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[Support] ich777 - Gameserver Dockers
Hey ich777, thanks for your great work. The update channels with the "Vintage Story Server" works wonderfully. Now I would like to have another update with additional function. Is it possible to add an option to the "Vintage Story Server" that you can turn the autoupdater of the server on and off? That would be really cool. Thanks in advance. PS; Does the server always download the latest .net framework or Mono framework here? I think there are problems with mods that require a newer framework.
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[Support] ich777 - Gameserver Dockers
Hi ich777, would it be possible to extend the config of the "Vintage Story Server". in the download API you can change the channel; ...api.vintagestory.at/stable.json ...api.vintagestory.at/unstable.json and ...api.vintagestory.at/pre.json select. Since the Pre-version offers the most features it would be cool if you add an option to switch to the Pre-version. Thanks for your efforts. Ps: if I can change this myself give me a tip I have tried everything.