hi
Just made a fresh install on Unraid. But cannot see the server showing up in the server list on Project Zomboid (public = true). I've tried to enter the server with my exdternal IP and port. Fail connection.
i've tried reaching the local ip on my brower, with port. Nothing
here are my logs. Any help welcome
LOG : General , 1713344186350> 39,936,852> MOVABLES: E face defined more than once for group: (Low Hedge) sheet = f_bushes_2
LOG : General , 1713344186350> 39,936,852> MOVABLES: S face defined more than once for group: (Low Hedge) sheet = f_bushes_2
LOG : General , 1713344186350> 39,936,852> MOVABLES: E face defined more than once for group: (Tall Hedge) sheet = f_bushes_2
LOG : General , 1713344186350> 39,936,852> MOVABLES: S face defined more than once for group: (Tall Hedge) sheet = f_bushes_2
LOG : General , 1713344186350> 39,936,852> MOVABLES: N face defined more than once for group: (Low Corner Hedge) sheet = f_bushes_2
LOG : General , 1713344186350> 39,936,852> MOVABLES: S face defined more than once for group: (Low Corner Hedge) sheet = f_bushes_2
LOG : General , 1713344186350> 39,936,852> MOVABLES: N face defined more than once for group: (Tall Corner Hedge) sheet = f_bushes_2
LOG : General , 1713344186350> 39,936,852> MOVABLES: S face defined more than once for group: (Tall Corner Hedge) sheet = f_bushes_2
LOG : General , 1713344186351> 39,936,852> tiledef: loading /serverdata/serverfiles/media/tiledefinitions_apcom.tiles
LOG : General , 1713344186352> 39,936,853> tiledef: loading /serverdata/serverfiles/media/tiledefinitions_overlays.tiles
LOG : General , 1713344186358> 39,936,859> tiledef: loading /serverdata/serverfiles/media/tiledefinitions_noiseworks.patch.tiles
LOG : General , 1713344186362> 39,936,864> MOVABLES: E face defined more than once for group: (Bar Wall Bar) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,864> MOVABLES: S face defined more than once for group: (Bar Wall Bar) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,864> MOVABLES: E face defined more than once for group: (Left Bar Wall Bar) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,864> MOVABLES: S face defined more than once for group: (Left Bar Wall Bar) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,864> MOVABLES: E face defined more than once for group: (Right Bar Wall Bar) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,864> MOVABLES: S face defined more than once for group: (Right Bar Wall Bar) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,864> MOVABLES: E face defined more than once for group: (Bar Tap Antique) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,864> MOVABLES: Object has too many faces defined for group: (Bar Counter) sheet = location_restaurant_bar_01
LOG : General , 1713344186363> 39,936,865> MOVABLES: Object has too many faces defined for group: (Bar Corner Counter) sheet = location_restaurant_bar_01
LOG : General , 1713344186369> 39,936,871> MOVABLES: Object has only one face defined for group: (Streetname Sign) sheet = street_decoration_01
LOG : General , 1713344186370> 39,936,871> MOVABLES: Not all members have a valid face defined for group: (Streetname Sign) sheet = street_decoration_01
LOG : General , 1713344186390> 39,936,892> Loading Recorded Media:/serverdata/serverfiles/Zomboid/Saves/Multiplayer/servertest/recorded_media.bin
LOG : General , 1713344186420> 39,936,921> Saving Recorded Media:/serverdata/serverfiles/Zomboid/Saves/Multiplayer/servertest/recorded_media.bin
LOG : General , 1713344186517> 39,937,018> scriptmanager = zombie.radio.scripting.RadioScriptManager@1e98b788, isNewGame = false
LOG : General , 1713344186517> 39,937,018> name = Automated Emergency Broadcast System, freq = 94800, cat = Emergency, uuid = EMRG-711984
LOG : General , 1713344186518> 39,937,019> Radio Loading channels...
LOG : General , 1713344186518> 39,937,020> Loading GlobalModData:/serverdata/serverfiles/Zomboid/Saves/Multiplayer/servertest/global_mod_data.bin
LOG : General , 1713344186528> 39,937,030> WorldDictionary: Checking dictionary...
LOG : General , 1713344186536> 39,937,037> Loading WorldDictionary:/serverdata/serverfiles/Zomboid/Saves/Multiplayer/servertest/WorldDictionary.bin
LOG : General , 1713344186683> 39,937,184> IsoMetaGrid.Create: finished loading in 0.819 seconds
LOG : General , 1713344186691> 39,937,193> Calculate weather front strength = 0.6563815
LOG : General , 1713344186695> 39,937,196> Calculate weather front strength = 0.59830695
LOG : General , 1713344186697> 39,937,199> Calculate weather front strength = 0.57753146
LOG : General , 1713344186699> 39,937,200> Calculate weather front strength = 0.13856383
LOG : General , 1713344186700> 39,937,202> Calculate weather front strength = 0.9246793
LOG : General , 1713344186702> 39,937,203> Calculate weather front strength = 0.09449867
LOG : General , 1713344186703> 39,937,204> Calculate weather front strength = 0.4057076
LOG : General , 1713344186703> 39,937,205> Calculate weather front strength = 0.24940713
LOG : General , 1713344186704> 39,937,206> Calculate weather front strength = 0.63669544
LOG : General , 1713344186705> 39,937,207> Calculate weather front strength = 0.5161727
LOG : Lua , 1713344186708> 39,937,209> Loading: media/maps/Muldraugh, KY/objects.lua
LOG : General , 1713344186858> 39,937,359> ERROR: Mannequin zone missing properties in media/maps/Muldraugh, KY/objects.lua at 13583,1299,0
LOG : General , 1713344187356> 39,937,858> loading 18906 zones from map_zone.bin
LOG : General , 1713344187440> 39,937,942> Max #ZONES on one chunk is 11
LOG : General , 1713344187517> 39,938,019> reanimate: loaded 0 zombies
LOG : Network , 1713344187555> 39,938,057> Initialising RakNet...
LOG : Network , 1713344187555> 39,938,057> [17-04-24 01:56:27.555] > ZNet: [-> CZombienet: RakNetPeerInterface_Init
LOG : Network , 1713344187555> 39,938,057> [17-04-24 01:56:27.555] > ZNet: [-> CZombienet: RakNetPeerInterface_SetMaximumIncomingConnections
LOG : Network , 1713344187555> 39,938,057> [17-04-24 01:56:27.555] > ZNet: [-> CZombienet: RakNetPeerInterface_SetServerPort
LOG : Network , 1713344187759> 39,938,260> [17-04-24 01:56:27.758] > ZNet: [-> CZombienet: RakNetPeerInterface_SetIncomingPassword
LOG : Network , 1713344187759> 39,938,260> [17-04-24 01:56:27.759] > ZNet: [-> CZombienet: RakNetPeerInterface_SetOccasionalPing
LOG : Network , 1713344187759> 39,938,261> [17-04-24 01:56:27.759] > ZNet: [-> CZombienet: RakNetPeerInterface_Startup
LOG : Network , 1713344187759> 39,938,261> [17-04-24 01:56:27.759] > ZNet: Startup version 41.78.16
LOG : Network , 1713344187759> 39,938,261> [17-04-24 01:56:27.759] > ZNet: Zomboid Steam Server started, ports 16262 and 16261 must be open on the router
LOG : Network , 1713344187770> 39,938,271> [17-04-24 01:56:27.770] > ZNet: SRakNet -> SZombienet: OnRakPeerStartup
LOG : Network , 1713344187770> 39,938,272> [17-04-24 01:56:27.770] > ZNet: OnRakPeerStartup
LOG : Network , 1713344187780> 39,938,282> [17-04-24 01:56:27.780] > ZNet: GetRakPeerInterface GetSockets receives 2 sockets
LOG : Network , 1713344187780> 39,938,282> [17-04-24 01:56:27.780] > ZNet: SZombienet -> SSteamSDK: InitRelayNetworkAccess
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
LOG : Network , 1713344187781> 39,938,283> [17-04-24 01:56:27.781] > ZNet: SZombienet -> SRakNet: SetSocketLayerOverride this
LOG : Network , 1713344187781> 39,938,283> RakNet.Startup() return code: 0 (0 means success)
LOG : Network , 1713344187783> 39,938,284> *** SERVER STARTED ****
LOG : Network , 1713344187783> 39,938,284> *** Steam is enabled
LOG : Network , 1713344187783> 39,938,285> Server is listening on port 16261 (for Steam connection) and port 16262 (for UDPRakNet connection)
LOG : Network , 1713344187783> 39,938,285> Clients should use 16261 port for connections
LOG : General , 1713344187783> 39,938,285> LuaNet: Initializing...
LOG : General , 1713344187783> 39,938,285> LuaNet: Registering server listener...
LOG : General , 1713344187783> 39,938,285> LuaNet: Initialization [DONE], triggering events for 'LuaNet.onInitAdd'.
LOG : Network , 1713344187784> 39,938,285> DISCORD: token not configured
LOG : Network , 1713344187784> 39,938,285> *** DISCORD DISABLED ****
LOG : General , 1713344187784> 39,938,285> ##########
Server Steam ID 90197149233696796
##########
LOG : Multiplayer , 1713344187792> 39,938,294> [MPStatistics] mem usage notification threshold=8,160,437,760
LOG : General , 1713344187795> 39,938,297> RCON: listening on port 27015
LOG : Network , 1713344188186> 39,938,687> [17-04-24 01:56:28.186] > ZNet: SSteamSDK -> SZombienet: OnPolicyResponse
LOG : Network , 1713344188186> 39,938,687> [17-04-24 01:56:28.186] > ZNet: OnPolicyResponse
LOG : Network , 1713344188186> 39,938,687> [17-04-24 01:56:28.186] > ZNet: SZombienet -> SSteamSDK: BSecure
LOG : Network , 1713344188186> 39,938,688> [17-04-24 01:56:28.186] > ZNet: Zomboid Server is VAC Secure
LOG : General , 1713344787645> 40,538,147> SaveAll took 59.475075 ms
LOG : General , 1713344787646> 40,538,148> reanimate: saved 0 zombies
LOG : General , 1713344787655> 40,538,157> Saving GlobalModData
LOG : General , 1713344787656> 40,538,158> Saving finish
LOG : General , 1713344787656> 40,538,158> Saving took 70.806695 ms
LOG : General , 1713345387703> 41,138,205> SaveAll took 20.266487 ms
LOG : General , 1713345387703> 41,138,205> reanimate: saved 0 zombies
LOG : General , 1713345387709> 41,138,210> Saving GlobalModData
LOG : General , 1713345387710> 41,138,211> Saving finish
LOG : General , 1713345387710> 41,138,211> Saving took 26.841157 ms