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ich777

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Everything posted by ich777

  1. Depending on which game, yes, also don't forget to give it another path to the game files. Please read the first recommended post on top.
  2. If you got an issue in the future feel free to reach out again.
  3. Please post a screenshot from your entire container template. On what Unraid version are you? Do you use the container on Unraid? I'm using the container on a daily basis (because it's my AiO Desktop mail client) and it is working perfectly fine over here:
  4. Beta ist es nur wegen der GUI. Kannst ganz normal verwenden, als backend nutzt es ganz normal targetcli-fb usw. und die normalen Kernel module von Linux.
  5. I really don't know... Maybe this is a issue with the LANCache itself or it could also be that like mentioned above that CA Backup is running and your container is stopped while a backup is taken and so on... Otherwise I would recommend to head over to the support thread from @Josh.5's LANCache Bundle container and post there if someone already had the same issue. I don't have any issues whatsoever with the Prefill container but I run LANCache in a LXC container.
  6. I think there is your error... Do you pass through a webcam? If so, try to install the DVB Plugin and select the LibreELEC Package (should be the default), I include a few webcamera drivers in there, I think this could be what's missing.
  7. I see nothing that is cut off here, at least not in the file that you've posted. Is maybe CA Backup running which is turning off your LANCache container while the LANCache-Prefill is running? Yes, but that is actually the same if you connect to any container and would do it like that because simply you are overriding how the logging function is working... If you start for example a process in another container which is spiting out some log this won't be redirected to the container log and/or also maybe not to a log file but this is a fairly common behavior. Yes, as explained above this is common behavior. No, this is because tail displays the last few lines from the already made Prefill from the Force Prefill and only shows up in the log but not the log file, maybe I will change that too. <- I changed that already to avoid further confusion but this is only a cosmetic thing and won't affect the functionality from the container (please update the container, again...). Again, your log file is totally fine, the only thing that you should really take a look is your log files in the "logs" directory...
  8. Das ins go file am besten nach der Zeile emhttp: # Load German Keyboard Layout loadkeys de-latin1-nodeadkeys 2>/dev/null Probier mal das vom terminal auszuführen: echo 1 > /sys/class/graphics/fbcon/rotate Wenn oben der Wert 1 (nach dem echo) nicht passt oder falsch rotiert dann musst du probieren: 0 = Normal 1 = 1x im Uhrzeigersinn 2 = Stellt das bild auf den Kopf 3 = 1x gegen den Uhrzeigersinn Sprich gleicher Befehl von oben nur die Zahl austauschen. Wenn du mehere Grafikkarten hast, wie du auch oben geschrieben hast könntest einen anderen Befehl brauchen aber der obige Befehl dreht das Primäre Dispaly. Der andere Befehl lautet: echo 1 > /sys/class/graphics/fbcon/rotate_all (extra klein weil du den ziemlich sicher nicht brauchst) Wenn du deinen Wert gefunden hast dann auch ab damit ins go file: # Rotate Display echo 1 > /sys/class/graphics/fbcon/rotate
  9. Denkst du auch daran das vermutlich by default die englische Tastatur aktiv ist? Kannst mal bitte die Diagnostics posten? Darf ich fragen warum du den GUI mode brauchst? Das sind meistens schon sehr spezielle Anwendungsfälle...
  10. Please update the container, I've now added a line that tells you the date when the prefill started (time will be displayed by Prefill itself), I've also added a check if SteamPrefill or BattleNetPrefill is running so that it doesn't start a new Prefill and let the running one finish until it's done (but please remember this check will only prevent that it starts a new SteamPrefill if another on from a old cron schedule isn't finished yet, so it is theoretically possible then BattleNetPrefill is running at the same time with SteamPrefill, BattleNetPrefill has that check too). I've also tested the log cleanup and over here it is not removing the logs if I set LOGCLEANUP to "false". I don't know if you've already seen it but I've implemented another variable that makes it possible to define a global schedule and this will run BattleNetPrefill and afterwards SteamPrefill at a given schedule. This schedule will override the other schedules if defined.
  11. Sure thing, they can work but not with that driver, Tesla cards are somewhat niche... Maybe try to use a consumer card to get it working, Quadros are supported too by the plugin, please take a look at the link that I've posted in my last post at the supported products.
  12. Have you followed the first thread from this post? Tesla cards are not supported by this plugin, only consumer cards are supported, you can get a full list of supported cards here: Click I would strongly recommend that you upgrade to 6.11.2
  13. I really don't know what you mean, please post your logs (simply drag and drop them here). It seems that something with your setup is wrong... I checked my log and everything runs as expected:
  14. It seems indeed that you cron schedule is too tight and it tries to start a new prefill while already a prefill is already running But it also seems that your first cron job did not finish before the next one is started. I can however create a check which checks if a prefill is already running and aborts a new prefill. May I recommend that you first force a prefill and set your cron schedules to: 0 0 31 12 * to let the first prefill finish? Are you referring to the log from the container when clicking on the symbol or do you mean the log files in the "logs" directory? If you set the Variable LOGCLEANUP to "false" then it should not clean up the log files in your "logs" directory. You should also see the timestamps in the log files.
  15. There is still a support link on the CA App where you can get to the support thread. This is the Update and Download button because the plugin will then check if the driver is already available or not and dependig on that it verifies the Checksum or Downloads it. I removed the Save button because I had some issues with it in the past. A full screenshot would be nice so that I can see what the plugin shows is selected. Have you waited until the driver download finished in the next pop up window after clicking Update and Download? I can only assume that the driver download was not downloaded properly and it redownloaded the latest driver on reboot but that should also not happen, to investigate further I need the Diagnostics. The driver select function is working definitely because otherwise the people with GT710 and old cards will have this issue too because they need to select the 470-Series driver to get their cards even working. Please continue your issue on the support thread.
  16. Please see the description from the variables:
  17. I don't think that this will make any difference. Do you have any reports that it is not working @Josh.5? I've checked my LANCache-Prefill container and it ran fine this night again (it had no games to update/download but it did check 15 Steam games).
  18. Sadly enough no because I don't own the game and I've stopped creating containers for games that I don't own, because troubleshooting and giving support for even basic things is horrible. If you want to donate it to me I'm happy to look into it.
  19. This is looking perfectly fine, do you have started a transcode yet? The Intel iGPUs can go down to 0W or better speaking a few µW in idle.
  20. Yes. I only changed a few lines in the plugin file which even don‘t have anything to do with the temperature.
  21. It is most likely that you LANCache container doesn't answers quick enough or better speaking your LANCache-DNS. Maybe try to completely remove the LANCache-Prefill container (including the directory in appdata for it) and redownload it from the CA App again and see if this makes a difference. I will keep you updated what my LANCache-Prefill does this night.
  22. Sadly enough no, not really but it should be pretty similar to if you set it up on bare metal. Modding is always up to the user, I provide usually only basic functionality especially when it comes to Minecraft because there are so many mods out there...
  23. Glad that you've figured it out... Hope everything is now working for you.
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