Skip to content
View in the app

A better way to browse. Learn more.

Unraid

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[Support] Goobaroo - Modded Minecraft Java Servers

Featured Replies

How to find the global IPv6 of this docker for friends to connect. Or how do they connect from outside?

  • Replies 711
  • Views 160.3k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • @MVLP Yep, just force an update to pull the new latest.  I fixed the 1.5.0 release, it was skipping the install.  Should be all good now.   @djmulder Direwolf20 1.19 should be available as s

  • @Killersplace Does it start up?   That error shouldn't prevent startup, it is just a mod error that is then taking a default value.  So it should be fine.     @Carltonrp Sure, should

  • All The Mods 9 0.2.52 should be up

Posted Images

Firstly love the docker for atm8 Thank you! 

I have one minor issue, even when allocating 8gb ram min and 16gb max, When i try to go into the Nether for the first time the server crashes with the following log 

Any ideas?

crash-2023-03-12_13.34.43-server.txt

  • Author
On 3/10/2023 at 11:43 AM, Schicksal said:

How to find the global IPv6 of this docker for friends to connect. Or how do they connect from outside?

I don't have much IPv6 experience, but some cursory Googling got me these points to check.

  • Do you have a IPv6 public address from your ISP, that would be a requirement.
  • You can add the parameter -Djava.net.preferIPv4Stack=false to the JVM_OPS and update the ip.address in the servers.properties file to blank, it may be 0.0.0.0.  That should force the Minecraft server to prefer IPv6.
  • You'll also ned to enable IPv6 in your docker settings in Unraid - Reference

Absolutely loving these containers! I used to host mc servers on pufferpanel but this is so much better and easier.  Not sure if you take requests but would love to see a container for FTB One.

Hi I have been trying to solve this on my own but being new to servers and new to unraid I have having difficulties. I am getting an error in the logs when i try to start up a pixelmon server.

2023-03-12 10:46:37,083 main ERROR Error processing element Queue ([Appenders: null]): CLASS_NOT_FOUND

2023-03-12 15:38:36,218 main ERROR Unable to locate appender "ServerGuiConsole" for logger config "root"

If you could help in any way that would be greatly appreciated.

I don't have much IPv6 experience, but some cursory Googling got me these points to check.
  • Do you have a IPv6 public address from your ISP, that would be a requirement.
  • You can add the parameter -Djava.net.preferIPv4Stack=false to the JVM_OPS and update the ip.address in the servers.properties file to blank, it may be 0.0.0.0.  That should force the Minecraft server to prefer IPv6.
  • You'll also ned to enable IPv6 in your docker settings in Unraid - Reference

I have a public IPv6.
It is already working with plex.
I had run this docker with br0 on a fixed IP. In house everything was fine. A little strange thing (my other dockers don‘t behave like this) it only shows up as active in my router while a client is logged in. When I close Minecraft, the Minecraft server doesn’t show up in the router.
I changed from br0 to host (like my plex server). Managed the port forwarding but it is not possible to connect from external.

Would it be possible on the vault hunters image to add a way to setup a server that is sky vaults?

 

It seems we that server-type just needs to be set to `the_vault:sky_vaults` and possibly delete the terralith mod

 

Also it would be nice to be able to define the pack version as a variable so we can upgrade with out having to wait for a new container to post when they do hot fixes...

Edited by TheBeard

  • Author
8 hours ago, TheBeard said:

Would it be possible on the vault hunters image to add a way to setup a server that is sky vaults?

 

It seems we that server-type just needs to be set to `the_vault:sky_vaults` and possibly delete the terralith mod

 

Also it would be nice to be able to define the pack version as a variable so we can upgrade with out having to wait for a new container to post when they do hot fixes...

 

You can update the server.properties file with the `the_vault:sky_vaults` if that is all that is needed and possibly the world, so that it gets regenerated.

 

Pack version isn't the only thing that goes into the container, there is no easy way to do that.

  • Author
On 3/14/2023 at 8:26 AM, Schicksal said:


I have a public IPv6.
It is already working with plex.
I had run this docker with br0 on a fixed IP. In house everything was fine. A little strange thing (my other dockers don‘t behave like this) it only shows up as active in my router while a client is logged in. When I close Minecraft, the Minecraft server doesn’t show up in the router.
I changed from br0 to host (like my plex server). Managed the port forwarding but it is not possible to connect from external.

 

Sorry, I don't know enough about IPv6 to help in this instance.

On 3/6/2023 at 2:49 PM, Goobaroo said:

 

Thanks, I'll add that.  I thought it was generally known that modded Minecraft is Java only.  But I guess this could be introducing others to modded Minecraft.

 

 

You are right, its mostly confusing for newer players like myself.

But there are mods for Bedrock edition as well.

Hi

Pretty new to unraid and docker but trying to set up the ATM8 server with my unraid server, but it seems like the docker container is just looping. Here is the log from it:

 

+ sed -i 's/server-port.*/server-port=25565/g' server.properties
sed: can't read server.properties: No such file or directory
+ chmod 755 run.sh
+ ./run.sh
Killed

 

And it constantly loops with this, understand that the server.prop is not there but should that file be autogen on server install? And have also tried to re install the docker 

Edited by Kokkim

  • Author

@Kokkim what is in your /mnt/user/appdata/allthemods8 directory?  It looks like the install is not completing.  I'd remove everything in that directory and start the container again.   That should restart it.  

 

How much memory do you have available?  I believe the default for ATM8 is 8Gb.

 

If you could also provide the full log after trying the above.

Having issues trying to do Stoneblock 2 again. Have followed the other posts in here, but when I install the container, it doesn't download any proper files. Then when I try to restart it, it says needed files are missing

  • 2 weeks later...

Hey Goobaroo, 

 

I was curious if you could add FTB Skies to your scripts? (also did you ever made those scripts public? I'd be curious to be able to get the packs myself in stead of having to ask you each time :D )

Surprised no one here has recommended Valhelsia in one flavor or another from what I can see. They put a ton of effort into their mod packs and supporting website / wiki.

 

I suppose I'll throw my 2-cent in for Valhelsia 5 if you happen to find the time for it. Links below for more info.

https://blog.valhelsia.net

https://wiki.valhelsia.net

 

 

Edited by Spinnich
Fixed hyperlinks.

The FTBSkies container is causing this error to show up in the syslog when viewing the community apps tab because the icon url is broken.

 

 

Edited by Leondre

  • Author

Thanks, I've fixed it.  Originally it wasn't showing up because the URL didn't work with spaces in it, I've encoded them properly.

installed Pixelmon, starting the container got java.lang.ClassNotFoundException: com.google.common.base.Preconditions and the container dies. I don't see any com.google.common packages in the libraries folder:
root@Tower:/mnt/cache/appdata/pixelmon/libraries/com/google# ls -l
total 0
drwxr-xr-x 1 nobody users 24 Apr 13 02:01 code/
drwxr-xr-x 1 nobody users 46 Apr 13 02:01 errorprone/
drwxr-xr-x 1 nobody users 10 Apr 13 02:01 guava/
drwxr-xr-x 1 nobody users 36 Apr 13 02:01 j2objc/

 

Any ideas?

  • Author

@hanmaan Seems like an upgrade problem, I'll look at fixing it, but to get you started up again.  Delete everything except the world and journeymap  directories and start the container new and it should re-install everything clean but keep your current game.

 

Edit: the latest 9.1.3 should fix it too.

Edited by Goobaroo

I am trying to run the vaulthunters 3 image container on an arm64 cpu in portainer.
I am getting 

exec /launch.sh: exec format error

I am assuming this is because of the architecture. I am wondering whether this is as easy as changing the java version in the install command in the Dockerfile or if curseforge/mods require special setup/are even possible on arm64.
Any info/help would be appreciated, thank you

  • Author
6 hours ago, imben said:

I am trying to run the vaulthunters 3 image container on an arm64 cpu in portainer.
I am getting 

exec /launch.sh: exec format error

I am assuming this is because of the architecture. I am wondering whether this is as easy as changing the java version in the install command in the Dockerfile or if curseforge/mods require special setup/are even possible on arm64.
Any info/help would be appreciated, thank you

 

The docker container has to be built for that architecture.  I'll take a look at multi-arch docker builds, I know it is possible.  

 

What are you running that is ARM for your Unraid server?

 

Edit: @imben try changing the repository value to goobaroo/vaulthunters3:Update-8.0.3-multi that should be the latest with an arm64 image.  Unfortunately, I can't test this.

Edited by Goobaroo

On 4/14/2023 at 8:15 AM, Goobaroo said:

@hanmaan Seems like an upgrade problem, I'll look at fixing it, but to get you started up again.  Delete everything except the world and journeymap  directories and start the container new and it should re-install everything clean but keep your current game.

 

Edit: the latest 9.1.3 should fix it too.

Thanks, took the latest and I'm good.

Where do i find the server ip to join the server?

1 hour ago, TheSleepyGamer said:

Where do i find the server ip to join the server?

It should be on your container page.

15 minutes ago, hanmaan said:

It should be on your container page.

i dont see it.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.