Please change the path in your template from /mnt/user/appdata/... to something like /mnt/cache/appdata/... some game servers have issues with the FUSE path and you should always use the real path to the files on the disk. I don't see that issue on my machine, I assume you have enough RAM? I don't think that this is an issue at all since you can see my log here: ---Ensuring UID: 99 matches user--- ---Ensuring GID: 100 matches user--- usermod: no changes ---Setting umask to 000--- ---Checking for optional scripts--- ---No optional script found, continuing--- ---Taking ownership of data...--- ---Starting...--- SteamCMD not found! steamcmd.sh linux32/steamcmd linux32/steamerrorreporter linux32/libstdc++.so.6 linux32/crashhandler.so ---Update SteamCMD--- Redirecting stderr to '/serverdata/Steam/logs/stderr.txt' ILocalize::AddFile() failed to load file "public/steambootstrapper_english.txt". [ 0%] Checking for available update... [----] Downloading update (0 of 36,113 KB)... [ 0%] Downloading update (0 of 36,113 KB)... ... [100%] Download Complete. [----] Applying update... [----] Extracting package... [----] Installing update... [----] Cleaning up... [----] Update complete, launching... Redirecting stderr to '/serverdata/Steam/logs/stderr.txt' Logging directory: '/serverdata/Steam/logs' [ 0%] Checking for available updates... [----] Verifying installation... [ 0%] Downloading update... [ 0%] Checking for available updates... [----] Download complete. [----] Installing update... [----] Cleaning up... [----] Update complete, launching Steamcmd... UpdateUI: skip show logo steamcmd.sh[29]: Restarting steamcmd by request... Redirecting stderr to '/serverdata/Steam/logs/stderr.txt' Logging directory: '/serverdata/Steam/logs' [ 0%] Checking for available updates... [----] Verifying installation... UpdateUI: skip show logo Steam Console Client (c) Valve Corporation - version 1766451518 -- type 'quit' to exit -- Loading Steam API...OK Connecting anonymously to Steam Public...OK Waiting for client config...OK Waiting for user info...OK Unloading Steam API...OK ---Update Server--- Redirecting stderr to '/serverdata/Steam/logs/stderr.txt' Logging directory: '/serverdata/Steam/logs' [ 0%] Checking for available updates... [----] Verifying installation... UpdateUI: skip show logo Steam Console Client (c) Valve Corporation - version 1766451518 -- type 'quit' to exit -- Loading Steam API...OK Connecting anonymously to Steam Public...OK Waiting for client config...OK Waiting for user info...OK Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) ... Update state (0x61) downloading, progress: 100.00 (9471633997 / 9471633997) Update state (0x81) verifying update, progress: 7.45 (706056614 / 9471633997) Update state (0x81) verifying update, progress: 15.18 (1437836709 / 9471633997) Update state (0x101) committing, progress: 5.61 (531339809 / 9471633997) Update state (0x0) unknown, progress: 0.00 (0 / 0) Success! App '237410' fully installed. Unloading Steam API...OK ---Prepare Server--- ---Start Server--- /serverdata/serverfiles/srcds_run: 32: pushd: not found /serverdata/serverfiles/srcds_run: 35: popd: not found Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/serverdata/serverfiles/bin:/serverdata/serverfiles:/serverdata/serverfiles/bin: # failed to dlopen /serverdata/serverfiles/bin/stdshader_dbg_srv.so error=/serverdata/serverfiles/bin/stdshader_dbg_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/bin/stdshader_dbg_srv.so error=/serverdata/serverfiles/bin/stdshader_dbg_srv.so: cannot open shared object file: No such file or directory # failed to dlopen stdshader_dbg_srv.so error=stdshader_dbg_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/bin/stdshader_dx9_srv.so error=/serverdata/serverfiles/bin/stdshader_dx9_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/bin/stdshader_dx9_srv.so error=/serverdata/serverfiles/bin/stdshader_dx9_srv.so: cannot open shared object file: No such file or directory # failed to dlopen stdshader_dx9_srv.so error=stdshader_dx9_srv.so: cannot open shared object file: No such file or directory # #Console initialized. #Loaded 2754 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_materials.vpk for pure server operation. #Loaded 2754 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_materials.vpk for pure server operation. #Loaded 20 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_misc.vpk for pure server operation. #Loaded 20 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_misc.vpk for pure server operation. #Loaded 294 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_models.vpk for pure server operation. #Loaded 294 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_models.vpk for pure server operation. #Loaded 2 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_particles.vpk for pure server operation. #Loaded 2 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_particles.vpk for pure server operation. #Loaded 1520 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_sound.vpk for pure server operation. #Loaded 1520 VPK file hashes from /serverdata/serverfiles/insurgency/insurgency_sound.vpk for pure server operation. # failed to dlopen /serverdata/serverfiles/insurgency/bin/game_shader_dx6_srv.so error=/serverdata/serverfiles/insurgency/bin/game_shader_dx6_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/bin/game_shader_dx6_srv.so error=/serverdata/serverfiles/bin/game_shader_dx6_srv.so: cannot open shared object file: No such file or directory # failed to dlopen game_shader_dx6_srv.so error=game_shader_dx6_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/insurgency/bin/game_shader_dx7_srv.so error=/serverdata/serverfiles/insurgency/bin/game_shader_dx7_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/bin/game_shader_dx7_srv.so error=/serverdata/serverfiles/bin/game_shader_dx7_srv.so: cannot open shared object file: No such file or directory # failed to dlopen game_shader_dx7_srv.so error=game_shader_dx7_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/insurgency/bin/game_shader_dx8_srv.so error=/serverdata/serverfiles/insurgency/bin/game_shader_dx8_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/bin/game_shader_dx8_srv.so error=/serverdata/serverfiles/bin/game_shader_dx8_srv.so: cannot open shared object file: No such file or directory # failed to dlopen game_shader_dx8_srv.so error=game_shader_dx8_srv.so: cannot open shared object file: No such file or directory # failed to dlopen /serverdata/serverfiles/insurgency/bin/game_shader_dx9_srv.so error=/serverdata/serverfiles/insurgency/bin/game_shader_dx9_srv.so: cannot open shared object file: No such file or directory sh: 1: ifconfig: not found [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. # failed to dlopen /serverdata/serverfiles/bin/game_shader_dx9_srv.so error=/serverdata/serverfiles/bin/game_shader_dx9_srv.so: cannot open shared object file: No such file or directory # failed to dlopen game_shader_dx9_srv.so error=game_shader_dx9_srv.so: cannot open shared object file: No such file or directory #ConVarRef durationcache_debug doesn't point to an existing ConVar #Game.dll loaded for "Insurgency" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. mode MP, dedicated Yes, ports 27015 SV / 27005 CL Server is hibernating For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (sv_radial_spam_delay_leaderfrac) Parent cvar in server.dll not allowed (ins_bot_arousal_suppression_falloff) maxplayers set to 32 Unable to remove /serverdata/serverfiles/crash_sockets! Unable to remove /serverdata/serverfiles/crash_sockets! CCrashHandler - Spawning process... (/serverdata/serverfiles/crash_handler) CCrashHandler - Spawned process (pid:177) Unknown command "joy_name" Unknown command "joy_advanced" Unknown command "joy_accelmax" Unknown command "joy_accelscale" Unknown command "joy_advaxisx" Unknown command "joy_advaxisy" Unknown command "joy_advaxisz" Unknown command "joy_advaxisr" Unknown command "joy_advaxisu" Unknown command "joy_advaxisv" Unknown command "joy_autoaimdampen" Unknown command "joy_autoaimdampenrange" Unknown command "joy_autosprint" Unknown command "joy_axisbutton_threshold" Unknown command "joy_circle_correct" Unknown command "joy_diagonalpov" Unknown command "joy_display_input" Unknown command "joy_forwardsensitivity" Unknown command "joy_forwardthreshold" Unknown command "joy_inverty" Unknown command "joy_invertx" Unknown command "joy_lowend" Unknown command "joy_lowmap" Unknown command "joy_movement_stick" Unknown command "joy_pitchsensitivity" Unknown command "joy_pitchthreshold" Unknown command "joy_response_look" Unknown command "joy_response_move" Unknown command "joy_sidesensitivity" Unknown command "joy_sidethreshold" Unknown command "joy_yawsensitivity" Unknown command "joy_yawthreshold" Unknown command "joyadvancedupdate" Unknown command "joystick" Unknown command "+jlook" maxplayers set to 6 ---- Host_NewGame ---- sv_pure_default set to: 1 trusted_keys.txt not present; pure server using only base trusted key list Missing map material: nature/shorewave001a Host_NewGame on map market_coop ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file Executing 'server.cfg' config file exec: couldn't exec server.cfg exec: couldn't exec servervoiceban.cfg exec: couldn't exec server.cfg Loading theater file 'default' on server PrecacheScriptSound 'Voice_Response_Ins_UnSupp.Lead_CheckFire' failed, no such sound script entry PrecacheScriptSound 'Voice_Response_Ins_Supp.Lead_CheckFire' failed, no such sound script entry PrecacheScriptSound 'Voice_Response_Sec_UnSupp.Lead_CheckFire' failed, no such sound script entry PrecacheScriptSound 'Voice_Response_Sec_Supp.Lead_CheckFire' failed, no such sound script entry PrecacheScriptSound 'Error' failed, no such sound script entry PrecacheScriptSound 'Player.Dismemberment_UpperLimb' failed, no such sound script entry PrecacheScriptSound 'Player.Dismemberment_LowerLimb' failed, no such sound script entry PrecacheScriptSound 'Player.Dismemberment_FootHand' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.blinded' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.blinded' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.heardsomething' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.heardsomething' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.aggressiveinvestigation' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.aggressiveinvestigation' failed, no such sound script entry [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. PrecacheScriptSound 'bot.security_lead.flashlightspotted' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.flashlightspotted' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.begininvestigate' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.begininvestigate' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.idle' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.idle' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.fireweapon' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.fireweapon' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.suppressenemy' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.suppressenemy' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.targetdown' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.targetdown' failed, no such sound script entry PrecacheScriptSound 'bot.security_lead.incominggrenade' failed, no such sound script entry PrecacheScriptSound 'bot.security_sub.incominggrenade' failed, no such sound script entry Attempted to create unknown entity type ins_team_parameters! Can't init ins_team_parameters Gamerules: entering state 'GR_STATE_PREGAME' Direct precache of WeaponCache.Explode Direct precache of WeaponCache.Explode Direct precache of WeaponCache.Explode Direct precache of WeaponCache.Explode Direct precache of WeaponCache.Explode Direct precache of WeaponCache.Explode CGameEventManager::AddListener: event 'teamplay_round_start' unknown. Initializing Steam libraries for secure Internet server Setting breakpad minidump AppID = 222880