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ich777

Community Developer
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Everything posted by ich777

  1. For most modern BIOS versions you have to enable Multi-Monitor Mode in the BIOS to enable the Intel iGPU if you have a dedicated/second GPU or no active display connected to the iGPU.
  2. AFAIK no since it is tied to the bus number and therefore you would need to physically swap the cards on your motherboard. Please don't use that script. Simply put that in your go file: nvidia-persistenced As long as you don't use any of the two cards in a VM this will do the same and you only have to issue it once.
  3. Have you yet tried your public IP for testing purposes (even if it is changing from time to time)? If you even can't reach your server with your IP then it has something to do with the connection itself, please double check your port forwarding and if the protocol is set correctly for each port. In my OPNsense NAT it looks like that:
  4. Because you would also need some application to interact with it, so to speak audit itself and also to make the settings that you configure persistent across reboots.
  5. The necessary options in the Kernel should be included in 6.13.x so that community developers can build a plugin around it.
  6. See the first recommended on top of this thread for Valheim, it's almost the same except that you don't change the port in the template instead you have to change it in the config files (you could do it also in the template but it's maybe a bit more complicated). So to speak if you want to change the ports you have to change the game port in the config from 7777 to 7780 and then create a port mapping for ports 7780 and 7781 (where the host and container needs to be the same) in the template. After you've done that you have to do the same for the beacon port 27015. Also make sure to use the correct protocol (basically the protocol it was before - I think for ARK it's UDP). For game servers you can't change the game port like for web servers since they use most of the times their own proprietary protocol. You an also look at the second recommended post on top of this thread from @Cyd who describes how to set up a cluster, in this case the cluster is not from relevance for you but he describes there also how to change the ports (IIRC he does this in the template directly).
  7. Naja du hast dich für diesen Weg entschieden mit riner Raubkopie von Unraid. Außerdem deine sachen sind dann ja noch da nur das Template und das Image muss neu gepullt werden. Appdata wird ja nicht gelöscht wenn du so vorgehst wie ich oben geschrieben hab. Wie gesagt, es gibt auch einfachere wege aber das ist der sicherste deine Unraid instanz von allem zu befreien was evtl nicht dort hin gehört.
  8. How do you know that? You should really include the full log output but anyways, if you read that message it only tells you that Steam is not running which is always the default for a game server and nothing to worry about. This message indicates that the server is running correctly and waiting for connections. What issue? Are you sure you've set up the ports correctly with the correct protocol and especially set the correct checkboxes in the game server browser? Please always remember, by default the dedicated server is password protected so that you have the checkbox. It would be also helpful to know if you changed anything in the template and that you include a screenshot from your template.
  9. I can recommend these: https://www.amazon.de/gp/product/B01N4EUXCU This is an external M2 SATA SSD enclosure that creates a valid GUID which is a mix from the enclosure and the SSD that you put into it, so to speak the GUID is not tied to the enclosure. In my case it looks something like that: (the last part is actually the last few digits from the GUID from the disk itself) As a bonus this enclosure is USB-C and you can use any internal header to USB cable (like: https://www.amazon.de/gp/product/B09NQYXJYS) if you want to put it in your server.
  10. And did you yet try TightVNC? How do you try to connect? Did you forward a port or how do you connect exactly? EDIT: I just now tried Remote Ripple on my iPhone and I can connect just fine, however the picture looks weird and I can of course stay connected. EDIT2: I just also now tried TightVNC on my Windows machine and it is working there too, you have to change the encoding to RAW. In my opinion it would be better to ask the developers from Remote Ripple if TurboVNC is supported and/or if you have to pass over special startup parameters for TurboVNC? I also tried Remmina and it is working there fine too.
  11. What way? Can you share it with us? If you cannot uninstall it it is not installed. Are you sure that it is not in the Plugins Error tab on your Plugins page. Usually when it‘s not installed it is enough to reboot and then install it again. If it‘s in the Plugins Error tag then remove it from there, reboot and install it again.
  12. Please uninstall the driver, reboot, install the driver from the ca app and reboot again. You are also most likely on of the users who didn‘t see the line about waiting until you get a notification until its safe to reboot when upgrading to the newer Unraid version.
  13. Docker oder LXC? Wenn wir von Docker sprechen wie installierst du die Container denn? Du weiß das du normal nix händisch installieren musst bei Docker Containern…? Dafür gibt es doch Vorlagen in der CA App. Ich glaube wenn du von Proxmox kommst is das eine ziemlich große Umstellung und Umdenken…
  14. It seems that you client is not compatible with the server or at least configured wrong. No issues over here with Remmina, TightVNC clients and of course noVNC. I don‘t know what Remote Ripple is, maybe see if there are settings that you can change in the client (the container uses TurboVNC).
  15. It seems to me that this has something to do with your specific hardware configuration, could you please try and disable the onboard Aspeed GPU? The driver should work for Tesla and possibly for some Grid cards too.
  16. Can you please install the Nvidia Driver and then post new Diagnostics, ideally please reboot with the driver installed and then pull the Diagnostics.
  17. Can you please include your Diagnostics so that I can go through them?
  18. That's not true, if you use br0 then Unraid will only list exposed ports on the Docker page which I don't do for this container because you don't need any exposed ports. If the container would have no network then it wouldn't be able to download the applications on start. You've said that it works on another network? I assume something is blocking the GitHub API since it seems to not being even able to pull the versions.
  19. Do you have any Unifi network gear on your Network or AdBlocking? The version is pulled from the GitHub API and if that is blocked then it can't pull the version numbers. I've tried a new container and it is working just fine:
  20. Sorry but seems like your save is corrupt.
  21. Please see this post here: Hope that helps.
  22. I really don‘t know what the issue is in this case since everything seems to be configured correctly. Do you have a display connected to you iGPU? If yes, does it display anything? @JorgeB do you have an idea?
  23. Can you try to disable the onboard Aspeed GPU? This is usually possible with a physical jumper on the board or in some cases in the BIOS.
  24. You have to use the path inside the container, so to speak /serverdata/serverfiles/steamapps/workshop...
  25. Please try to execute this from a Unraid terminal and reboot afterwards: echo "options i915 enable_guc=2" > /boot/config/modprobe.d/i915.conf Did you change anything in terms of hardware? May I also recommend that you upgrade to Unraid 6.12.8?
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