Schicksal Posted March 10, 2023 Share Posted March 10, 2023 How to find the global IPv6 of this docker for friends to connect. Or how do they connect from outside? Quote Link to comment
kikkawa Posted March 12, 2023 Share Posted March 12, 2023 Firstly love the docker for atm8 Thank you! I have one minor issue, even when allocating 8gb ram min and 16gb max, When i try to go into the Nether for the first time the server crashes with the following log Any ideas? crash-2023-03-12_13.34.43-server.txt Quote Link to comment
Goobaroo Posted March 12, 2023 Author Share Posted March 12, 2023 On 3/10/2023 at 11:43 AM, Schicksal said: How to find the global IPv6 of this docker for friends to connect. Or how do they connect from outside? I don't have much IPv6 experience, but some cursory Googling got me these points to check. Do you have a IPv6 public address from your ISP, that would be a requirement. You can add the parameter -Djava.net.preferIPv4Stack=false to the JVM_OPS and update the ip.address in the servers.properties file to blank, it may be 0.0.0.0. That should force the Minecraft server to prefer IPv6. You'll also ned to enable IPv6 in your docker settings in Unraid - Reference Quote Link to comment
m1ll3rt1m3 Posted March 13, 2023 Share Posted March 13, 2023 Absolutely loving these containers! I used to host mc servers on pufferpanel but this is so much better and easier. Not sure if you take requests but would love to see a container for FTB One. Quote Link to comment
TheSource Posted March 13, 2023 Share Posted March 13, 2023 Hi I have been trying to solve this on my own but being new to servers and new to unraid I have having difficulties. I am getting an error in the logs when i try to start up a pixelmon server. 2023-03-12 10:46:37,083 main ERROR Error processing element Queue ([Appenders: null]): CLASS_NOT_FOUND 2023-03-12 15:38:36,218 main ERROR Unable to locate appender "ServerGuiConsole" for logger config "root" If you could help in any way that would be greatly appreciated. Quote Link to comment
Schicksal Posted March 14, 2023 Share Posted March 14, 2023 I don't have much IPv6 experience, but some cursory Googling got me these points to check. Do you have a IPv6 public address from your ISP, that would be a requirement. You can add the parameter -Djava.net.preferIPv4Stack=false to the JVM_OPS and update the ip.address in the servers.properties file to blank, it may be 0.0.0.0. That should force the Minecraft server to prefer IPv6. You'll also ned to enable IPv6 in your docker settings in Unraid - ReferenceI have a public IPv6.It is already working with plex.I had run this docker with br0 on a fixed IP. In house everything was fine. A little strange thing (my other dockers don‘t behave like this) it only shows up as active in my router while a client is logged in. When I close Minecraft, the Minecraft server doesn’t show up in the router.I changed from br0 to host (like my plex server). Managed the port forwarding but it is not possible to connect from external. Quote Link to comment
TheBeard Posted March 15, 2023 Share Posted March 15, 2023 (edited) Would it be possible on the vault hunters image to add a way to setup a server that is sky vaults? It seems we that server-type just needs to be set to `the_vault:sky_vaults` and possibly delete the terralith mod Also it would be nice to be able to define the pack version as a variable so we can upgrade with out having to wait for a new container to post when they do hot fixes... Edited March 15, 2023 by TheBeard Quote Link to comment
Goobaroo Posted March 15, 2023 Author Share Posted March 15, 2023 8 hours ago, TheBeard said: Would it be possible on the vault hunters image to add a way to setup a server that is sky vaults? It seems we that server-type just needs to be set to `the_vault:sky_vaults` and possibly delete the terralith mod Also it would be nice to be able to define the pack version as a variable so we can upgrade with out having to wait for a new container to post when they do hot fixes... You can update the server.properties file with the `the_vault:sky_vaults` if that is all that is needed and possibly the world, so that it gets regenerated. Pack version isn't the only thing that goes into the container, there is no easy way to do that. Quote Link to comment
Goobaroo Posted March 16, 2023 Author Share Posted March 16, 2023 On 3/14/2023 at 8:26 AM, Schicksal said: I have a public IPv6. It is already working with plex. I had run this docker with br0 on a fixed IP. In house everything was fine. A little strange thing (my other dockers don‘t behave like this) it only shows up as active in my router while a client is logged in. When I close Minecraft, the Minecraft server doesn’t show up in the router. I changed from br0 to host (like my plex server). Managed the port forwarding but it is not possible to connect from external. Sorry, I don't know enough about IPv6 to help in this instance. Quote Link to comment
[email protected] Posted March 21, 2023 Share Posted March 21, 2023 On 3/6/2023 at 2:49 PM, Goobaroo said: Thanks, I'll add that. I thought it was generally known that modded Minecraft is Java only. But I guess this could be introducing others to modded Minecraft. You are right, its mostly confusing for newer players like myself. But there are mods for Bedrock edition as well. Quote Link to comment
Kokkim Posted March 24, 2023 Share Posted March 24, 2023 (edited) Hi Pretty new to unraid and docker but trying to set up the ATM8 server with my unraid server, but it seems like the docker container is just looping. Here is the log from it: + sed -i 's/server-port.*/server-port=25565/g' server.properties sed: can't read server.properties: No such file or directory + chmod 755 run.sh + ./run.sh Killed And it constantly loops with this, understand that the server.prop is not there but should that file be autogen on server install? And have also tried to re install the docker Edited March 24, 2023 by Kokkim Quote Link to comment
Goobaroo Posted March 25, 2023 Author Share Posted March 25, 2023 @Kokkim what is in your /mnt/user/appdata/allthemods8 directory? It looks like the install is not completing. I'd remove everything in that directory and start the container again. That should restart it. How much memory do you have available? I believe the default for ATM8 is 8Gb. If you could also provide the full log after trying the above. Quote Link to comment
ptchernegovski Posted March 27, 2023 Share Posted March 27, 2023 Having issues trying to do Stoneblock 2 again. Have followed the other posts in here, but when I install the container, it doesn't download any proper files. Then when I try to restart it, it says needed files are missing Quote Link to comment
djmulder Posted April 7, 2023 Share Posted April 7, 2023 Hey Goobaroo, I was curious if you could add FTB Skies to your scripts? (also did you ever made those scripts public? I'd be curious to be able to get the packs myself in stead of having to ask you each time ) Quote Link to comment
Spinnich Posted April 10, 2023 Share Posted April 10, 2023 (edited) Surprised no one here has recommended Valhelsia in one flavor or another from what I can see. They put a ton of effort into their mod packs and supporting website / wiki. I suppose I'll throw my 2-cent in for Valhelsia 5 if you happen to find the time for it. Links below for more info. https://blog.valhelsia.net https://wiki.valhelsia.net Edited April 10, 2023 by Spinnich Fixed hyperlinks. Quote Link to comment
Leondre Posted April 11, 2023 Share Posted April 11, 2023 (edited) The FTBSkies container is causing this error to show up in the syslog when viewing the community apps tab because the icon url is broken. Edited April 11, 2023 by Leondre 1 Quote Link to comment
Goobaroo Posted April 12, 2023 Author Share Posted April 12, 2023 Thanks, I've fixed it. Originally it wasn't showing up because the URL didn't work with spaces in it, I've encoded them properly. Quote Link to comment
hanmaan Posted April 13, 2023 Share Posted April 13, 2023 installed Pixelmon, starting the container got java.lang.ClassNotFoundException: com.google.common.base.Preconditions and the container dies. I don't see any com.google.common packages in the libraries folder: root@Tower:/mnt/cache/appdata/pixelmon/libraries/com/google# ls -l total 0 drwxr-xr-x 1 nobody users 24 Apr 13 02:01 code/ drwxr-xr-x 1 nobody users 46 Apr 13 02:01 errorprone/ drwxr-xr-x 1 nobody users 10 Apr 13 02:01 guava/ drwxr-xr-x 1 nobody users 36 Apr 13 02:01 j2objc/ Any ideas? Quote Link to comment
Goobaroo Posted April 14, 2023 Author Share Posted April 14, 2023 (edited) @hanmaan Seems like an upgrade problem, I'll look at fixing it, but to get you started up again. Delete everything except the world and journeymap directories and start the container new and it should re-install everything clean but keep your current game. Edit: the latest 9.1.3 should fix it too. Edited April 14, 2023 by Goobaroo Quote Link to comment
imben Posted April 17, 2023 Share Posted April 17, 2023 I am trying to run the vaulthunters 3 image container on an arm64 cpu in portainer. I am getting exec /launch.sh: exec format error I am assuming this is because of the architecture. I am wondering whether this is as easy as changing the java version in the install command in the Dockerfile or if curseforge/mods require special setup/are even possible on arm64. Any info/help would be appreciated, thank you Quote Link to comment
Goobaroo Posted April 17, 2023 Author Share Posted April 17, 2023 (edited) 6 hours ago, imben said: I am trying to run the vaulthunters 3 image container on an arm64 cpu in portainer. I am getting exec /launch.sh: exec format error I am assuming this is because of the architecture. I am wondering whether this is as easy as changing the java version in the install command in the Dockerfile or if curseforge/mods require special setup/are even possible on arm64. Any info/help would be appreciated, thank you The docker container has to be built for that architecture. I'll take a look at multi-arch docker builds, I know it is possible. What are you running that is ARM for your Unraid server? Edit: @imben try changing the repository value to goobaroo/vaulthunters3:Update-8.0.3-multi that should be the latest with an arm64 image. Unfortunately, I can't test this. Edited April 17, 2023 by Goobaroo Quote Link to comment
hanmaan Posted April 18, 2023 Share Posted April 18, 2023 On 4/14/2023 at 8:15 AM, Goobaroo said: @hanmaan Seems like an upgrade problem, I'll look at fixing it, but to get you started up again. Delete everything except the world and journeymap directories and start the container new and it should re-install everything clean but keep your current game. Edit: the latest 9.1.3 should fix it too. Thanks, took the latest and I'm good. 1 Quote Link to comment
TheSleepyGamer Posted April 21, 2023 Share Posted April 21, 2023 Where do i find the server ip to join the server? Quote Link to comment
hanmaan Posted April 21, 2023 Share Posted April 21, 2023 1 hour ago, TheSleepyGamer said: Where do i find the server ip to join the server? It should be on your container page. Quote Link to comment
TheSleepyGamer Posted April 21, 2023 Share Posted April 21, 2023 15 minutes ago, hanmaan said: It should be on your container page. i dont see it. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.