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rutherford

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Everything posted by rutherford

  1. And to get both udp and tcp you added two port entries in the docket config? Ah, and set port forwarding on router to both. it was my understanding that Java uses 25565 tcp, and bedrock uses 19132 udp. Geyser sits between them - and yet, it ain’t working! So I’m certainly doing something wrong. I’ll try two docker entries for both 19132 tcp and 19132 udp. Thanks!
  2. [SOLVED] Typo, user error: 19132 for a 19123 or something. Gahhh!! Trying to get GeyserMC plugin going. I'm close... I get the "unable to connect to world." I have gotten this working on other servers, ones I pay for (Shockbyte hosting). But I'm trying to make this one work inside unRaid Docker. 1. added Port for the Docker config, 19132 UDP (see attached) 2. forwarded 19132 UDP on router to unRaid box added Geyser-spigot.jar to plug-ins folder. Restarted server. https://geysermc.org/ added Floodgate authentication https://github.com/GeyserMC/Geyser/wiki/Floodgate Made change to Geyser-Spigot/config.yml remote: auth-type: floodgate reviewed some Common Problems https://github.com/GeyserMC/Geyser/wiki/Common-Issues Any ideas on where to look next? Perhaps some better logging somewhere? Thanks! I was able to test if the port was open using https://check-host.net/check-udp?host=minecraft.mydomain.com:19132 The UDP port is coming back Closed, or not listening. I'm sure this has something to do with it.
  3. I installed last night (3/25/21). Other than a hiccup with pulling buildtools.jar for spigot (had to do this part manually), it's up and running no issues. Yet. Previously I had some out-of-memory errors. I'm hopeful they will have magically sorted them selves out.
  4. There may already be a post about this: but why are you guys over here instead of on the Mineos docker? I installed last night, and other than a few minor hiccups, it went swimmingly.
  5. curious if appdata/swag/crontabs file is set to run periodic renewals or not? # do daily/weekly/monthly maintenance # min hour day month weekday command */15 * * * * run-parts /etc/periodic/15min 0 * * * * run-parts /etc/periodic/hourly 0 2 * * * run-parts /etc/periodic/daily 0 3 * * 6 run-parts /etc/periodic/weekly 0 5 1 * * run-parts /etc/periodic/monthly # renew letsencrypt certs I didn't see any mention of SWAG or certbot in any /etc/cron.*/<files>
  6. came into this thread here - I'm shopping around for an automatic solution for renewing these certificates every 90 (?) days. Looks like cron is going to be the solution, but not sure where/how to best execute it and set this up. I'll post here when I figure something out. stumbled into an existing file: appdata/swag/crontabs/root # do daily/weekly/monthly maintenance # min hour day month weekday command */15 * * * * run-parts /etc/periodic/15min 0 * * * * run-parts /etc/periodic/hourly 0 2 * * * run-parts /etc/periodic/daily 0 3 * * 6 run-parts /etc/periodic/weekly 0 5 1 * * run-parts /etc/periodic/monthly # renew letsencrypt certs Files also exist in /etc/cron.*/<files> For instance, /etc/cron.weekly/fix.common.problems.sh runs #!/bin/bash /usr/local/emhttp/plugins/fix.common.problems/scripts/scan.php 2> /dev/null cross-post question here created folder in /boot/config/plugins/cronjobs unRaid 6.9.1 reddit
  7. @CmdrKeen I like that you might be onto something there. From the looks of this thread it might be a bios memory compatibility issue that I'm getting. I didn't see a place in the unRaid that I can simply change the number to a larger "memory available" number. Thanks for giving me something to chew on! On further examination, it looks like unRaid can access the full 80GB of ram, I'm not sure why htop only says 15.7G root@rubble:~# free -mh total used free shared buff/cache available Mem: 15Gi 10Gi 264Mi 1.1Gi 4.8Gi 3.7Gi Swap: 0B 0B 0B
  8. Server was glitching out again this morning. After a bit of research, I found the system memory is at 100%, and it looks like it's the minecraft server that's using it all. Here's the htop screen, sorted by memory percentage. Any ideas on where to look for memory related docker issues? thanks! The processors are getting slammed too, but that's a high-def Plex movie getting transcoded.
  9. Been having a few issues with stability over a few days. The backend, mineos control (:8443), becomes suuuuuuper slow. Players ping-out pretty bad. Once I restart the docker, all is aok again for another few days. The docker log is pretty unhelpful. Any other places to look? Created by... ___. .__ .__ \_ |__ |__| ____ | |__ ____ ___ ___ | __ \| |/ \| | \_/ __ \\ \/ / | \_\ \ | | \ Y \ ___/ > < |___ /__|___| /___| /\___ >__/\_ \ \/ \/ \/ \/ \/ https://hub.docker.com/u/binhex/ 2021-02-18 21:47:11.222936 [info] System information Linux c324ee2c7d27 4.19.107-Unraid #1 SMP Thu Mar 5 13:55:57 PST 2020 x86_64 GNU/Linux 2021-02-18 21:47:11.259820 [info] OS_ARCH defined as 'x86-64' 2021-02-18 21:47:11.296765 [info] PUID defined as '0' 2021-02-18 21:47:11.335427 [info] PGID defined as '0' 2021-02-18 21:47:11.439276 [info] UMASK defined as '000' 2021-02-18 21:47:11.465531 [info] Permissions already set for volume mappings 2021-02-18 21:47:11.558937 [info] Deleting files in /tmp (non recursive)... 2021-02-18 21:47:11.594801 [info] WEBUI_PASSWORD defined as 'XXXXXXXXXXXXXXXX' New password: Retype new password: passwd: password updated successfully 2021-02-18 21:47:11.802766 [info] Starting Supervisor... 2021-02-18 21:47:12,224 INFO Included extra file "/etc/supervisor/conf.d/mineos-node.conf" during parsing 2021-02-18 21:47:12,224 INFO Set uid to user 0 succeeded 2021-02-18 21:47:12,227 INFO supervisord started with pid 6 2021-02-18 21:47:13,230 INFO spawned: 'mineos-node' with pid 62 2021-02-18 21:47:13,230 INFO reaped unknown pid 7 (exit status 0) 2021-02-18 21:47:14,231 INFO success: mineos-node entered RUNNING state, process has stayed up for > than 1 seconds (startsecs) 2021-02-18 21:47:34,199 DEBG 'mineos-node' stdout output: [info] Starting MineOS-node... 2021-02-18 21:47:34,454 DEBG 'mineos-node' stdout output: Starting mineos daemon... 2021-02-18 21:47:35,417 DEBG 'mineos-node' stdout output: mineos daemon started. PID: 72 2021-02-18 21:47:35,421 DEBG 'mineos-node' stdout output: [info] MineOS-node started
  10. Mapping two locations to /music is probably the issues. Just map to another folder. For instance: 1. music 2/ > /music 2. music (Blu-ray)/ > /music2 Then, in Roon, simply point it at BOTH /music and /music2
  11. Are these "tips and tweaks" settings still relevant to Out Of Memory errors? thanks!
  12. You update it through any Roon client. Maybe the docker, but Roon client > Settings > Update (or something real similar) will work great.
  13. @steve1977 The docker runs the "roon core" on your unRaid box so you don't need another computer running 24/7. Yes, must be used with a paid subscription, they are $120/year. No, you don't need Windows software to use it. You can use it with endpoints, then control it via something else, like your phone or tablet or whatever. Probably can't run two instances with one subscription. The folks there are pretty connected with their subscriptions. Sounds like you don't know a lot about it: check out youtube, try their free trial. Mess around with it for a while and see if it fits your lifestyle. For me, it almost doesn't because I spend so much time away from home. The streaming, when you're not at home, is pretty non-existent. And even when you do get it working, it's shaky at best.
  14. But there's so much fun info in here! <shrug> Maybe it'll help someone else who's buried in who knows what. But for everyone else, the good will be above the fold. Glad you found it helpful.
  15. Yup, that’s it. You can ignore all the stuff below DEPRECIATED yes, short and sweet. I wish all posts were more like that. Better yet, I could bury the whole depreciated section under a plus or triangle menu or something. They are different people. Afaik
  16. I decided to give a different docker, binhex-mineos-node a shot, and for whatever reason, it was much more straight forward for me. Thanks for your time @CorneliousJD!
  17. derp. That's probably it. Rooting while tired, oh no! I have a couple other questions: Adding another port. Under the Docker Setup for AMP, "Add another Path, Port, Variable, Label or Device" at the bottom, then I have to choose TCP or UDP. Defaults Java version is TCP, vs Bedrock is UDP (from github page). I believe @CorneliousJD was going to post some screenshots, but I didn't see any yet! So here's one... I did notice on unRaid > Docker tab 172.17.0.4:25349/TCP192.168.11.53:25349 172.17.0.4:25565/TCP192.168.11.53:25348 So something about that isn't quite getting forwarded correctly. Looks like it's listening on the right ports root@rubble:~# lsof -i -P -n | grep LISTEN | grep 253 docker-pr 4314 root 4u IPv6 745985546 0t0 TCP *:25348 (LISTEN) docker-pr 4329 root 4u IPv6 745990325 0t0 TCP *:25349 (LISTEN) Tried changing host type, from Bridge to Host, got error /usr/bin/docker: Error response from daemon: conflicting options: mac-address and the network mode. The mac-address thing is important. I wonder why that was a problem.
  18. @xthursdayx and @mikela on it! Thanks for all your hard work. Got an email a big Roon update was coming next month. Good test for all our systems 🤗 Done. See what you think. I should be able to give other users MOD access to these things. I think that'd be real helpful. <shrug> Interested to see what 1.8 brings for us, and, of course, how the update goes!
  19. wrestling with this thing - I can't get connected to the server I've got. In unRaid docker setup, under Game Port I've specified 25348. Under AMP, I clicked Edit Ports, and that looks correct Here's the unRaid piece It's says make additional ports if needed, and ask support thread (here right?!???) for help. I saw you'd mentioned it above to another post, that you'd share some screen shots. Ah, and on the first instruction piece of this thread, you mention specifying TCP or UDP. I don't see where to do that anywhere! Except when forwarding ports on my router, I chose BOTH. The Console in AMP seems to be okay - I can see it's running. But I just get no joy trying to connect to the server. This feels like that old EULA problem I was having - is that taken care of here, or is that file still floating around somewhere? Where should I start troubleshooting this? thanks!
  20. @CorneliousJD ahhhh. That worked great. I didn't have a world worth backup up anyhow. It took me a minute to dig around in there: get the instance going, I did get an error that I was able to fix up so had to get into /mnt/user/appdata/amp/instances/prospectbasement/AMPConfig.conf change line 52 from Login.AuthServerURL=http://localhost:8084/ to Login.AuthServerURL=http://192.168.11.53:8084/ that worked. I think someone may have had that issue before, something about br0 being static? My eth0 is static. Alright, now that I've got this thing: what can I do with it?! Make managing the minecraft server easier I hope. I want to jam a few mods in there to make it prettier: Optifine, and some shaders (Sildurs Enhanced Default & Vibrant Shader VanillaPlus Continuum 2.1 - Chocapic13 - Simplicissimus - UShader - Voyager Shader - . SEUS PTGI - https://www.patreon.com/sonicether) I should do some youtube watchin'. fun!
  21. When doing initial configurate of the docker there are two ports I specify: Port "Web Interface Port", and Game Port "Port for you game." I figured that would be a new port for the AMP GUI for Web Interface Port, and the Game Port would be copying over from the java binhex-minecraftserver that I have installed. But when I Apply the docker to pull it down, I get a failed report because the port I put in for Game Port is the same as the binhex-minecraftserver. I changed the Game Port to something else random, and it comes right up. Also: if I can't connect to my existing server, I'm supposed to do New Instance? That creates a whole new minecraft java server? After initial setup, is there a way to point it at an existing docker server above? I've got it on port 25348
  22. [SOLVED] edit /config/minecraft/eual.txt and set it to true thank you @RasmusR original post below =================================================== Hello folks, been trying to get this container up and running and have not been able to get the game to connect to the server. Two issues, as far as I know: There is a service listening on the 8222 port. I am prompted for the username and password. But when I enter them, I get a black screen "There is no screen to be attached matching minecraft." (A suggestion: under the docker, put in a note saying what the two ports are for. I assume 25565 is the game connection server, and 8222 is the web gui (which, is it a gui, or only a command line?). ) root@rubble:~# curl -v localhost:8222 * Trying 127.0.0.1:8222... * TCP_NODELAY set * Connected to localhost (127.0.0.1) port 8222 (#0) > GET / HTTP/1.1 > Host: localhost:8222 > User-Agent: curl/7.67.0 > Accept: */* > * Mark bundle as not supporting multiuse < HTTP/1.1 401 Unauthorized < Content-Type: text/plain; charset=utf-8 < Server: GoTTY/1.0.1 < Www-Authenticate: Basic realm="GoTTY" < X-Content-Type-Options: nosniff < Date: Sun, 31 Jan 2021 04:12:32 GMT < Content-Length: 12 < Bad Request * Connection #0 to host localhost left intact I did change the port from default, 25565 to 25348 - but it doesn't look like anything is listening on that port. root@rubble:~# curl -v localhost:25565 * Trying 127.0.0.1:25565... * TCP_NODELAY set * connect to 127.0.0.1 port 25565 failed: Connection refused * Failed to connect to localhost port 25565: Connection refused * Closing connection 0 curl: (7) Failed to connect to localhost port 25565: Connection refused root@rubble:~# curl -v localhost:25348 * Trying 127.0.0.1:25348... * TCP_NODELAY set * Connected to localhost (127.0.0.1) port 25348 (#0) > GET / HTTP/1.1 > Host: localhost:25348 > User-Agent: curl/7.67.0 > Accept: */* > * Recv failure: Connection reset by peer * Closing connection 0 curl: (56) Recv failure: Connection reset by peer root@rubble:~# The docker log (I redacted the admin password) https://pastebin.com/87tbGufS root@rubble:~# nc -v localhost 25348 Connection to localhost 25348 port [tcp/*] succeeded! root@rubble:~# nc -v localhost 25565 nc: connect to localhost port 25565 (tcp) failed: Connection refused so that's good, but still Minecraft just won't connect to anything. When connecting, I should go to Multiplayer > Direct Connection > "192.168.11.53:25348" I've forwarded the port 25348 on my router from external to my internal unRaid box port, just like I do other services that do work, and head to my duckdns subdomain, and no luck there either. Error in Minecraft is "Failed to connect ot the server. io.netty.channel.AbstractChannel$AnnotatedConnectException: Connection refused: no further information. The other settings from the docker Repository: binhex/arch-minecraftserver network type: bridge Console Shell command: Shell Privileged: OFF Host Port 1: 25348 Host Port 2: 8222 Key 1: 12 Key 2: 14 Key 3: yes Key 4: yes 5: admin 6: xxxxxx 7: Minecraft Java 8: 512M 9: 1024M 10: 1 11: 000 12: 99 13: 100 I am sure I forwarded the port correctly through the router - but using ismyportopen.com, I get a negative.
  23. Not sure how this talks with Pushover, I assume you're talking about https://pushover.net/ for phone notifications? But I am interested! Getting a script running and I'd like an active notification.
  24. Thanks for these articles. I’ll mess around with it to see if I can get it to look for covid vaccine appointment openings. 😉🤷‍♀️
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