VelcroBP

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Everything posted by VelcroBP

  1. Now I feel dumb. I had both in the config on the wireguard side and completely overlooked adding on this end! Thanks that did the trick!
  2. I have both LANs defined in allowed-ips already. i can hit other services using IP:PORT just not the qbtVPN container. from other devices on the same LAN as the server i can bring it up by IP:PORT. I can also access the smb shares via SolidExplorer when I'm in via wireguard. Sent from my Pixel 5 using Tapatalk
  3. I'm trying to do the same. In my case when I connect to my home router via WireGuard (on the router not unRaid) I am able to access any other local service icontainers except this one running behind it's own VPN. I don't know how to configure so it's also available to the wireguard connection.
  4. I need help with an upgrade path. I am running a container on unRaid v6.11.5. For quite a while I was holding at QBT v4.3.9 due to an error with one of the early 4.4.x builds. I don't even recall what it was specifically. Today I read that a site I use will possibly be removing 4.3.x from their whitelist. So, having read that 4.5.2-x has resolved the webUI exploit, I went ahead and removed the version tag from the template's docker pull. This was a mistake, as the resulting webUI was unreadable (see screenshot). I panicked, and tried rolled back to 4.4.5-2-02. This displays correctly, but many of my Categories were missing. All custom save paths for the remaining Categories are missing or wrong also. I replaced the categories.json from my original 4.3.9 install, but no change. Privoxy was also not accepting connections with this version running. I have rolled back to v4.3.9-2-01 and everything seems to have reverted to the way I had it. All Categories and custom paths are restored. So, is there a step-stone approach I need to take to safely upgrade to :latest from v3.3.9? What is the proper way to get current and not blow up my Category/Folder config? **Side note: I first tried to replicate the missing Categories on v4.4.5. But I realized I don't remember how I set it up so it functions as follows: Files added to QBT from the *ARR apps are given a Category based on the app. They are downloaded into that Category's folder (/downloads/*ARR/ When finished and imported by the *ARR, the hard-linked /downloads/ files are moved into a new folder, /downloads/*ARR-imported/. It is step 3 I can't recall, nor find the guide I followed to set it up. below is the display problem when I tried :latest
  5. I'm looking to add a script in a container that needs to pull the current size of the cache disk. The example I'm working from assumes it's pointing at the space available to the /downloads/ folder. But in this case wouldn't that return the whole array? Can I instead somehow pass through a mapping to reference that would return the available space of the cache disk instead? Would pointing to the /appdata/ folder or the specific applications /appdata/config/ work, since it is already mapped in the container? Here is the example I'm working from: #!/bin/sh set -e reqSpace=250000000 # 250GB SPACE=$(df "/torrents" | awk 'END{print $4}') if [ "$SPACE" -le $reqSpace ] then echo "not enough space" echo "free $SPACE" exit 1 fi echo "got space" echo "free $SPACE" exit 0
  6. Ok I realize now why I can't proxy the game traffic through the CF tunnel like I do with HTTP/HTTPS traffic. That said, what is the best way to allow access via the domain name rather than my IP directly via CF free tier? Is it ok to add an A record pointing to my public IP, then forward those ports on my router to unRaid? Is this too exposed?
  7. I am planning on having friends connect once I get it working. I've been running everything through the domain that I access on my server externally. I did a fresh, vanilla install as suggested and can verify I am able to connect from the client PC when launched via Steam directly. I will do further testing with the mods now that I know it's working properly vanilla. Thank you!
  8. Though it is no longer in a restart loop, I am unable to connect from my gaming PC. I get "Failed to connect". I've tried: 1. using the local network IP (192.168.1.175:2456) 2. connecting via domain -- I've created a CNAME at my domain (via cloudflare) and a matching proxy host in the NPM container on unRaid. 3. Disconnected VPN on my gaming PC 4. I am using R2ModMan on the gaming PC, and I have tried launching both Vanilla and Modded (with only BepInEx enabled)
  9. Confirmed! It is no longer restarting when ValheimPlus is disabled. I enabled just BepInEx instead and it seems to be working also. Thanks!
  10. Valheim container in a restart loop every 10 seconds or so. I just installed with mostly default settings. My AppData share is already set to: Prefer: Cache. I was able to capture the log output just before it closes and restarts. Is this the relevant bit? [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded Here is the screenshot of the log just before it restarts: And here is my template:
  11. https://gist.github.com/velcrobp/034a5587eab623af24051b341d328cbd
  12. That is indeed the video I followed back when I originally set up cloudflare and NGINX. However I since followed their video for creating an tunnel via CF. To clarify, my setup is working currently with other containers. It has also worked previously with a different template for Nextcloud (linuxserver.io). I switched to this official container because of other problems I was having with Nextcloud. Since this has worked previously and is currently working with other containers, I think the problem is with my Nextcloud config. Given the fact that the requests are making it through CF and NGINX and hitting Nextcloud, but are getting flagged as insecure, I don't think I'm whitelisting properly since it doesn't solve the issue.
  13. How to access remotely via Cloudflare tunnel & NPM ? I'm running unRaid 6.11.1 I have a Nextcloud container using the official template with default port mapping. It is running on the same custom docker network I use for all of my containers. I have a domain (mydomain.net) on Cloudflare with a tunnel set up to my server. I have created a CNAME for Nextcloud (cloud.mydomain.net). I have set up a proxy host in NPM using my domain cert from CF and the following settings enabled: HTTP scheme, cache asstes, block common exploits, force SSL, HTTP/2 support, HSTS Enabled, HSTS subdomains I can't connect remotely. If I try with HTTPS scheme, I get a Bad Gateway Cloudflare error. If I try with HTTP scheme, I get a Nextcloud "Access through untrusted domain" error. I have tried adding variations of mydomain to the whitelist in config.php with no change (*.mydomain.net; cloud.mydomain.net; https://mydomain.net; etc.) What is the proper, most secure way to get remote access to an official image instance of Nextcloud from CA?
  14. New theory: issue occurs when Plex is transcoding AND Nextcloud sync operation is running? That was the system state at the time of hanging today anyway. So far Plex has been running for all the hangs I've been present for. And the only non-Plex was with Jellyfin?? Also new with today's freeze: the UI returned many errors of devices not being available for unmounting during the Powerdown, resulting in an unclean shutdown. mootower-diagnostics-20230120-1458 - HANG TIME.zip mootower-diagnostics-20230120-1501 - POST BOOT.zip
  15. I had a though last night, don't know if it's relevant. I have been getting CRC errors on one of my data drives. I've kept an eye on it, and recently it started happening more frequently. I've swapped the cable, and the mobo port and they continued. Yesterday I moved it into a different bay in the Norco 3x5 and if it still grows then I'm assuming bad drive. With that said about the drive, is it possible for an error communicating with a data drive, like during playback or transcode or whatever, could cause the OS/UI to freeze? With several of my reboots from hangs, the system fails to POST due to a SMART error with that drive. I press F1 to retry and it boots normally. Just grasping at straws really. I hope to have funds in the next few months to rebuild my server and replace/upgrade everything but the data drives. Just needs to hang in there until then lol.
  16. ok thanks for looking. I will keep going with plugins, then I'll try disabling iGPU transcoding. Just grasping at straws really. If I can't find a root cause, I hope to have funds in the next few months to rebuild my server and replace/upgrade everything but the data drives. Just needs to hang in there until then.
  17. Just hung up again. This time, a user was initiating a Plex remote stream that was transcoding from 1080 - SD (no idea why she would have her iOS Plex app set to SD). Attached are the diagnostics from during the freeze (~15:25) and right after reboot and starting the array. Any help anyone can provide in parsing these for a potential cause to start troubleshooting next would be greatly appreciated. I will continue disabling 1 plugin at a time unless other suggestions come in. Though I the fact that the 2 most recent incidents involved Jellyfin playback or Plex transcoding/playback make me inclined to think it's something related to video? I'm at a loss really. mootower-diagnostics-20230116-1527 -- DURING FREEZE.zip mootower-diagnostics-20230116-1537 -- AFTER REBOOT and ARRAY START.zip
  18. I was not able to force a hang by replicating the actions with Jellyfin. It might have just coincidentally froze while I was testing Jellyfin - client stream?
  19. So I disabled all plugins and have been running in normal mode since 12/30. Every couple of days I re-enabled a few plugins, with the final batch being on 1/12. So far, no issues or freezes at all and I thought all must be well, the issue was with a plugin that was corrected by reinstalling. Today I was testing the Roku Jellyfin app (having recently setting up a container), and upon playing a file and returning to the menu, unRaid locked up again. Just the same as before, with all shares accessible and the console as well via SSH. Just the UI and apps are not responding. I can log into the Main and container WebUIs, but nothing loads. I'm attaching a diagnostic zip from during the hang (generated via console command), as well as the auto generated post-boot one. The freeze occurred at ~12:10. Syslog doesn't seem to report anything relevant, but I can attach it if needed. mootower-diagnostics- DURING - 20230114-1211.zip mootower-diagnostics- POST REBOOT - 20230114-1217.zip
  20. So far running stable after a couple days running in safe mode. I've renamed the extension of the .plg files. Clarification on the plugin testing: Is it enough to install one at a time during the current safe boot session? Or do I need to reboot into normal mode after restoring each .plg extension?
  21. Or can I just restore a copy of the .plg file into the /plugins/ folder? I have backed up the folder to another PC.
  22. This is by deleting all plugins (per below from a different post), then re-install one-by one and boot in normal mode? Can I leave the config folders in /plugins/ for the re-install?
  23. I will try safe mode. But, since I don't have a definitive way of forcing the issue, or any correlated events to test, how will I rule out plugin issues? Do I leave it run and if there's no freeze-up for x # of days then I assume it's a plugin?