May 23, 20251 yr hey is it possible that you can make this docker unraid ready https://github.com/Paymenter/Paymenterits a billing panelyou can connect this with this extension to pelicanhttps://builtbybit.com/resources/pelican-paymenter.63526/?ref=discover
June 8, 20251 yr forgive my bad english,after update today in unraid i get this error message!Composer detected issues in your platform: Your Composer dependencies require a PHP version “>= 8.1.0”I have no idea how to get rid of thisPlease help, thanks and best regards
June 8, 20251 yr Author 16 minutes ago, geromme said:forgive my bad english,after update today in unraid i get this error message!Composer detected issues in your platform: Your Composer dependencies require a PHP version “>= 8.1.0”I have no idea how to get rid of thisPlease help, thanks and best regardsWhich container is the problem child? I can only assume its pelican. Need a bit more info where and when you see the issue, as that container is certainly build it 8.4
July 17, 2025Jul 17 Hello,I have an issue after i updated pelican and wings.https://ibb.co/bjYRfQ8Phttps://ibb.co/sJwKTvW9How can i solve this?
July 17, 2025Jul 17 Author 11 minutes ago, CloudNode said:Hello,I have an issue after i updated pelican and wings.https://ibb.co/bjYRfQ8Phttps://ibb.co/sJwKTvW9How can i solve this?The first image is just the response that the panel is offline. The second one seems to be a permission issue. Make sure that the pelican panel appdata folder is set to the owner nobody
July 17, 2025Jul 17 53 minutes ago, Mainfrezzer said:The first image is just the response that the panel is offline. The second one seems to be a permission issue. Make sure that the pelican panel appdata folder is set to the owner nobodyStrange enough i needed to change from https to http in the node configuration. Edited July 18, 2025Jul 18 by CloudNode
July 19, 2025Jul 19 im trying to get the wing to find lancache container so i a deploy server faster and i do a nslookup and ngix/ the panel itself and they can find the container but only wings cant and thats the one i want to work
July 19, 2025Jul 19 Author 3 hours ago, fyfsmedia said:im trying to get the wing to find lancache container so i a deploy server faster and i do a nslookup and ngix/ the panel itself and they can find the container but only wings cant and thats the one i want to workWings doesn't do the pull directly, it spawns a install routine container, you can change the DNS servers for the container deployed by the wing in the config.yml
July 19, 2025Jul 19 i do that and it does nothing, set it to my router my lancache dns, computer dns, any dns way i can and it just makes it worse
July 19, 2025Jul 19 Author 2 minutes ago, fyfsmedia said:i do that and it does nothing, set it to my router my lancache dns, computer dns, any dns way i can and it just makes it worseIf you really suspect wings as the Integral part, you can set "--dns" in the extra parameters of wings unraid template, like --dns 192.168.2.10 Edited July 19, 2025Jul 19 by Mainfrezzer
July 19, 2025Jul 19 Author 1 hour ago, fyfsmedia said:set parameter to my router gateway/dns, still doesnt helpI did tripple check it now, setting it like thiswill absolutely work with lancache
July 19, 2025Jul 19 Author 13 minutes ago, fyfsmedia said:are you deploying a server with that config?yes, the standard gmod egg thats there by default. Deployed it twice, first to fill the cache, then to use itjust a snippet of the lancache log[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/c803e66d4a42c18895ddb3e4a802b592852dee48 HTTP/1.1" 200 204256 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/f1e66cc3a6cff97eedb138d2f7fa59a6e734b03c HTTP/1.1" 200 291344 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/a3510e66c8c90952e9218605541c6ecf7a5c4d9c HTTP/1.1" 200 287104 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/62cb312c183bd8073e8e0d62b7ce61d83fb93cd3 HTTP/1.1" 200 157456 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/5a30ffb058ba1eeb4e7baada7ecbdbb4068bd776 HTTP/1.1" 200 229840 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/4f716c3b64efd7d0bba3cd84052d2ad449fa60cc HTTP/1.1" 200 385200 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/fafba792c20b467b155692df1a7e26673e045443 HTTP/1.1" 200 118240 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/4a12f867cc7a5d6d55e2c6dd9de7472170bdeba3 HTTP/1.1" 200 333728 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:09 +0200] "GET /depot/4023/chunk/9a6a54459d665a0d69d0494dc755cafc9cd0d255 HTTP/1.1" 200 318320 "-" "Valve/Steam HTTP Client 1.0" "MISS" "fastly.cdn.steampipe.steamcontent.com" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:37:10 +0200] "GET /depot/4023/chunk/60f749884993cf81ce180c82b95caf818964a32b HTTP/1.1" 200 195536 "-" "Valve/Steam HTTP Client 1.0" "MISS" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:42 +0200] "GET /depot/1006/manifest/7138471031118904166/5/7239027188943901838 HTTP/1.1" 200 3071 "-" "Valve/Steam HTTP Client 1.0" "MISS" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:43 +0200] "GET /depot/4023/manifest/4682560487321813702/5/1135765742117716575 HTTP/1.1" 200 9095 "-" "Valve/Steam HTTP Client 1.0" "MISS" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:43 +0200] "GET /depot/4021/manifest/5070358990555268659/5/2463400849461001250 HTTP/1.1" 200 494624 "-" "Valve/Steam HTTP Client 1.0" "MISS" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/84b4358814d729d96dd5ca6e54530b26097f5d5e HTTP/1.1" 200 100672 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/0993f37e035851a90fd5f036fe4e1e74cd447058 HTTP/1.1" 200 91856 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/eedd80103b8e42621f276443fd43233959f27886 HTTP/1.1" 200 113168 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/8fbfaad58f94a38a581fb82b7d0a2c7568f6a452 HTTP/1.1" 200 175360 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/0830f469585c7026235d3730bb6daf1921dd7067 HTTP/1.1" 200 159360 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/fdc814dc4ad92efd8144ed15bcaf1a7fd82117b3 HTTP/1.1" 200 186336 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/74e2ba83820f14fac5f22f5a8f984d4ba23c2831 HTTP/1.1" 200 239568 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/353c2140a9eb93e049708848699bc53f68ad4154 HTTP/1.1" 200 251104 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"[steam] 192.168.2.2 / - - - [19/Jul/2025:09:42:46 +0200] "GET /depot/1006/chunk/7d37175502f7e4c8efd92a62d10f4ffeebf14ec6 HTTP/1.1" 200 267088 "-" "Valve/Steam HTTP Client 1.0" "HIT" "steampipe.akamaized.net" "-"5 minutes ago, fyfsmedia said:is that unraid?yes Edited July 19, 2025Jul 19 by Mainfrezzer wrong lancache log, its the correct one now
July 19, 2025Jul 19 Author 11 minutes ago, fyfsmedia said:do you use lancache dns for the dns?Its just adguard with a filterlist that rewrites the domains to the lancache |assetcdn.101.arenanetworks.com^$dnsrewrite=192.168.2.135|assetcdn.101.arenanetworks.com^$dnstype=AAAA|assetcdn.102.arenanetworks.com^$dnsrewrite=192.168.2.135|assetcdn.102.arenanetworks.com^$dnstype=AAAA|assetcdn.103.arenanetworks.com^$dnsrewrite=192.168.2.135|assetcdn.103.arenanetworks.com^$dnstype=AAAA||cdn.blizzard.com^$dnsrewrite=192.168.2.135||cdn.blizzard.com^$dnstype=AAAA|blizzard.vo.llnwd.net^$dnsrewrite=192.168.2.135|blizzard.vo.llnwd.net^$dnstype=AAAA|blzddist1-a.akamaihd.net^$dnsrewrite=192.168.2.135|blzddist1-a.akamaihd.net^$dnstype=AAAA|blzddist2-a.akamaihd.net^$dnsrewrite=192.168.2.135|blzddist2-a.akamaihd.net^$dnstype=AAAA|blzddist3-a.akamaihd.net^$dnsrewrite=192.168.2.135|blzddist3-a.akamaihd.net^$dnstype=AAAA|dist.blizzard.com^$dnsrewrite=192.168.2.135|dist.blizzard.com^$dnstype=AAAA|dist.blizzard.com.edgesuite.net^$dnsrewrite=192.168.2.135|dist.blizzard.com.edgesuite.net^$dnstype=AAAA|edge.blizzard.top.comcast.net^$dnsrewrite=192.168.2.135|edge.blizzard.top.comcast.net^$dnstype=AAAA|level3.blizzard.com^$dnsrewrite=192.168.2.135|level3.blizzard.com^$dnstype=AAAA|nydus.battle.net^$dnsrewrite=192.168.2.135|nydus.battle.net^$dnstype=AAAA|cdn-11.eft-store.com^$dnsrewrite=192.168.2.135|cdn-11.eft-store.com^$dnstype=AAAA|cl-453343cd.gcdn.co^$dnsrewrite=192.168.2.135|cl-453343cd.gcdn.co^$dnstype=AAAA|cdn-eu1.homecomingservers.com^$dnsrewrite=192.168.2.135|cdn-eu1.homecomingservers.com^$dnstype=AAAA|cdn-na1.homecomingservers.com^$dnsrewrite=192.168.2.135|cdn-na1.homecomingservers.com^$dnstype=AAAA|cdn-na2.homecomingservers.com^$dnsrewrite=192.168.2.135|cdn-na2.homecomingservers.com^$dnstype=AAAA|cdn-na3.homecomingservers.com^$dnsrewrite=192.168.2.135|cdn-na3.homecomingservers.com^$dnstype=AAAA|cod-assets.cdn.callofduty.com^$dnsrewrite=192.168.2.135|cod-assets.cdn.callofduty.com^$dnstype=AAAA|cod-assets.cdn.callofduty.com.edgesuite.net^$dnsrewrite=192.168.2.135|cod-assets.cdn.callofduty.com.edgesuite.net^$dnstype=AAAA|pls.patch.daybreakgames.com^$dnsrewrite=192.168.2.135|pls.patch.daybreakgames.com^$dnstype=AAAA|cdn.unrealengine.com^$dnsrewrite=192.168.2.135|cdn.unrealengine.com^$dnstype=AAAA|cdn1.epicgames.com^$dnsrewrite=192.168.2.135|cdn1.epicgames.com^$dnstype=AAAA|cdn1.unrealengine.com^$dnsrewrite=192.168.2.135|cdn1.unrealengine.com^$dnstype=AAAA|cdn2.epicgames.com^$dnsrewrite=192.168.2.135|cdn2.epicgames.com^$dnstype=AAAA|cdn2.unrealengine.com^$dnsrewrite=192.168.2.135|cdn2.unrealengine.com^$dnstype=AAAA|cdn3.unrealengine.com^$dnsrewrite=192.168.2.135|cdn3.unrealengine.com^$dnstype=AAAA|cloudflare.epicgamescdn.com^$dnsrewrite=192.168.2.135|cloudflare.epicgamescdn.com^$dnstype=AAAA|download.epicgames.com^$dnsrewrite=192.168.2.135|download.epicgames.com^$dnstype=AAAA|download2.epicgames.com^$dnsrewrite=192.168.2.135|download2.epicgames.com^$dnstype=AAAA|download3.epicgames.com^$dnsrewrite=192.168.2.135|download3.epicgames.com^$dnstype=AAAA|download4.epicgames.com^$dnsrewrite=192.168.2.135|download4.epicgames.com^$dnstype=AAAA|egdownload.fastly-edge.com^$dnsrewrite=192.168.2.135|egdownload.fastly-edge.com^$dnstype=AAAA|epicgames-download1.akamaized.net^$dnsrewrite=192.168.2.135|epicgames-download1.akamaized.net^$dnstype=AAAA|fastly-download.epicgames.com^$dnsrewrite=192.168.2.135|fastly-download.epicgames.com^$dnstype=AAAA|cdn.zaonce.net^$dnsrewrite=192.168.2.135|cdn.zaonce.net^$dnstype=AAAA|level3.nwhttppatch.crypticstudios.com^$dnsrewrite=192.168.2.135|level3.nwhttppatch.crypticstudios.com^$dnstype=AAAA|filedelivery.nexusmods.com^$dnsrewrite=192.168.2.135|filedelivery.nexusmods.com^$dnstype=AAAA||hac.lp1.d4c.nintendo.net^$dnsrewrite=192.168.2.135||hac.lp1.d4c.nintendo.net^$dnstype=AAAA||hac.lp1.eshop.nintendo.net^$dnsrewrite=192.168.2.135||hac.lp1.eshop.nintendo.net^$dnstype=AAAA||wup.eshop.nintendo.net^$dnsrewrite=192.168.2.135||wup.eshop.nintendo.net^$dnstype=AAAA||wup.shop.nintendo.net^$dnsrewrite=192.168.2.135||wup.shop.nintendo.net^$dnstype=AAAA|ccs.cdn.wup.shop.nintendo.net.edgesuite.net^$dnsrewrite=192.168.2.135|ccs.cdn.wup.shop.nintendo.net.edgesuite.net^$dnstype=AAAA|ecs-lp1.hac.shop.nintendo.net^$dnsrewrite=192.168.2.135|ecs-lp1.hac.shop.nintendo.net^$dnstype=AAAA|geisha-wup.cdn.nintendo.net^$dnsrewrite=192.168.2.135|geisha-wup.cdn.nintendo.net^$dnstype=AAAA|geisha-wup.cdn.nintendo.net.edgekey.net^$dnsrewrite=192.168.2.135|geisha-wup.cdn.nintendo.net.edgekey.net^$dnstype=AAAA|idbe-wup.cdn.nintendo.net^$dnsrewrite=192.168.2.135|idbe-wup.cdn.nintendo.net^$dnstype=AAAA|idbe-wup.cdn.nintendo.net.edgekey.net^$dnsrewrite=192.168.2.135|idbe-wup.cdn.nintendo.net.edgekey.net^$dnstype=AAAA|receive-lp1.dg.srv.nintendo.net^$dnsrewrite=192.168.2.135|receive-lp1.dg.srv.nintendo.net^$dnstype=AAAA|cdn-patch.swtor.com^$dnsrewrite=192.168.2.135|cdn-patch.swtor.com^$dnstype=AAAA|lvlt.cdn.ea.com^$dnsrewrite=192.168.2.135|lvlt.cdn.ea.com^$dnstype=AAAA|origin-a.akamaihd.net^$dnsrewrite=192.168.2.135|origin-a.akamaihd.net^$dnstype=AAAA|patchcdn.pathofexile.com^$dnsrewrite=192.168.2.135|patchcdn.pathofexile.com^$dnstype=AAAA|patches.totemarts.games^$dnsrewrite=192.168.2.135|patches.totemarts.games^$dnstype=AAAA|patches.totemarts.services^$dnsrewrite=192.168.2.135|patches.totemarts.services^$dnstype=AAAA||dyn.riotcdn.net^$dnsrewrite=192.168.2.135||dyn.riotcdn.net^$dnstype=AAAA|l3cdn.riotgames.com^$dnsrewrite=192.168.2.135|l3cdn.riotgames.com^$dnstype=AAAA|riotgamespatcher-a.akamaihd.net^$dnsrewrite=192.168.2.135|riotgamespatcher-a.akamaihd.net^$dnstype=AAAA|riotgamespatcher-a.akamaihd.net.edgesuite.net^$dnsrewrite=192.168.2.135|riotgamespatcher-a.akamaihd.net.edgesuite.net^$dnstype=AAAA|worldwide.l3cdn.riotgames.com^$dnsrewrite=192.168.2.135|worldwide.l3cdn.riotgames.com^$dnstype=AAAA|patches.rockstargames.com^$dnsrewrite=192.168.2.135|patches.rockstargames.com^$dnstype=AAAA||gs2-ww-prod.psn.akadns.net^$dnsrewrite=192.168.2.135||gs2-ww-prod.psn.akadns.net^$dnstype=AAAA||gs2.sonycoment.loris-e.llnwd.net^$dnsrewrite=192.168.2.135||gs2.sonycoment.loris-e.llnwd.net^$dnstype=AAAA||gs2.ww.prod.dl.playstation.net^$dnsrewrite=192.168.2.135||gs2.ww.prod.dl.playstation.net^$dnstype=AAAA||gs2.ww.prod.dl.playstation.net.edgesuite.net^$dnsrewrite=192.168.2.135||gs2.ww.prod.dl.playstation.net.edgesuite.net^$dnstype=AAAA|gs-sec.ww.np.dl.playstation.net^$dnsrewrite=192.168.2.135|gs-sec.ww.np.dl.playstation.net^$dnstype=AAAA|gst.prod.dl.playstation.net^$dnsrewrite=192.168.2.135|gst.prod.dl.playstation.net^$dnstype=AAAA|playstation4.sony.akadns.net^$dnsrewrite=192.168.2.135|playstation4.sony.akadns.net^$dnstype=AAAA|psnobj.prod.dl.playstation.net^$dnsrewrite=192.168.2.135|psnobj.prod.dl.playstation.net^$dnstype=AAAA|sgst.prod.dl.playstation.net^$dnsrewrite=192.168.2.135|sgst.prod.dl.playstation.net^$dnstype=AAAA|theia.dl.playstation.net^$dnsrewrite=192.168.2.135|theia.dl.playstation.net^$dnstype=AAAA|tmdb.np.dl.playstation.net^$dnsrewrite=192.168.2.135|tmdb.np.dl.playstation.net^$dnstype=AAAA|uef.np.dl.playstation.net^$dnsrewrite=192.168.2.135|uef.np.dl.playstation.net^$dnstype=AAAA|vulcan.dl.playstation.net^$dnsrewrite=192.168.2.135|vulcan.dl.playstation.net^$dnstype=AAAA|patch-dl.ffxiv.com^$dnsrewrite=192.168.2.135|patch-dl.ffxiv.com^$dnstype=AAAA|lancache.steamcontent.com^$dnsrewrite=192.168.2.135|lancache.steamcontent.com^$dnstype=AAAA|live.patcher.elderscrollsonline.com^$dnsrewrite=192.168.2.135|live.patcher.elderscrollsonline.com^$dnstype=AAAA|canary.lancache.net^$dnsrewrite=192.168.2.135|canary.lancache.net^$dnstype=AAAA|canary.uklans.net^$dnsrewrite=192.168.2.135|canary.uklans.net^$dnstype=AAAA|litmus.lancache.net^$dnsrewrite=192.168.2.135|litmus.lancache.net^$dnstype=AAAA|litmus.uklans.net^$dnsrewrite=192.168.2.135|litmus.uklans.net^$dnstype=AAAA|trigger.lancache.net^$dnsrewrite=192.168.2.135|trigger.lancache.net^$dnstype=AAAA|trigger.uklans.net^$dnsrewrite=192.168.2.135|trigger.uklans.net^$dnstype=AAAA||cdn.ubi.com^$dnsrewrite=192.168.2.135||cdn.ubi.com^$dnstype=AAAA|content.warframe.com^$dnsrewrite=192.168.2.135|content.warframe.com^$dnstype=AAAA|dl-wot-ak.wargaming.net^$dnsrewrite=192.168.2.135|dl-wot-ak.wargaming.net^$dnstype=AAAA|dl-wot-cdx.wargaming.net^$dnsrewrite=192.168.2.135|dl-wot-cdx.wargaming.net^$dnstype=AAAA|dl-wot-gc.wargaming.net^$dnsrewrite=192.168.2.135|dl-wot-gc.wargaming.net^$dnstype=AAAA|dl-wot-se.wargaming.net^$dnsrewrite=192.168.2.135|dl-wot-se.wargaming.net^$dnstype=AAAA|dl-wowp-ak.wargaming.net^$dnsrewrite=192.168.2.135|dl-wowp-ak.wargaming.net^$dnstype=AAAA|dl-wowp-cdx.wargaming.net^$dnsrewrite=192.168.2.135|dl-wowp-cdx.wargaming.net^$dnstype=AAAA|dl-wowp-gc.wargaming.net^$dnsrewrite=192.168.2.135|dl-wowp-gc.wargaming.net^$dnstype=AAAA|dl-wowp-se.wargaming.net^$dnsrewrite=192.168.2.135|dl-wowp-se.wargaming.net^$dnstype=AAAA|dl-wows-ak.wargaming.net^$dnsrewrite=192.168.2.135|dl-wows-ak.wargaming.net^$dnstype=AAAA|dl-wows-cdx.wargaming.net^$dnsrewrite=192.168.2.135|dl-wows-cdx.wargaming.net^$dnstype=AAAA|dl-wows-gc.wargaming.net^$dnsrewrite=192.168.2.135|dl-wows-gc.wargaming.net^$dnstype=AAAA|dl-wows-se.wargaming.net^$dnsrewrite=192.168.2.135|dl-wows-se.wargaming.net^$dnstype=AAAA|dl2.wargaming.net^$dnsrewrite=192.168.2.135|dl2.wargaming.net^$dnstype=AAAA|wg.gcdn.co^$dnsrewrite=192.168.2.135|wg.gcdn.co^$dnstype=AAAA|wgus-wotasia.wargaming.net^$dnsrewrite=192.168.2.135|wgus-wotasia.wargaming.net^$dnstype=AAAA|wgus-woteu.wargaming.net^$dnsrewrite=192.168.2.135|wgus-woteu.wargaming.net^$dnstype=AAAA||dl.delivery.mp.microsoft.com^$dnsrewrite=192.168.2.135||dl.delivery.mp.microsoft.com^$dnstype=AAAA||do.dsp.mp.microsoft.com^$dnsrewrite=192.168.2.135||do.dsp.mp.microsoft.com^$dnstype=AAAA||microsoft.com.edgesuite.net^$dnsrewrite=192.168.2.135||microsoft.com.edgesuite.net^$dnstype=AAAA||update.microsoft.com^$dnsrewrite=192.168.2.135||update.microsoft.com^$dnstype=AAAA||windowsupdate.com^$dnsrewrite=192.168.2.135||windowsupdate.com^$dnstype=AAAA|amupdatedl.microsoft.com^$dnsrewrite=192.168.2.135|amupdatedl.microsoft.com^$dnstype=AAAA|amupdatedl2.microsoft.com^$dnsrewrite=192.168.2.135|amupdatedl2.microsoft.com^$dnstype=AAAA|amupdatedl3.microsoft.com^$dnsrewrite=192.168.2.135|amupdatedl3.microsoft.com^$dnstype=AAAA|amupdatedl4.microsoft.com^$dnsrewrite=192.168.2.135|amupdatedl4.microsoft.com^$dnstype=AAAA|amupdatedl5.microsoft.com^$dnsrewrite=192.168.2.135|amupdatedl5.microsoft.com^$dnstype=AAAA|officecdn.microsoft.com^$dnsrewrite=192.168.2.135|officecdn.microsoft.com^$dnstype=AAAA|officecdn.microsoft.com.edgesuite.net^$dnsrewrite=192.168.2.135|officecdn.microsoft.com.edgesuite.net^$dnstype=AAAA|assets1.xboxlive.com^$dnsrewrite=192.168.2.135|assets1.xboxlive.com^$dnstype=AAAA|assets1.xboxlive.com.nsatc.net^$dnsrewrite=192.168.2.135|assets1.xboxlive.com.nsatc.net^$dnstype=AAAA|assets2.xboxlive.com^$dnsrewrite=192.168.2.135|assets2.xboxlive.com^$dnstype=AAAA|d1.xboxlive.com^$dnsrewrite=192.168.2.135|d1.xboxlive.com^$dnstype=AAAA|xbox-mbr.xboxlive.com^$dnsrewrite=192.168.2.135|xbox-mbr.xboxlive.com^$dnstype=AAAA|xvcf1.xboxlive.com^$dnsrewrite=192.168.2.135|xvcf1.xboxlive.com^$dnstype=AAAA|xvcf2.xboxlive.com^$dnsrewrite=192.168.2.135|xvcf2.xboxlive.com^$dnstype=AAAAwhere 192.168.2.135 is this case is both, the dns and lancache. cause i was lazy and just used the lxc all in one lxc template container (https://github.com/Mainfrezzer/unraid_lxc_alpine_adguard)
July 19, 2025Jul 19 if the ip weregateway-192.168.1.1router dns-192.168.1.101- lancache dns, lancache container-192.168.1.100unraid computer-dns 1-192.168.1.1wing- interface-10.16.5.1wing dns-192.168.1.1if that was your setup what would you change?mostly ive been trying to get it to use a 7daystodie default server with no luck
July 21, 2025Jul 21 I'm working with Pelican and Wings but my issue is (thankfully) not about panel communicating with wings. I'm using one of the eggs from the pelican game repository for Satisfactory. Satisfactory requires port 8888 to be open as it's in the egg as the "[Host] Reliable Messaging Port." My issue is that I cannot expose port 8888 on the satisfactory container due to it being a 3rd party container. Any ideas how to get around this? I have a support thread over in the pelican discord for this detailing some of the work i've done on this titled "Port forwarding game servers correctly". ThanksEdit: This issue was resolved over on the Pelican Discord before it was approved here. The issue was because I did not create an allocation in pelican/Satisfactory for port 8888 which is required by the game. Edited July 21, 2025Jul 21 by Kazem
July 21, 2025Jul 21 Author 1 hour ago, Kazem said:I'm working with Pelican and Wings but my issue is (thankfully) not about panel communicating with wings. I'm using one of the eggs from the pelican game repository for Satisfactory. Satisfactory requires port 8888 to be open as it's in the egg as the "[Host] Reliable Messaging Port." My issue is that I cannot expose port 8888 on the satisfactory container due to it being a 3rd party container. Any ideas how to get around this? I have a support thread over in the pelican discord for this detailing some of the work i've done on this titled "Port forwarding game servers correctly". ThanksEdit: This issue was resolved over on the Pelican Discord before it was approved here. The issue was because I did not create an allocation in pelican/Satisfactory for port 8888 which is required by the game.The forum took a good while to send me the notification for your message and only got it a couple minutes ago xDBut at least I was, by chance, in the discord over there 😀
July 22, 2025Jul 22 Hi, I installed the ARKSurvivalEvolved Container today and it seems fine, i added the map_count option, now the server starts up fine looking into the docker logs. But I cant find the server either via the game or steam.root@Server1:~# docker psCONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMESe9b2c1cc326c ghcr.io/mainfrezzer/ase-docker "/opt/scripts/start.…" 4 minutes ago Up 4 minutes 0.0.0.0:7777-7778->7777-7778/udp, :::7777-7778->7777-7778/udp, 0.0.0.0:27015->27015/udp, :::27015->27015/udp, 0.0.0.0:27020->27020/tcp, :::27020->27020/tcp ARKSurvivalEvolvedport forwarding should be fine tooroot@Server1:~# docker logs ARKSurvivalEvolved---Ensuring UID: 99 matches user------Ensuring GID: 100 matches user------Setting umask to 000------Checking for optional scripts------No optional script found, continuing------Taking ownership of data...------Starting...------Update SteamCMD---Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'Logging directory: '/serverdata/Steam/logs'[ 0%] Checking for available updates...[----] Verifying installation...UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1751406682-- type 'quit' to exit --Loading Steam API...OKConnecting anonymously to Steam Public...OKWaiting for client config...OKWaiting for user info...OKUnloading Steam API...OK---Update Server---Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'Logging directory: '/serverdata/Steam/logs'[ 0%] Checking for available updates...[----] Verifying installation...UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1751406682-- type 'quit' to exit --Loading Steam API...OK"@sSteamCmdForcePlatformType" = "windows"Connecting anonymously to Steam Public...OKWaiting for client config...OKWaiting for user info...OKSuccess! App '376030' already up to date.Unloading Steam API...OK---Checking the maximum map count per process...------Maximum map count per process OK...------Current map count per process: 265000------Checking if WINE workdirectory is present------WINE workdirectory found------Checking if WINE is properly installed------WINE properly set up------Prepare Server------Server ready------Start Server---Waiting for logs...root@Server1:~#Sometimes i read something about the server going to sleep---Server ready------Start Server---Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...No log files found after 20 seconds, putting container into sleep mode!but that seems to not be happening anymore.any ideas?im starting to think this is a ark problem, not a setup problem?do you need any more information?please help, thanks^^Edit:The server seems to be running inside the container:root@e9b2c1cc326c:/# ps -aux | grep Shootersteam 81 23.4 3.6 2042532 1194792 ? Sl 20:30 1:38 ShooterGameServer.exe TheIsland?listen?SessionName=ASE_Docker?ServerPassword=Docker?ServerAdminPassword=adminDocker?Port=7777?QueryPort=27015?MaxPlayers=50?RCONEnabled=True?RCONPort=27020 -server -logsteam 148 0.0 0.0 5500 1880 ? S 20:31 0:00 tail -F /serverdata/serverfiles/ShooterGame/Saved/Logs/ShooterGame.logbut the ShooterGame.log stays emptyUpdate: After some more waiting, i could find the server in steam under port 27015, but when trying to connect ingame message was:network error: unable to query server info for inviteUpdate2: I played around some more and tried the host and custom network options (that shouldnt be necessary right?) and cant find it at all again.I now deleted the container and everything in appdata and system and redid everything, will leave it alone for now until tomorrow... maybe i just played around with it too fast after creating (about an hour after first startup)anyway, im thankfull for any input on what could be done to get this running, im new entirely to unraid and hosting game servers
July 22, 2025Jul 22 Author 22 minutes ago, frank_alex92 said:Hi, I installed the ARKSurvivalEvolved Container today and it seems fine, i added the map_count option, now the server starts up fine looking into the docker logs. But I cant find the server either via the game or steam.root@Server1:~# docker psCONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMESe9b2c1cc326c ghcr.io/mainfrezzer/ase-docker "/opt/scripts/start.…" 4 minutes ago Up 4 minutes 0.0.0.0:7777-7778->7777-7778/udp, :::7777-7778->7777-7778/udp, 0.0.0.0:27015->27015/udp, :::27015->27015/udp, 0.0.0.0:27020->27020/tcp, :::27020->27020/tcp ARKSurvivalEvolvedport forwarding should be fine tooroot@Server1:~# docker logs ARKSurvivalEvolved---Ensuring UID: 99 matches user------Ensuring GID: 100 matches user------Setting umask to 000------Checking for optional scripts------No optional script found, continuing------Taking ownership of data...------Starting...------Update SteamCMD---Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'Logging directory: '/serverdata/Steam/logs'[ 0%] Checking for available updates...[----] Verifying installation...UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1751406682-- type 'quit' to exit --Loading Steam API...OKConnecting anonymously to Steam Public...OKWaiting for client config...OKWaiting for user info...OKUnloading Steam API...OK---Update Server---Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'Logging directory: '/serverdata/Steam/logs'[ 0%] Checking for available updates...[----] Verifying installation...UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1751406682-- type 'quit' to exit --Loading Steam API...OK"@sSteamCmdForcePlatformType" = "windows"Connecting anonymously to Steam Public...OKWaiting for client config...OKWaiting for user info...OKSuccess! App '376030' already up to date.Unloading Steam API...OK---Checking the maximum map count per process...------Maximum map count per process OK...------Current map count per process: 265000------Checking if WINE workdirectory is present------WINE workdirectory found------Checking if WINE is properly installed------WINE properly set up------Prepare Server------Server ready------Start Server---Waiting for logs...root@Server1:~#Sometimes i read something about the server going to sleep---Server ready------Start Server---Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...Waiting for logs...No log files found after 20 seconds, putting container into sleep mode!but that seems to not be happening anymore.any ideas?im starting to think this is a ark problem, not a setup problem?do you need any more information?please help, thanks^^Edit:The server seems to be running inside the container:root@e9b2c1cc326c:/# ps -aux | grep Shootersteam 81 23.4 3.6 2042532 1194792 ? Sl 20:30 1:38 ShooterGameServer.exe TheIsland?listen?SessionName=ASE_Docker?ServerPassword=Docker?ServerAdminPassword=adminDocker?Port=7777?QueryPort=27015?MaxPlayers=50?RCONEnabled=True?RCONPort=27020 -server -logsteam 148 0.0 0.0 5500 1880 ? S 20:31 0:00 tail -F /serverdata/serverfiles/ShooterGame/Saved/Logs/ShooterGame.logbut the ShooterGame.log stays emptyUpdate: After some more waiting, i could find the server in steam under port 27015, but when trying to connect ingame message was:network error: unable to query server info for inviteUpdate2: I played around some more and tried the host and custom network options (that shouldnt be necessary right?) and cant find it at all again.I now deleted the container and everything in appdata and system and redid everything, will leave it alone for now until tomorrow... maybe i just played around with it too fast after creating (about an hour after first startup)anyway, im thankfull for any input on what could be done to get this running, im new entirely to unraid and hosting game serversThat its checking for logs for so long is odd, what are your system specs?Also are you using /mnt/user/XXX for the file storage or something like /mnt/cache/XXX? if its the /mnt/user/XXX, do you have exclusive shares enabled?That the shootergame.log is empty is normal, ASE buffers the log, unlike ASA, and it only gets written to it once the buffer is full (which can take a while) or when the server is shutdown. On restarts its moves the old file to a new one and looks like this the "network error: unable to query server info for invite" is usally the default message you get when you join over the lan tab externally over steam. Adding the server to your steam favorites and joining via the ingame browser should solve that but ill check it tomorrow/later because my client is currently on the preaquatica branch and i need to shovel the data around so i can quickly roll back once i updated it to the aquatica update.
July 22, 2025Jul 22 the newly created container did the waiting for logs -> sleep thing again.i then changed the global share settings according to your screenshot and restarted everything.it did a little download again and then restartet a few times, now it seems to work, thanks alot :)my specs are i7-6700k and 32GB RAM, i hope this is enough for just a few friends (3 or 4 people)
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