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[Support] ich777 - Gameserver Dockers

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7 hours ago, ckwhiskey said:

Is BepInEx safe to run with the VRising docker now that it's been updated for v1.0?

I tried just a manual install and enabling the setting, but I keep getting stuck in server start loops and thought I'd ask.

The answer is simple, if it loops then it's not working.

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7 hours ago, ich777 said:

Sorry, I should have been more specific and explained it also a bit wrong.

This is totally normal that you see it in both directories because /mnt/user/... is the FUSE filesystem and shows the combined content from all disks.

 

Please look if you have data for Sven Coop on any other disk than the cache drive, that's what I meant to say.

 

Does it now work and display the correct name "Docker Sven Coop" on a fresh installation?

 

unfortunately no it's very surprising, especially since I reset my server and formatted all my disks

 

image.thumb.png.43537599ca71afb2e0115d4e686bae81.png

  • Author
34 minutes ago, Logidroid said:

unfortunately no it's very surprising, especially since I reset my server and formatted all my disks

Sorry but something is very wrong on your setup and it tries to read the file from somewhere else where it can't read the file and it falls back to the default server name.

 

I really don't know what's causing that on your machine.

If you upload your Diagnostics I can go through them if you want me to do that but as shown in my screenshots above it is working fine over here.

On 5/27/2024 at 8:32 PM, ich777 said:

Can you please go a bit more in depth what you mean by that?

Valheim fx?

Or are you only mean the Steam Server Browser? If you mean the Steam Server Browser not every game won't show up properly in there.

Exactly my point, not every game works with steam server browser, so is there any simple way to see if any of my friends are online on any of my servers? Basically i wanna make sure I'm not taking something down or updating something while my friends are online. The only way i really know is opening each game and checking, which is not always possible and a bit tedious :D.

  • Author
9 minutes ago, Silancelot said:

Basically i wanna make sure I'm not taking something down or updating something while my friends are online.

For Valheim you can enable the debug log but keep in mind that is a bit noisy.

 

The big problem is that every engine works differently and not every developer includes all the same things to read how many people online like RCON.

 

I can‘t give you a definite answer because it always depends on the game… sorry…

Is there any way to tell what the name that my server shows up as in Project Zomboid?
As would like to know if it's available or not to friends.

  • Author
16 minutes ago, JackPS9 said:

Is there any way to tell what the name that my server shows up as in Project Zomboid?
As would like to know if it's available or not to friends.

Customize your configuration since I think the default name is taken already or at least someone uses it already:

grafik.png.3d41a27ef6dfbbbc3b34c068a93b3610.png

Hello ich777,

 

Is there any chance you might put together a docker for the game SoulMask? It releases on Friday on steam. 

1 hour ago, ich777 said:

Customize your configuration since I think the default name is taken already or at least someone uses it already:

grafik.png.3d41a27ef6dfbbbc3b34c068a93b3610.png

Okay, but where is it changed?
Cause if it's not in the Container Config

  • Author
56 minutes ago, Tabraxis said:

SoulMask

Sorry, but I don't accept any more Docker container requests (too many apps in the CA App).

  • Author
55 minutes ago, JackPS9 said:

Okay, but where is it changed?

You should start reading here since this is a game specific question and not related to the container, just navigate to your .../appdata/projectzomboid/... and you will find the files.

 

Just make sure to first stop the container and then edit the files.

2 minutes ago, ich777 said:

Sorry, but I don't accept any more Docker container requests (too many apps in the CA App).

Ok, thanks for getting back to me. I have 4 of your other dockers and they work great, wasn't sure if this was on the radar or not.

On 5/29/2024 at 1:27 AM, ich777 said:

The answer is simple, if it loops then it's not working.

Do you know how to fix this. I have the same issue as well. It's seems it's only with the docker. If I install the server from steam and follow the BepInEx install instructions the server starts with no issues. Any thoughts on what the issue might be?

  • Author
7 minutes ago, Wadzwigidy said:

Do you know how to fix this. I have the same issue as well. It's seems it's only with the docker. If I install the server from steam and follow the BepInEx install instructions the server starts with no issues. Any thoughts on what the issue might be?

I might remove BepInEx in the future from the Container since it only causes issues, I have no definite solution for you for now.

 

Did you yet try to install it manually into the main directory from the container?

Just now, ich777 said:

I might remove BepInEx in the future from the Container since it only causes issues, I have no definite solution for you for now.

 

Did you yet try to install it manually into the main directory from the container?

I did try that and same issue

3 minutes ago, Wadzwigidy said:

I did try that and same issue

I'll keep digging at this and If I figure out a solution I will let you know

8 minutes ago, Wadzwigidy said:

I'll keep digging at this and If I figure out a solution I will let you know

So I was able to resolve the issue. I went to the BepInEx git hub and downloaded the latest winx64 version (https://github.com/BepInEx/BepInEx/releases/tag/v5.4.23.1) and I also download the patcher. I copied all the files from the zip (BepInEx_win_x64_5.4.23.1.zip) and pasted them in the vrising folder, replacing anything it asked to replace. Then I copied the patcher from the zip (BepInEx_Patcher_5.4.23.1.zip) and pasted it into the vrising\bepinex/patchers folder. Started the docker and it started with no issues. So far........

2 hours ago, ich777 said:

What is the patcher for?

from what I have looked up it's a preloader. but it's irrelevant now because I removed it to see if it would still start up and it did. But I'm not sure if the mods are being recognized and executed so I only have one part of this fixed so far, starting up with bepinex enabled. I'll keep digging

  • Author
15 minutes ago, Wadzwigidy said:

from what I have looked up it's a preloader. but it's irrelevant now because I removed it to see if it would still start up and it did. But I'm not sure if the mods are being recognized and executed so I only have one part of this fixed so far, starting up with bepinex enabled. I'll keep digging

Then something was most likely wrong with your configuration and that prevented the container from starting with BepInEx.

4 minutes ago, ich777 said:

Then something was most likely wrong with your configuration and that prevented the container from starting with BepInEx.

I mean it was a straight brand new container, I backed up my save files and deleted everything and started over fresh, so if anything is wrong with the container then it's whoever setup the default configuration. I'm literally only trying to figure out why the server don't run with BepInEx installed. Currently it's it default state, if you enter 'true' for the ENABLE BEPINEX parameter, the server will just loop, never actually starting. 

Just now, Wadzwigidy said:

I mean it was a straight brand new container, I backed up my save files and deleted everything and started over fresh, so if anything is wrong with the container then it's whoever setup the default configuration. I'm literally only trying to figure out why the server don't run with BepInEx installed. Currently it's it default state, if you enter 'true' for the ENABLE BEPINEX parameter, the server will just loop, never actually starting. 

https://github.com/TrueOsiris/docker-vrising/issues/45 seems it's still in the work any how

6 minutes ago, ich777 said:

As said, I maybe will remove BepInEx in the future from my Docker container since it causes only trouble for V-Rising.

copy that, probably the easiest route honestly. Don't get me wrong it's a nice idea to be able to set a value to true and it download the necessary files and boom. But with this game it just isn't that easy anymore, plus they keep updating it so much it's just easier to make it just the game server files and people can add bepinex to the container if they want, when there is a more stable release.

with that said I do appreciate all you do. Thank you

Hi,

would it be possible to provide a Docker for Soulmask dedicated server?

That would be amazing.

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