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[Support] ich777 - Gameserver Dockers

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  • Author
11 minutes ago, sucr4m said:

hey i was wondering, any chance you could add "Soulmask" to your gameserver collection?

Please read this post:

 

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26 minutes ago, ich777 said:

Please read this post:

 

i see, thanks for the quick answer though.

Edited by sucr4m

I see that some people have been having issues since the recent update. I too am having an issue with the Conan Exiles container. I'm getting the following error:

 

image.thumb.png.c31c954f51b1571365d06c5078cd1321.png


This just repeats indefinitely. Both my Conan Exiles containers are doing the same thing since the update. So I stopped the container, renamed the server data volume so the container starts as if it was new. It downloaded the game, but it never came online. I just continued to throw these same errors as it did before.

  • Author
1 hour ago, Earendur said:

I just continued to throw these same errors as it did before.

Stop the container, delete the WINE64 directory, start the container again.

Seems to be giving me the same error. Here's the docker log from the shutdown onward:dockerlog.txt
 

 

I'm going to disable the 3 mods I have and see if that has an effect.

Edited by Earendur

  • Author
18 minutes ago, Earendur said:

Seems to be giving me the same error. Here's the docker log from the shutdown onward:dockerlog.txt

The log is useless in this case since this is only the debug logoutput from WINE, I will look into that but it will take some time.

 

What does the log from Conan itself say?

 

EDIT: @Earendur I have the same messages but no issue over here:

grafik.thumb.png.4f22e086aa190d545b6c685f03a03663.png

5 minutes ago, ich777 said:

The log is useless in this case since this is only the debug logoutput from WINE, I will look into that but it will take some time.

 

What does the log from Conan say?

Interesting. The server does appear to be running now. I believe your suggestion to delete WINE64 did it, but the docker log shows all those errors still.

The Conan log appears to show the server is up an running and I can now see it is online and connect. I restored the original game data directory and deleted the WINE64 directory and both servers are now back and connectable again. 

As you suggested, seemed like an issue with WINE.

Worth noting that the docker logs used to show Conan server events and information, but now they do not and I can only find that info in the game server logs directly.

Thanks for your help!

  • Author
5 minutes ago, Earendur said:

Interesting. The server does appear to be running now. I believe your suggestion to delete WINE64 did it, but the docker log shows all those errors still.

Again these are just the debug messages from WINE and nothing to worry about (btw, they where there before IIRC)

 

5 minutes ago, Earendur said:

As you suggested, seemed like an issue with WINE.

Sort of, most of the times it is necessary to delete the WINE64 directory if a WINE update is made, and this is what I did this time.

 

I mean I can hide the debug log but if I do that you would get nothing at all in the logs.

 

5 minutes ago, Earendur said:

Worth noting that the docker logs used to show Conan server events and information, but now they do not and I can only find that info in the game server logs directly.

I remember a user reported almost the same and this was caused by an update from Conan itself.

 

I'll maybe push an update and change which log will be displayed.

  • Author

@Earendur I've just pushed an update to the container and you should now only see the log from the container. Please update the container itself.

1 hour ago, ich777 said:

@Earendur I've just pushed an update to the container and you should now only see the log from the container. Please update the container itself.

Looks good and is working great!

I could've sworn I was seeing server logs appear in the docker log. Admittedly I know very little about WINE and I don't know how an image can be configured to show certain logs in the container log, but I do think the WINE logs make it a bit confusing. Usefiul if there is a problem, but I think the server logs being shown is a better default as they are used more often than the WINE log.

Thanks again!

17 hours ago, ich777 said:

Please share a bit more details, how do you try to connect? Have you changed any of the settings? Do you try to connect with your public IP or your local IP?

 

By default it doesn't advertise itself on the server list, you have to specifically enable that in the settings file.

I wasn't able to connect using either my LAN or WAN ips, I tried adding the server through Steam as well as manually in game. The only settings I changed were the steamcmd and game file locations. I was confused because everything seemed to be working. I ended up removing the container and reinstalling, steam still doesn't see it when I try to add it via game servers, but I can manually connect from within the game now. I'll call that a win, I guess maybe something weird happened on the first install. 

 

Thank you for working on these containers and supporting them. 

Hi ich777, is there a changelog of the update from TS3 docker ?

  • Author
2 hours ago, Avenga said:

Hi ich777, is there a changelog of the update from TS3 docker ?

This was just the yearly update of packages (base image and package updates).

Nothing else changed.

 

You can see the source here: https://github.com/ich777/docker-teamspeak

 

My containers are basically self maintaining and they barely get updates because of that but I push at least once a year a security update.

 

For full transparency the base image that the container uses is here: https://github.com/ich777/docker-debian-baseimage

 

 

BTW, this is the wrong support thread, please always use the correct support thread by clicking the container Icon on the Docker page and clicking Support:

grafik.png.691459b2d3d9f93960a0d7fbfcd0b5b4.png

Hi ich777,  are there plans to make an soulmask img? 
Thanks a lot for all the othere great server!

  • Author
27 minutes ago, redQs said:

Hi ich777,  are there plans to make an soulmask img? 

Please read this post:

 

13 hours ago, redQs said:

Hi ich777,  are there plans to make an soulmask img? 
Thanks a lot for all the othere great server!

I came looking for one too, saw the update about not making anymore. Now I need to delve into how he makes them so I can see how hard it is to do myself. I tried searching through the dockerhub, someone made one based on ich777's they claim, but it won't start (so obvis I'm doing something wrong)

  • Author
2 hours ago, eXoenix said:

I came looking for one too

16 hours ago, redQs said:

soulmask

On 6/10/2024 at 4:14 PM, sucr4m said:

hey i was wondering, any chance you could add "Soulmask" to your gameserver collection?

On 6/4/2024 at 6:55 AM, Vinicius Rios said:

I would like to thank you first. Would it be possible to release the game Soulmask? recently released survival game

Fine... :D
If someone is willing to donate the game I create a container. ;)

14 hours ago, ich777 said:

Fine... :D
If someone is willing to donate the game I create a container. ;)

Dude, you are awesome. I spent like 6 hours last night trying to figure it out. I finally got something running, but have no idea where the files got stuffed...so I couldn't edit anything. I log on this afternoon and there it is...

 

You are awesome, sending a little something.

I'm new to Unraid and relatively new to Dockers, but not new to hosting gameservers using VMs. I was ambitious and got several game server dockers from the App store, including Icarus, Soulmask, and Rust. I spun them up with networking and pinged them across the wire, ports configured in UDM-Pro, started the containers... I'm hearing there's an issue with running multiple steamcmd docker containers but there is a setting that I need to configure to make this run correctly, is that right? Current symptom with Rust is that it seems to keep resetting after inflating files, and although I do not see the container restart, the runtime never goes past 7 or 8 seconds.

  • Author
2 hours ago, sirrand said:

I spun them up with networking and pinged them across the wire, ports configured in UDM-Pro

You can‘t ping them most of the times since they wont respond to a ping or port checker because these are not web servers and usually don‘t have their own IP address.

 

2 hours ago, sirrand said:

I'm hearing there's an issue with running multiple steamcmd docker containers

Where did you hear that, you can run all of my containers at once if you really want to, of course if you configure them correctly in terms of ports so that they don‘t overlap.

 

2 hours ago, sirrand said:

Current symptom with Rust is that it seems to keep resetting after inflating files

Can you explain that a bit more in detail please? On what hardware are you running the containers? Did you change anything in the template? Did you use your Steam Credentials in the template (don‘t do that!)? Did you yet change any setting files for the container? What paths have you set up in the template? Do you have container logs or any log?

On 6/10/2024 at 1:46 AM, ich777 said:

Maybe but unfortunately I don't accept any more requests for Docker container because I have about 180 applications in the CA App.

 

Sorry...

Ahh I see I wonder if I can make one is there any pointers you can suggest?

  • Author
11 minutes ago, Landermark said:

Ahh I see I wonder if I can make one is there any pointers you can suggest?

Maybe:

 

On 6/13/2024 at 12:11 AM, ich777 said:

Fine... :D
If someone is willing to donate the game I create a container. ;)

Appreciate you! I was also trying to use your template to create a Soulmask container also but couldn't figure it out... I'm slowly beginning to understand how to create them but glad you made this so i can learn from it too! Thanks again! 

On 6/6/2024 at 5:00 AM, ich777 said:

@tito07 & @Wadzwigidy the container should now work again, please update the container itself and try to start it with BepInEx enabled.

Please note that the first container start after the update a bit longer (about 2 Minutes) at the message "---Start Server---" but the following restarts should work normal.

 

You don't have to set any environment variables or anything, the container does everything on it's own.

AWESOME!! Thank you!! Please, Have a cup of coffee on me good sir!

Hello!

 

I have a problem with KillingFloor 2.

Says in log "ERROR! Failed to install app '232130' (No subscription)"

 

What can I do?

 

This is the LOG:

---Prepare Server---
---Start Server---
---Ensuring UID: 99 matches user---
usermod: no changes
---Ensuring GID: 100 matches user---
usermod: no changes
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1718305764
-- type 'quit' to exit --
Loading Steam API...OK
Logging in user '???' to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
---Update Server---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1718305764
-- type 'quit' to exit --
Loading Steam API...OK
Logging in user '???' to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
ERROR! Failed to install app '232130' (No subscription)

 

Template:

docker run
  -d
  --name='KillingFloor2'
  --net='bridge'
  -e TZ="Europe/Berlin"
  -e HOST_OS="Unraid"
  -e HOST_HOSTNAME="Tower"
  -e HOST_CONTAINERNAME="KillingFloor2"
  -e 'GAME_ID'='232130'
  -e 'GAME_PARAMS'='kf-bioticslab'
  -e 'VALIDATE'='VALIDATE'
  -e 'USERNAME'='???'
  -e 'PASSWRD'='???'
  -e 'UID'='99'
  -e 'GID'='100'
  -l net.unraid.docker.managed=dockerman
  -l net.unraid.docker.icon='https://raw.githubusercontent.com/ich777/docker-templates/master/ich777/images/killingfloor2.png'
  -p '8888:7777/udp'
  -p '27016:27015/udp'
  -p '8083:8080/tcp'
  -p '20560:20560/udp'
  -v '/mnt/user/appdata/steamcmd':'/serverdata/steamcmd':'rw'
  -v '/mnt/cache_doc/appdata/killingfloor2':'/serverdata/serverfiles':'rw'
  --restart=unless-stopped 'ich777/steamcmd:killingfloor2'
da8cb987d55dae0917672de49ff9589231cf116eb6f10997ee0afd5350d01771

The command finished successfully!

 

 

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