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[Support] ich777 - Gameserver Dockers

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  • Author
38 minutes ago, 9dc said:

is it possible to use? because it isnt started with a server jar.

Sure thing, just create a variable in the template woth the Key: JVM_CUSTOM_COMMAND and as Value the custom command, this will override the whole command line, also see this issue: Click

 

Just be sure to not include „java“ and start with the @

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5 hours ago, ich777 said:

To what is the appdata share set in terms of Use Cache? Yes, No, Prefer or Only?

 

On what Inraid version are you?

Prefer

Just now, f0x000 said:

 

Prefer

and unraid version is 6.1.1.5

Hey @ich777 I am having some issues with updating the Satisfactory container. The latest game update is v21116 and the server is v209846. I have attempted to reboot the container a few times and haven't had any luck with updating the files. I did attempt adding my Steam account as well but there is no update at the moment.

 

Any way to check the container to see if there is any conflict with Steam appID, etc. and updating? :)

 

Thank you in advance!

How can I start a Valhiem Docker server with a specific Seed? 

  • Author
10 hours ago, f0x000 said:

and unraid version is 6.1.1.5

Please delete the container, delete the directory for cs1.6 in your appdata folder and pull a fresh copy from the CA App.

 

I did nothing else in my test from above.

  • Author
44 minutes ago, jsooter1 said:

How can I start a Valhiem Docker server with a specific Seed? 

Generate it on your local PC and import it on the server.

  • Author
7 hours ago, Raiever said:

Any way to check the container to see if there is any conflict with Steam appID, etc. and updating? :)

Have you yet tried to set validation to 'true'?

 

"How can I start a Valhiem Docker server with a specific Seed? "

 

 

Generate it on your local PC and import it on the server.

 

 

Can't seem to get that to work.

1. Setup Valheim docker with "Name of the Server World" set as "test"

2. Stopped Valheim docker

3. Replaced test.db and test.fwl ( .fwl in Notepad++ shows the Seed I want) made and working on Windows PC to appdata/valheim/.config/unity3d/IronGate/Valheim/worlds_local/

4. Started Valheim docker

5. Confirmed that test.fwl in appdata/valheim/.config/unity3d/IronGate/Valheim/worlds_local/ shows the Seed I want.

6. Started Valheim on PC and connected to server.

7. Not the same Seed loaded that was made on the PC.

 

What am I doing wrong?

  • Author
1 hour ago, jsooter1 said:

Generate it on your local PC and import it on the server.

No issue over here.

 

I did the following:

  1. Created a new world with the name 'world' on my PC with a custom seed
  2. Created a Docker test instance on my server with the world name 'world' and changed nothing else
  3. Let the container fully start
  4. Stopped the container
  5. Deleted the contents of the directory '.../.config/unity3d/IronGate/Valheim/worlds_local/'
  6. Copied all the files from my local PC named 'world' (except the backup file) to '.../.config/unity3d/IronGate/Valheim/worlds_local/' on my server
  7. Started the container again and connected to it
  8. Made sure that the world on the server matches the created world on the PC

What method did you use to copy over the files? Are there Permissions I need to change?

  • Author
36 minutes ago, jsooter1 said:

What method did you use to copy over the files?

SMB

 

36 minutes ago, jsooter1 said:

Are there Permissions I need to change?

Nope.

I copy the files over but when I start the Valheim Docker, it creates two new files of the same name and those are the ones that the game loads into. In Krusader, I only see the two correct files that I copied over but if I rename them (to .db1 and fwl1), then you see the incorrect ones that the game is loading into.

 

root@Legion:/mnt/user/appdata/valheim/.config/unity3d/IronGate/Valheim/worlds_local# ls
tester.db  tester.fwl
root@Legion:/mnt/user/appdata/valheim/.config/unity3d/IronGate/Valheim/worlds_local# ls
tester.db  tester.db1  tester.fwl  tester.fwl1

  • Author
49 minutes ago, jsooter1 said:

I copy the files over but when I start the Valheim Docker

Please send over the files that where created on your Windows machine as a zip file and I try it on my container.

 

Is it possible that you‘ve created the world on your local PC with Valheim Plus enabled, please disable it when creating the world.

20 hours ago, ich777 said:

Where does it say that?

You don‘t have to do that whatsoever.

It shows it over in the logs. I know it works without I just thought I needed it to access configs.

  • Author
7 minutes ago, AlaskaBvR said:

It shows it over in the logs.

Can you share where it says that maybe a screenshot?

Have you put in your Steam credentials in? If yes why? The Steam credentials are only needed of they are marked with the red asterisk and not under the show more section in the template.

 

8 minutes ago, AlaskaBvR said:

I know it works without I just thought I needed it to access configs.

You don‘t know what you mean woth that.

Stop the container, go to your appdata/ark folder (through SMB) and in the appropriate directory where your config files are, the path is kot different than if you run it on bare metal, except for the appdata part.

Then start the container again.

36 minutes ago, ich777 said:

Can you share where it says that maybe a screenshot?

Have you put in your Steam credentials in? If yes why? The Steam credentials are only needed of they are marked with the red asterisk and not under the show more section in the template.

I did but it's more or less a rando account I made thinking it was need at first. But since I had it I was going to see about using it.

Screenshot (4).png

  • Author
26 minutes ago, AlaskaBvR said:

I did but it's more or less a rando account I made thinking it was need at first.

No, please remove the user from the template, Steam credentials are only needed when it explicitly mentioned!

 

27 minutes ago, AlaskaBvR said:

But since I had it I was going to see about using it.

Why? This will only cause trouble.

 

Please stop the container, remove everything that was created so far in the ark directory which is located in your appdata folder, remove the credentials from the template and then start the container.

 

Please note that the first startup will take very long and you may see nothing in the log for a few minutes.

15 minutes ago, ich777 said:

No, please remove the user from the template, Steam credentials are only needed when it explicitly mentioned!

 

Why? This will only cause trouble.

 

Please stop the container, remove everything that was created so far in the ark directory which is located in your appdata folder, remove the credentials from the template and then start the container.

 

Please note that the first startup will take very long and you may see nothing in the log for a few minutes.

I didn't know. Thank You!

Hi, Would you consider Looking into making a Icarus Dedicated Server (AppID:2089300)?
 

  • Author
1 hour ago, Nodiaque said:

I was wondering if a new template could be created for dysterra?

This seems like a Windows only game to me, at least from the dedicated server side 1816360.

I also stopped creating game server for games that I don't own because giving support is a nightmare if something is broken.

  • Author
1 hour ago, Lerfis said:

Hi, Would you consider Looking into making a Icarus Dedicated Server (AppID:2089300)?

See the answer above this one, same applies to this game.

7 hours ago, ich777 said:

Please send over the files that where created on your Windows machine as a zip file and I try it on my container.

 

Is it possible that you‘ve created the world on your local PC with Valheim Plus enabled, please disable it when creating the world.

 

WantedSeed.zip

  • Author
26 minutes ago, jsooter1 said:

Tried it now:

grafik.thumb.png.902c052a6d0db29095d01e60aa335927.png

 

Should I look out for something:

grafik.thumb.png.8c045b40a96e92727a1d6759685d2676.png

 

 

EDIT: Forgot a screenshot tho prove that it is running on my server:

grafik.thumb.png.070ee5c5c20c7886832877ea3aa3516e.png

 

 

EDIT2: Here is also a screenshot from my folder after shutting down the server:

grafik.png.70498c390fdb5723c4344b3407de5bc2.png

(looking good to me...)

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