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[Support] ich777 - Gameserver Dockers

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  • Author
16 minutes ago, DScamp said:

Is there any way I could test that the Hairpin NAT is working?

Do you have other services running on your server which are exposed to the Internet?

If it is possible to resolve your public IP internally NAT Reflection is working properly.

 

I'm not that familiar with Unifi network gear but I had a few people here who had issues with NAT Reflection not working properly and some other IDS related issues.

 

BTW, I'm not 100% sure if it's possible to host a ARK dedicated server on PC which a Playstation can connect to.

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Yeah, for Survival Evolved, the only way to get a PS-Server is using a console or renting it from a provider. Survival Ascended is the one where you can allow crossplay between PC and Consoles as "mere mortal"

Having a random error on ASA dockers this morning, tried restarting the array and also uninstalled then reinstalled one of the maps but still get the same error in logs

 

 

 

asa log.PNG

Edited by dsharpe89
remove url from photo

  • Author
2 hours ago, dsharpe89 said:

Having a random error on ASA dockers this morning, tried restarting the array and also uninstalled then reinstalled one of the maps but still get the same error in logs

The error 0x6A6 indicates an issue with your storage.

 

Are you sure that you have enough disk space available, please also check your syslog if you got errors related to disks.


I have the server on my custom network, its starting and i can connect, the some scripts dont work, the names and ensures are right, i checked resources and fxmanifests. idk why they aren activating. !!!! For clarification!!!!! The "main" server was the files that i had on my main gaming pc where i used to test stuff now i moved it to the unraid server.

image_2024-10-14_210145717.png

image_2024-10-14_210157786.png

Edited by CaymanHosting
Clarification

3 hours ago, ich777 said:

The error 0x6A6 indicates an issue with your storage.

 

Are you sure that you have enough disk space available, please also check your syslog if you got errors related to disks.

My vDisk for docker was full but i increased the size but still have the same issue, lots of storage in my array

 

 

docker image.PNG

array.PNG

  • Author
Just now, dsharpe89 said:

My vDisk for docker was full but i increased the size but still have the same issue, lots of storage in my array

But the vDisk is not the issue since the container loads everything into the appdata directory.

 

Please double check the path for the game files, does it say /mnt/cache/appdata/... or does it say /mnt/user/appdata/...

If you have a cache drive and the path points to /mnt/cache/appdata/... the container can't download anything and that's why you see this error.

  • Author
59 minutes ago, CaymanHosting said:

I have the server on my custom network, its starting and i can connect, the some scripts dont work, the names and ensures are right, i checked resources and fxmanifests. idk why they aren activating. !!!! For clarification!!!!! The "main" server was the files that i had on my main gaming pc where i used to test stuff now i moved it to the unraid server.

Sorry, I can't give any support for custom scripts and modding since I can only give support for the containers themselves when something is not working but your issue seems modding related and not container related.

On 10/12/2024 at 1:09 PM, ich777 said:

Nope, however you could write e really basic script that stops the container, deletes the save directory and starts the container finally.

You could let that run through a schedule in User Scripts.

 

That would be the easiest solution.

done thank you another ? server starts with seed or map 1337 how to get random?

 

5 hours ago, ich777 said:

But the vDisk is not the issue since the container loads everything into the appdata directory.

 

Please double check the path for the game files, does it say /mnt/cache/appdata/... or does it say /mnt/user/appdata/...

If you have a cache drive and the path points to /mnt/cache/appdata/... the container can't download anything and that's why you see this error.

That was it!!! Thank you very much 

  • Author
5 hours ago, syko91 said:

done thank you another ? server starts with seed or map 1337 how to get random?

Please refer to the documentation here.

 

You should be able to add:

+server.seed 1234

to the GAME_PARAMS.

*rust wipe schedule help*

anyone in need of help 

user script 

 

map wipe only 

docker stop RUST
cd /mnt/user/appdata/rust/server/my_server_identity
rm -f *proceduralmap* 
docker start RUST

0 14 * * 1 = Monday wipe

 

forced 

docker stop RUST
cd /mnt/user/appdata/rust/server/my_server_identity
rm -f *player* *proceduralmap* *sv*
docker start RUST

0 14 7 11 4

 

next wipe day 0 14 7 11 4 = must change monthly 

 

Minute (0-59) Hour (0-23)  Day Of Month (1-31)  Month (1 -12)  Day Of Week (0-6) (Sunday = 0)

 

 

 

 

Hey there, just installed a fresh DayZ docker, and I get the "Connection Failed: Client is a newer build than the server | Client: 158898 > Server: 158752" error. Searched and saw someone else have this and there didn't seem to be a resolution so checking in again. 

My client doesn't seem to be opted into anything special, and I restarted the container a couple times. And again the container is brand new as of today. 

 

Edit: oh wait, just saw this disclaimer on the container: Keep in mind that you have to connect with the experimental branch Client to this Docker container!. I don't think I'm on experimental, let me try that

 

Edit 2: yeah that fixed that problem but now I'm stuck loading into the world and get kicked for "client not responding". That may just be a DayZ issue idk

Edited by Cressio

  • Author
10 hours ago, syko91 said:

rm -f *proceduralmap* 

I would strongly recommend that you put a check here if the directory exists just to be sure not to delete a wrong directory/file, something like:

if [ -d /mnt/user/appdata/rust/server/my_server_identity ]; then
  cd /mnt/user/appdata/rust/server/my_server_identity
  rm -rf <YOURFILE>
else
  echo "Directory not found"
  exit 1
fi

 

Take the example with a grain of salt since I don't know if this is actually a directory or a file and you might have to change the routine a bit.

  • Author
8 hours ago, Cressio said:

Edit 2: yeah that fixed that problem but now I'm stuck loading into the world and get kicked for "client not responding". That may just be a DayZ issue idk

If this is the case then the port forwarding is maybe not correct, have you yet tried to do a direct connection with your LAN IP?

Is your Hair Pin NAT working properly?

Are you maybe behind a CG-NAT?

Hi, im very new to docker containers and SteamCMD. I am running a Satisfactory server for a few friends of mine and the game was updated a few days ago but the docker image has not been.

 

I get 'Version mismatch detected between game and server.

Game Version: 372858

Server Version: 368883"

 

How do I update the game on the docker image?

 

Thanks

6 minutes ago, Donnerschlag said:

Hi, im very new to docker containers and SteamCMD. I am running a Satisfactory server for a few friends of mine and the game was updated a few days ago but the docker image has not been.

 

I get 'Version mismatch detected between game and server.

Game Version: 372858

Server Version: 368883"

 

How do I update the game on the docker image?

 

Thanks

Just restart the container. it will update the server files.

2 minutes ago, Spectral Force said:

Just restart the container. it will update the server files.

Ive done that multiple times and it will not work. Is there way to force it through the terminal?

1 minute ago, Donnerschlag said:

Ive done that multiple times and it will not work. Is there way to force it through the terminal?

Try searching the thread  I think i remember a discssion about this last update. I just dont remmber the fix since I dont play satisfactory.

  • Author
1 hour ago, Donnerschlag said:

Ive done that multiple times and it will not work. Is there way to force it through the terminal?

Do you have LANCache, PiHole or any other AdBlocking software installed? I even had a few users who reported that some rules on Unifi network gear prevented the update.

You can enable force update in the template by setting it to 'true' (without quotes), but please be aware that for some users even that won't work.

 

If that doesn't work for you then you have to Backup your save folder (to somewhere on your local computer <- through SAMBA, SFTP or whatever you prefer), remove the container, remove the folder for Satisfactory that lives in your appdata directory and pull a fresh copy from the CA App.

After you did that, stop the container, delete the save folder form the new container, put the Backup save folder form your old container in place and start the container again.

16 hours ago, ich777 said:

I would strongly recommend that you put a check here if the directory exists just to be sure not to delete a wrong directory/file, something like:

if [ -d /mnt/user/appdata/rust/server/my_server_identity ]; then
  cd /mnt/user/appdata/rust/server/my_server_identity
  rm -rf <YOURFILE>
else
  echo "Directory not found"
  exit 1
fi

 

Take the example with a grain of salt since I don't know if this is actually a directory or a file and you might have to change the routine a bit.

 

rust/server/my_server_identity

thats the player data and map files and sv 

*player* *proceduralmap* *sv*

make sure to have the right location 

 

2 minutes ago, syko91 said:

 

rust/server/my_server_identity

thats the player data and map files and sv 

*player* *proceduralmap* *sv*

make sure to have the right location 

 

Capture.PNG.d3e62c7f12929a0a01b487c9894f7812.PNG

When starting the docker it says ---Start Server--- does that mean that the server is started or does it mean I can start it if it is the latter how do I start it

  • Author
2 hours ago, Hippoboy9 said:

When starting the docker it says ---Start Server--- does that mean that the server is started or does it mean I can start it if it is the latter how do I start it

A bit more information would be nice.

About which container are we talking about?

 

After that line the container should be started, issue is that some game server have very little to no log output after they are started, eg: Astroneer.

 

How much RAM and CPU resources does the container use?

Depending on which container are you using, have you yet tried to connect with the local IP?

okay i need help with rust, so endgame wipe is wrong 

Timezone: GMT (ID=Europe/London, IANA=Europe/London)

the server thinks im GMT but im in indiana how do i change this

no matter what i add to rust it changes back to GMT after reboot do i add somthing to the docker

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