[Support] ich777 - Gameserver Dockers


Recommended Posts

I'm having trouble trying to get forge up and running

I've followed what's mentioned in the below link, but it just hangs saying "Waiting for logs, please stand by..."
https://github.com/ich777/docker-minecraft-basic-server/issues/9#issuecomment-1449333433

 

image.thumb.png.964ce503786a342b5eafcf6091bca91c.png


I have adjusted the container path to point to /mnt/user/... instead of /mnt/cache/..., and can confirm that I have copied the libraries folder, that was generated by the forge server installer, to the root directory of the specified container


any clues as to why it's hanging?

Link to comment
10 minutes ago, Dark202 said:

I've followed what's mentioned in the below link, but it just hangs saying "Waiting for logs, please stand by..."

Does it utilize any CPU or RAM if yes, how much?

How long did you let it sit at this message?

 

Is this a vanilla Forge installation?

Link to comment
14 hours ago, ich777 said:

Does it utilize any CPU or RAM if yes, how much?

How long did you let it sit at this message?

 

Is this a vanilla Forge installation?

I'm not sure how to see how much CPU or RAM it's utilising

 

I've previously let it sit at that message for a while, but the log window reloads and so I kept missing this message

 

Cannot exec '/serverdata/serverfiles/runtime/jre17/bin/java': No such file or directory

 

Yes, trying to get it up and running before I load in mods

 

 

UPDATE:

I deleted the docker instance, then the folders that were left behind

Re-installed the instance and working now

Edited by Dark202
update
  • Like 1
Link to comment

I have a Don't Starve Together server running in Unraid, and until stopping the container today to run a backup, it was working perfect. Now, when I try to boot up the container I get the following error:
Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
dlmopen libSDL3.so.0 failed: libSDL3.so.0: cannot open shared object file: No such file or directory

Are there any clues as to what is happening here?

Link to comment
1 hour ago, DeltaM1ke said:

Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
dlmopen libSDL3.so.0 failed: libSDL3.so.0: cannot open shared object file: No such file or directory

Nothing to worry about, this message doesn‘t prevent the server from running.

 

Can you maybe post the full log output?

Link to comment

It gets this far and reboots
{"log":"Connecting anonymously to Steam Public...OK\n","stream":"stdout","time":"2023-06-21T19:24:00.600504816Z"}
{"log":"Waiting for client config...OK\n","stream":"stdout","time":"2023-06-21T19:24:00.612765082Z"}
{"log":"Waiting for user info...OK\n","stream":"stdout","time":"2023-06-21T19:24:02.105534491Z"}
{"log":"Success! App '343050' already up to date.\n","stream":"stdout","time":"2023-06-21T19:24:02.105589379Z"}
{"log":"---Prepare Server---\n","stream":"stdout","time":"2023-06-21T19:24:02.283833846Z"}
{"log":"---Server ready---\n","stream":"stdout","time":"2023-06-21T19:24:02.380910584Z"}
{"log":"---Checking for old logs---\n","stream":"stdout","time":"2023-06-21T19:24:02.38098179Z"}
{"log":"---Start Server---\n","stream":"stdout","time":"2023-06-21T19:24:02.398488676Z"}
{"log":"tail: cannot open '/serverdata/serverfiles/masterLog.0' for reading: No such file or directory\n","stream":"stderr","time":"2023-06-21T19:24:04.408341456Z"}
{"log":"tail: cannot open '/serverdata/serverfiles/cavesLog.0' for reading: No such file or directory\n","stream":"stderr","time":"2023-06-21T19:24:04.408421568Z"}
{"log":"tail: no files remaining\n","stream":"stderr","time":"2023-06-21T19:24:04.408437953Z"}
{"log":"---Ensuring UID: 99 matches user---\n","stream":"stdout","time":"2023-06-21T19:24:06.649869956Z"}
{"log":"usermod: no changes\n","stream":"stdout","time":"2023-06-21T19:24:06.655589392Z"}
{"log":"---Ensuring GID: 100 matches user---\n","stream":"stdout","time":"2023-06-21T19:24:06.655888609Z"}
{"log":"usermod: no changes\n","stream":"stdout","time":"2023-06-21T19:24:06.66640248Z"}
{"log":"---Setting umask to 000---\n","stream":"stdout","time":"2023-06-21T19:24:06.666558379Z"}
{"log":"---Checking for optional scripts---\n","stream":"stdout","time":"2023-06-21T19:24:06.666601743Z"}
{"log":"---No optional script found, continuing---\n","stream":"stdout","time":"2023-06-21T19:24:06.670738569Z"}
{"log":"---Taking ownership of data...---\n","stream":"stdout","time":"2023-06-21T19:24:06.670769282Z"}
{"log":"---Starting...---\n","stream":"stdout","time":"2023-06-21T19:24:06.776700233Z"}
{"log":"---Update SteamCMD---\n","stream":"stdout","time":"2023-06-21T19:24:06.792821008Z"}
{"log":"Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'\n","stream":"stdout","time":"2023-06-21T19:24:10.534455719Z"}
{"log":"[  0%] Checking for available updates...\n","stream":"stdout","time":"2023-06-21T19:24:10.534495421Z"}
{"log":"[----] Verifying installation...\n","stream":"stdout","time":"2023-06-21T19:24:10.534504321Z"}
{"log":"Steam Console Client (c) Valve Corporation - version 1686881296\n","stream":"stdout","time":"2023-06-21T19:24:10.53451197Z"}
{"log":"-- type 'quit' to exit --\n","stream":"stdout","time":"2023-06-21T19:24:10.534522229Z"}
{"log":"Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory\n","stream":"stdout","time":"2023-06-21T19:24:10.534529536Z"}
{"log":"dlmopen libSDL3.so.0 failed: libSDL3.so.0: cannot open shared object file: No such file or directory\n","stream":"stdout","time":"2023-06-21T19:24:10.534537519Z"}
{"log":"OK\n","stream":"stdout","time":"2023-06-21T19:24:10.534545552Z"}
{"log":"\n","stream":"stdout","time":"2023-06-21T19:24:10.534552518Z"}

Link to comment
11 hours ago, DeltaM1ke said:

I agree it's convoluted, but I don't have any other log output before the container reboots.

I can not reproduce this on my server, I've attached the log and it starts up just fine: dontstarvetogether.log

 

On what Unraid version are you? The dedicated server starts up just fine on my system, of course I have no token installed but it is starting fine.

Link to comment

Hi,

 

I just installed the Sons of the Forest Docker. Receiving this error before server stops and restarts.

 

0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
wine: failed to open "/serverdata/serverfiles/SonsOfTheForestDS.exe": c0000135
X connection to :99 broken (explicit kill or server shutdown).
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
wine: failed to open "/serverdata/serverfiles/SonsOfTheForestDS.exe": c0000135
X connection to :99 broken (explicit kill or server shutdown).

 

I also set the LANOnly flag to true. That is the only change I made.

 

Any help would be appreciated. Thanks

Link to comment
On 6/23/2023 at 1:51 AM, ich777 said:

I can not reproduce this on my server, I've attached the log and it starts up just fine: dontstarvetogether.log

 

On what Unraid version are you? The dedicated server starts up just fine on my system, of course I have no token installed but it is starting fine.

I was on 6.11.5. Just got it rolled to 6.12.1 today and it looks like the server can boot normally now. Thanks for pointing that out.

-DeltaMike

  • Like 1
Link to comment
6 hours ago, DamienSked said:

Can't seem to get 7DtD experimental to start after today's update. It was working before, but now it's once again getting stuck on "memorysetup-temp-allocator-size-gfx=262144". I've still got "headless=" in the boot.cfg and have "-batchmode -nographics" in the GAME_PARAMS.

I would recommend that you join @Spectral Force's Discord server for 7DtD help because he helps me out with it since I'm really not familiar with the game: https://discord.gg/VwwYA5h

Link to comment
On 6/28/2023 at 8:52 PM, DamienSked said:

Can't seem to get 7DtD experimental to start after today's update. It was working before, but now it's once again getting stuck on "memorysetup-temp-allocator-size-gfx=262144". I've still got "headless=" in the boot.cfg and have "-batchmode -nographics" in the GAME_PARAMS.

I never got experimental to work because my container would boot loop with dlmopen libSDL3.so.0 failed: libSDL3.so.0: cannot open shared object file: No such file or directory

In any case, stable is out today for Alpha 21.  What I did  was just erase the entire directory and started up the container to grab the latest files and it booted up fine. Taking 14.5GB of memory though. :(

-Edit- looks like it's settled and now using 2.4GB

Edited by HellraiserOSU
Link to comment
4 hours ago, HellraiserOSU said:

I never got experimental to work because my container would boot loop with dlmopen libSDL3.so.0 failed: libSDL3.so.0: cannot open shared object file: No such file or directory

No, this is not the reason why it is not working.

You can ignore that message because it's caused by steamcmd and when the dedicated server starts steamcmd isn't running anymore.

 

4 hours ago, HellraiserOSU said:

In any case, stable is out today for Alpha 21.  What I did  was just erase the entire directory and started up the container to grab the latest files and it booted up fine. Taking 14.5GB of memory though. :(

I can only tell you that I got multiple people who are running the latest version without an issue. Please also read one post above your post.

Link to comment
2 hours ago, ich777 said:

No, this is not the reason why it is not working.

You can ignore that message because it's caused by steamcmd and when the dedicated server starts steamcmd isn't running anymore.

 

I can only tell you that I got multiple people who are running the latest version without an issue. Please also read one post above your post.

 

I do have the latest version running without an issue now that it's out of experimental.  During experimental I would delete the entire directory and I added the -batchmode -nographics  and still didn't work.

The only thing I changed once stable was released today was remove the -experimental ( forgot the entire param)  and it downloaded everything and works fine now.. Just one of those things.

  • Like 1
Link to comment
17 minutes ago, bmayne81 said:

Would it be difficult to add this to Unraid?

Yes, there is no container available (at least for Linux) that works reliably with this dedicated server.
I've tried multiple times to create a container for this game but it is not stable in any means and I won't release a container which isn't working as intended.

Link to comment

Sons of the Forest dedicated server issue. Running container in Unraid 6.12.2

Has anyone had issues with getting port 9700 to work? I've setup port forwarding in my asus router. I've also tried using two different ports 9700 external to 9701 and also 9713 internal. Hopefully that makes sense. Neither has worked. The other two ports(8766,27016) are fine. 

 

The server works if I use LAN+"SkipNetworkAccessibilityTest": true. And my friend can see the server and start to connect over the WAN but it gets stuck. I feel like I'm almost there.

 

I have a motorola cable modem connected to my asus GT-AX11000. Port forwarding setup on the asus router. 

Edited by thomps84
Link to comment
36 minutes ago, thomps84 said:

Has anyone had issues with getting port 9700 to work?

Nope, tested and verified that it is working just fine.

 

36 minutes ago, thomps84 said:

I've setup port forwarding in my asus router. I've also tried using two different ports 9700 external to 9701 and also 9713 internal. Hopefully that makes sense.

Just make sure that you just don't only forward the port to another port so to speak 9700 <-> 9701, you also have to change it in the config and delete the old port entry in the template and set the port to the same in terms of host and container port if you want to use another port.

Forwarding ports to different port numbers doesn't work for most game servers.

 

For a more in depth explanation look at the recommended posts on top for Valheim to run multiple servers, the only difference to Valheim is that you have to change the port in the config file <- please make sure to first stop the container before changing any config values!

 

39 minutes ago, thomps84 said:

The server works if I use LAN+"SkipNetworkAccessibilityTest": true. And my friend can see the server and start to connect over the WAN but it gets stuck. I feel like I'm almost there.

Some ISPs block ports by default, maybe your ISP is one of them.

 

What does the log say? Usually it tells you if all the ports are open or not when the container is starting and it even tells you if a port is not working correctly.

Link to comment

********UPDATE  - RESOLVED

I deleted everything and started over. This time time I used the br0 interface to give the container an IP on my 192 vs the internal 172 address. No idea why it worked but maybe something to try if anyone else has issues.

 

***********

 

Thanks for the reply!

According to the ISP documentation 9700,9701,9713 are not on the list of ports blocked.

I think I've changed the ports in all of the correct places.

This is the router:

image.png.7f42f0db79b6da6acb9b6d8ca09a406d.png

 

Unraid/Docker

image.png.e9b5f42b694c819d73b9e360f1a9a1c1.png

 

From the logs during boot 

image.png.727af6937672a95fa112474058ce1a90.png

 

image.png.4297e055cb4df63ce4837642ff11bcca.png

 

 

I grabbed this image when my friend and I were trying to connect over the WAN

image.thumb.png.4d5d227722b4988bc4e1f5bcdc024800.png

 

 

Edited by thomps84
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.