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[Support] ich777 - Gameserver Dockers

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1 hour ago, ich777 said:

Because this is the wrong file that you‘ve edited it‘s always overridden by the file „…/save-dara/Settings/ServerGameSettings.json“

(you always have to edit this file)

 

This is not the fix… please don‘t spread workarounds for things that are working perfectly fine.

 

If you want to I can start my server up with a different clan size by changing simply the value from the file mentioned above.

 

BTW you also set the server mode in this file (PvP, PvE)

 

Well, I mean it is the fix for me, I was pretty clear about that, as I did edit /save-dara/Settings/ServerGameSettings.json“ and added that "ClanSize" -but because I used  ""GameSettingsPreset": "StandardPvE", it didn't work. So fix for my specific issue, because I used the presets, stands.

So, if you're using a preset, as provided by the devs, then use my solution.

Edited by brain:proxy

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30 minutes ago, brain:proxy said:

So, if you're using a preset, as provided by the devs, then use my solution.

Isn't this also a think that you shouldn't use at the current time because it can stop the server from starting anyways?

 

See here

Im having some trouble authorizing myself as the admin in my V Rising server. Is this happening to anyone else? I followed the dev guide on github to no luck. I tried my steam ID username as well as my 64 version. No luck there.

  • Author
3 minutes ago, Zach_peterson4 said:

Im having some trouble authorizing myself as the admin in my V Rising server. Is this happening to anyone else? I followed the dev guide on github to no luck. I tried my steam ID username as well as my 64 version. No luck there.

Which file did you edit, there is actually an unsolved issue open where the "adminlist.txt" in ".../save-data/Settings" is ignored and you have to edit the "adminlist.txt" in "...\VRisingServer_Data\StreamingAssets\Settings" to be actually be able to log in as admin (please keep in mind that this file will be wiped in that location on a server update from the game and you have to re-add your SteamID64 again after the update): Click

8 minutes ago, ich777 said:

 ".../save-data/Settings"

I added it here. I will try to add it to the other location now then. You think I might be able to assign the admin through the startup commands? It would just be me so I image it would look something like "SetAdminLevel [ME] SuperAdmin"

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1 minute ago, Zach_peterson4 said:

You think I might be able to assign the admin through the startup commands?

Nope, not currently AFAIK.

 

1 minute ago, Zach_peterson4 said:

I added it here.

Please only add it here:

...\VRisingServer_Data\StreamingAssets\Settings

as stated above there is currently a bug in the server so that the file in the other location is ignored.

Isn't this also a think that you shouldn't use at the current time because it can stop the server from starting anyways?
 
See here

I couldn’t find what you’re referencing, but I only skimmed.

Using presets did work for me, server hasn’t had any issues so far, but they override the other files, which I found out.


Sent from my iPhone using Tapatalk

Hello again. After getting my admin stuff set up. I am now having trouble gettings my V Rising server on their server list. A port forward tester is saying that my port is not open for 9876-9877. I set my xfinity router to have those ports open for my server. Do I maybe need to change the network type on my docker to something other than bridge? My ISP is no help at all. It might be important to note that people can join the server if I invite them via steam friend invite But the server shows as offline to then when they try to direct connect or when they go to their previous servers.

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21 minutes ago, Zach_peterson4 said:

A port forward tester is saying that my port is not open for 9876-9877.

This is true for most game server because they don't answer to most port scans and appear as closed.

 

22 minutes ago, Zach_peterson4 said:

I set my xfinity router to have those ports open for my server.

Maybe contact your ISP if they block some ports?

 

22 minutes ago, Zach_peterson4 said:

Do I maybe need to change the network type on my docker to something other than bridge?

Of course not, if you do a port forward like:

WAN 9876-9877 UDP <-> YOURUNRAIDIP 9876-9877 UDP

everything should be fine.

 

Do you have other services exposed to the Internet that are actually working? If not maybe do a search on CG-NAT

 

24 minutes ago, Zach_peterson4 said:

It might be important to note that people can join the server if I invite them via steam friend invite

Not really, because Steam Invites use most of the times relay server where it is not necessary that you open ports or anything like that, even if UPNP fails.

 

25 minutes ago, Zach_peterson4 said:

But the server shows as offline to then when they try to direct connect or when they go to their previous servers.

Can you connect to the server via direct connection by entering your UNRAIDIP from your LAN in the game itself?

How do I change the V Rising server from PVP to PVE? 

 

Thanks

MaterialYieldModifier not working consistently…

 

Most other settings work correctly and I can change them in the GameSettings.conf in the save-data directory, restart the server, and they work. 
 

This MaterialYieldModifier does not work consistently. I would say every 5th rock or copper stone will years the changers value (5.0) but most others are just normal. Tried to change the EquipmentMatierialYield as well and seems like it makes no difference. 

 

Anyone experience this, any ideas?

 

Thanks again for all your hard work on these dockers. 

  • Author
7 hours ago, EamonMcM said:

How do I change the V Rising server from PVP to PVE? 

Please see this page how to change it to PVE: Click

 

Also keep in mind that the path to the files is different then described in the above linked GitHub page, please read the description from the container to get the file paths.

  • Author
4 hours ago, Wolfhunter1043 said:

This MaterialYieldModifier does not work consistently. I would say every 5th rock or copper stone will years the changers value (5.0) but most others are just normal. Tried to change the EquipmentMatierialYield as well and seems like it makes no difference. 

Please keep in mind that this is not related to the container directly, this is related to the game because it is in pretty early access and it might have some bugs, I think this Issue on GitHub is related to your issue: Click

 

I recommend to create a post on the official Forums/Steam Community Hub/Discord/GitHub.

Odd problem with the V Rising Docker, I have to remove the Steam ID I made just for this container for it to pull updates, originally it wouldn't even pull the client until i removed the Steam ID. If I remove the Steam ID and start it, it will update then I can add it back.

Is that normal?

  • Author
2 hours ago, AnnabellaRenee87 said:

Steam ID

What do you mean exactly with this?

 

You don‘t have to put Steam credentials in the template, it will pull the files without credentials too just fine.

 

If this is not the case on your system please set up a second container with a different container name and also a different path to the game files and post the log output so that I can see where ot went wrong or what went wrong exactly.

On 12/22/2019 at 9:10 PM, ich777 said:

Space Engineers is impossible, this is a pure Windows game and it doesn't run with WINE, no chance soon.

Hi, 

 

I wanted to ask if that is still the case. I have found this on Github and was wondering how to get that working on Unraid: https://github.com/Devidian/docker-spaceengineers

 

I have no idea how to get a Docker image from Github on Unraid, or how to use Docker-compose. Could you please check if it is still not possible or if that container by Devidian might work? I am running a vm just for this game, and it is hogging resources, while all other games run in a container. 

  • Author
55 minutes ago, workermaster said:

I have no idea how to get a Docker image from Github on Unraid

Please have a look at this:

 

 

Currently I'm having no free spare time so that I could look into creating a Docker container for SpaceEngineers, in the meantime it looks like it can now run through WINE.

1 hour ago, ich777 said:

Please have a look at this:

 

 

Currently I'm having no free spare time so that I could look into creating a Docker container for SpaceEngineers, in the meantime it looks like it can now run through WINE.

Thanks a lot! I didn't see that video before, but will give it a shot later this week. I am already part of the Ibracorp Discord server, where I am asking for help with pterodactyl, so if I need help with this, then I know where to ask it. 

 

 

Hi @ich777!

VRising docker server is running beautifully with vanilla settings. 

Having said that, some of the players on my server have requested a mod that allows for a less restrictive camera: link

Does this VRising docker currently support BepInEx? I remember that some of your other gameserver dockers (like Valheim or 7dtd) have a variable in the template to make sure the BepInEx dependencies are pulled, but I don't want to fiddle too much with something I don't fully understand. 

Thanks in advance!

 

 

  • Author
16 minutes ago, bearcat2004 said:

Does this VRising docker currently support BepInEx?

No and for the time I won't add it until they release the Linux version from the Dedicated server because this will over complicate things.

BTW isn't this a mod that you can run on the Client only or is it necessary for this mod to be installed on the server?

...also isn't this mod technically cheating? :D

On 5/27/2022 at 8:05 PM, ich777 said:

Thank you, keep me updated.

Have you yet tried to cinnect through you local IP if it‘s the same?

So, i tried Arma 3 again with my friend, after 2 minutes we got kicked because no response. 


We played over 90 min with your Unturned Docker and it works rly well. 

 

Could it be the default Port for the Arma 3 Server? 

 

I am only connect with the local IP to the Server,  we both (my friend and me) have problems

Edited by vGCaptainObvious

1 hour ago, ich777 said:

No and for the time I won't add it until they release the Linux version from the Dedicated server because this will over complicate things.

Totally fair! Appreciate the reply

 

1 hour ago, ich777 said:

No and for the time I won't add it until they release the Linux version from the Dedicated server because this will over complicate things.

BTW isn't this a mod that you can run on the Client only or is it necessary for this mod to be installed on the server?

...also isn't this mod technically cheating? :D

Lol, if it's client-side only, that certainly makes things easier for me. As for whether it's cheating... I think I'm more annoyed by the camera than I am annoyed by my friends seeing more of the map

  • Author
7 hours ago, vGCaptainObvious said:

So, i tried Arma 3 again with my friend, after 2 minutes we got kicked because no response. 

Please try to add this variable to the container template:

image.png.10099cb0a22e5126612227e0a691bd00.png

Hi @ich777 , I'm the maintainer of this github/docker repo: V Rising dedicated server. Running several on my unraid servers atm.

I've overcome several issues. Perhaps you could have a look & merge some of these into your repo? I could make a proper fork from yours & a merge request if you want.

  • Author
49 minutes ago, Osiris said:

I've overcome several issues. Perhaps you could have a look & merge some of these into your repo? I could make a proper fork from yours & a merge request if you want.

What issues do you mean exactly?

 

From what I see your container works a little different than my one.

 

EDIT: I've now gone a little bit through your Docker container...

  1. What happens when the server crashes in your container, from what I see the container will not stop even if the server crashed or am I wrong?
  2. Are you running the server as root? If yes why?
  3. Is .net and aspnet from Microsoft needed for V-Rising anyways, I have no issues running it without it and only through WINE
  4. Do you stop the server properly or does is it killed after 10 seconds (default timeout on Unraid)
  5. The TZ variable is also available in my container but you have to create it because it should automatically use your local time zone and I don't like to set it to a fixed value

 

Maybe GitHub is a better place to talk about this because it can get very technical and this is the support thread for my game servers, feel free to open up a GitHub issue or contact me via PM or add me on Discord if you want too.

 

EDIT2: Created an Issue on your GitHub repo here.

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