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[Support] ich777 - Gameserver Dockers

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1 minute ago, ich777 said:

Have you yet tried to ask on the official Discord? yes with no luck

 

Are you sure that your RAM is working properly so to speak maybe bad RAM? got them new 128GB

 

Can you please post your Diagnostics from Unraid? please check the attached file

 

diagnostics-20240201-2247.zip

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3 minutes ago, Kesra said:

I see nothing obvious in your Diagnostics sorry.

But it seems that Palworld tries to access memory that it's not allowed to access but as said, that could be maybe also caused by bad RAM.

 

I also have 128GB installed but don't have had any issues so far on my system but I have to say that I only have nine concurrent players on the dedicated server.

 

Maybe someone in the official Discord can help here but if there also nobody knows my guess is bad RAM or something like that.

 

New RAM can also be defective.

1 minute ago, ich777 said:

 

But it seems that Palworld tries to access memory that it's not allowed to access but as said, that could be maybe also caused by bad RAM.

 

 

 

do you think the windows paths found in the crashlog means anything ?

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4 minutes ago, Kesra said:

do you think the windows paths found in the crashlog means anything ?

No, this is from the developers themselves where the project lived on their system and how it was built.

My whole Unraid server just crashed because the Palworld container ate up all my ram. I have 16gb DDR4 ram and it was plenty up until now (I ordered another 16gb). Anybody else?

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15 minutes ago, Mr. T said:

I have 16gb DDR4 ram and it was plenty up until now (I ordered another 16gb).

Even 32GB is too less RAM for Palworld.

 

15 minutes ago, Mr. T said:

Anybody else?

Yes, multiple people with less than 64GB of RAM reported that that they got OOM (Ot Of Memory) errors.

 

You can limit the amount of RAM that the container can consume but if the container runs into that limit it will ultimately crash and restart (because I use --restart=unless-stopped for my container) but keep in mind that this can cause corruption from the savegame.

 

My container currently consumes with three people on it about 20GB:

grafik.png.91b6f6b2967d067fa0293b3829f87cbe.png

...but I've seen higher values, near to 30GB too (mine is currently limited to 50GB as you can see in the screenshot).

RCON doesn't seem to want to work on the PalWorld docker. RCON is enabled in the PalWorldSettings.ini, and I'm using the rcon plugin with -H IP -p 25575 -P AdminPassword.

 

Am I missing something? Nothing else is using the port.

 

EDIT: Looks like the rcon plugin and another docker, RCON WEB Admin do not work with the PalWorld RCON setup. I found a third party app that allows for connectivity. RCON itself is working.

Edited by OrneryTaurus

13 minutes ago, OrneryTaurus said:

RCON doesn't seem to want to work on the PalWorld docker. RCON is enabled in the PalWorldSettings.ini, and I'm using the rcon plugin with -H IP -p 25575 -P AdminPassword.

 

Am I missing something? Nothing else is using the port.

Do you have the RCON plugin?

12 minutes ago, Spectral Force said:

Do you have the RCON plugin?

 

Yep, tried using ich777's RCON Plugin and it won't connect. Also tried RCON-WebAdmin docker container and that wouldn't connect either. Found ARRCON and that allows for connectivity.

 

Edit: Found the same symptoms and potential workaround here:

 

 

Edited by OrneryTaurus

Is there a way to have the server listen to the config file (PalWorldSetting.ini) or is there another file to edit to change settings? I see RCON is an option, but I can't seem to get it to recognize my server and its a bit over my head, a simple config file edit would be much easier.

I guess to make it clearer what my issue is. I edit the config file that the description says to change, but none of the changes are reflected within the server. I restart it, the changes save, they just never actually reflect the server settings.

Edited by Vulkandr

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6 hours ago, OrneryTaurus said:

Edit: Found the same symptoms and potential workaround here:

May I ask why do you run the container in br0?

As I explained in that thread that you've found it has no real advantages...

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2 hours ago, Vulkandr said:

Is there a way to have the server listen to the config file (PalWorldSetting.ini) or is there another file to edit to change settings?

Which file did you edit (location)?

 

2 hours ago, Vulkandr said:

I see RCON is an option, but I can't seem to get it to recognize my server and its a bit over my head

How do you try to connect?

Here are examples:

 

If you are running the container in br0 mode this won't work OOB if Host Access is not enabled in the Docker settings.

1 hour ago, ich777 said:

Which file did you edit (location)?

appdata/palworld/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini

 

 

1 hour ago, ich777 said:

How do you try to connect?

The plugin terminal version you made is a bit over my head. trying to use the the web page version from itzg i just fill out the proper fields with the rcon port and such, but it never shows online. I noticed in the ini, rcon is disabled by default, so because I cant get the settings to stick, that might be preventing rcon access. Realistically I would just prefer changing the ini, it does all I need.

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1 hour ago, Vulkandr said:

appdata/palworld/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini

Did you stop the server, then edit the config and then start the container again. If you simply restart the container the settings will be discarded.

 

1 hour ago, Vulkandr said:

trying to use the the web page version from itzg i just fill out the proper fields with the rcon port and such, but it never shows online.

Sorry I can't help with that since I don't know that.

Maybe ask in his support thread/GitHub.

6 hours ago, ich777 said:

Did you stop the server, then edit the config and then start the container again. If you simply restart the container the settings will be discarded.

Yes, the server has been completely offline many times for several hours, none of the config file changes seem to affect the server, they do stay saved in the file though, so they are not being overwritten. I tried changing server name, password, game settings, all stay at default in the server itself. i tried also changing the default settings ini with no luck.  

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2 hours ago, Vulkandr said:

i tried also changing the default settings ini with no luck.

Are you sure that the path in your case is correct.

Please read this post from the second paragraph on:

 

Any chance in knowing what the update schedule is for various containers? Hoping to get the update for Palworld 1.40

23 minutes ago, ultraflip said:

Any chance in knowing what the update schedule is for various containers? Hoping to get the update for Palworld 1.40

If the game has updated just restart the container, it will update the files on restart.

19 minutes ago, Spectral Force said:

If the game has updated just restart the container, it will update the files on restart.

You sir... are a god... did not even know that...
last update the container said there was an update...

 

back in action! thanks for the response & Thanks for all that you do @ich777!

  • Author
11 minutes ago, ultraflip said:

did not even know that...

It is also mentioned in the description.

14 minutes ago, ich777 said:

It is also mentioned in the description.

You expect people to read????

13 hours ago, kezzkezzkezz said:

Can you please make a Dedicated server for Sunkenland https://www.sunkenlandgame.com/post/dedicated-server-user-manual

 

 

I took a stab at it and got it working: https://github.com/jcoker85/UnraidGameServers/tree/sunkenland

 

All you should need to do is add the template XML manually in your dockerMan/templates-user folder (I just use the CLI and create a file with nano and then copy the contents in there), use the Add Container button in the Docker section, and select the Sunkenland template. If you have any issues just log them on Github.

 

Maybe they made some sort of polling API relay to do server-client communication because it works without forwarding a port, but I did notice if I forwarded 27015 I got a lot less latency with my computer locally connected to my network. When isolating it using my cellular hotspot, I didn't notice any difference though. I have no idea what's going on behind the scenes and they didn't publish any port settings (plus I ain't no network engineer), but hopefully they will publish some additional documentation as time goes on. 

 

@ich777 Hope you don't mind me posting this here, and thanks again for all your stuff! 

On 1/14/2024 at 4:51 AM, ich777 said:

Why not also included that in the post from your screenshot? :D

That would make my and your life easier. ;)

 

Then the answer is simple, just change the path to the gamefiles to /mnt/user/... instead of like it is now /mnt/cache/...

 

The main issue is now that in the template /mnt/cache/... is specified and the mover have probably moved the settings file over to /mnt/user/... (so to speak the Array) and now you have two copies of the configuration (and probably other files) one on the Array and one on the Cache.

The container thinks that the files are located on /mnt/cache/... where it can't find the files so it creates new ones and you are editing the file on /mnt/user/... where the changes won't do anything because the files is read from /mnt/cache/...

 

I would recommend that stop the container, then you move the files over to the Array with Unbalanced from the CA App first and then make the change from the path and finally start the container again.



That was exactly the issue, thank you for all the work you do.

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