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[Support] ich777 - Gameserver Dockers

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  • Author
14 minutes ago, John2222 said:

Good news. The devs have found the issue. It was (as i understand) a using of RUNPATH instead of RPATH. They posted a hotfix but there will be next week shipped a fixed version anyhow. So It would say let's wait till next week. :)

Please keep me updated when the new version is released so that I can test it on my own, I think/hope it should work with the existing container as it is currently implemented.

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On 7/21/2022 at 5:41 AM, ich777 said:

This container is not created by me nor is it supported by me and so you are basically in the wrong support thread.

 

@fiR3W4LL is the maintainer of that template, but he dosn't have a support thread here? May I ask why @fiR3W4LL?

Hi @ich777
Good question
I have not yet dealt with this topic and thought that if there are problems, you can also write to me.
Otherwise, I will take care of getting my own support thread.

  • Author
4 hours ago, fiR3W4LL said:

Otherwise, I will take care of getting my own support thread.

I think it would be better that there is a dedicated support thread and that it is linked in the CA App and in the Docker too.

Hi. I have unreliable power at my house and when the power goes out, the server comes back up before the internet does. In that scenario, my Minecraft server doesn't start up. When it can't reach the download servers for the latest version, it tries to fallback to a specific old version of Minecraft and when it can't download that either, it gives up on starting altogether.

In that case I think it should start with whichever version is currently installed. Here are the logs from the startup:
 

---Starting...---
---Trying to get latest version from Minecraft Bedrock Edition from alternative source---

---Can't get latest version from Minecraft Bedrock falling back to v 1.16.20.03---

---Version missmatch Installed: v1.19.11.01 - Prefered:1.16.20.03, downloading v1.16.20.03---

---Something went wrong, can't download Minecraft Bedrock Edition, putting server in sleep mode---

 

A game server docker for Terraria Tmodload loader or the Calamity mod would be amazing.

  • Author
5 hours ago, MrGr8 said:

When it can't reach the download servers for the latest version, it tries to fallback to a specific old version of Minecraft and when it can't download that either, it gives up on starting altogether.

It should do that but it seems like that something went wrong at the version detection first, I will look into this ASAP.

 

What you can also do is to set a Docker start up delay.

  • Author
5 hours ago, maereax said:

How do i manually set the version for your minecraft server?

 

I'd like the server to remain on 1.19.1 indefinitely rather than updating every time it starts up

Minecraft Java or Minecraft Bedrock edition?

  • Author
7 minutes ago, RightKnee said:

A game server docker for Terraria Tmodload loader or the Calamity mod would be amazing.

Please look at this post:

 

i see and understand, Tmod loader seems to be patched or updated like every month so i understand how that would be annoying. In that case, is there a way through unraid (ive just recently started using it) to use like external github sources, then maybe i could find a github source for calamity or such

 

  • Author
31 minutes ago, RightKnee said:

i see and understand, Tmod loader seems to be patched or updated like every month so i understand how that would be annoying.

The updates wouldn't be the issue... The way the updates are handled are the issue. They changed the archive file name now 3 times and the file structure inside the archive file too and they changed multiple times how tmodloader is working and this should have broken installations for people that are not using my container too.

 

33 minutes ago, RightKnee said:

to use like external github sources, then maybe i could find a github source for calamity or such

I would rather search on DockerHub then on GitHub.

You can install almost everything from DockerHub on Unraid:

 

On 7/27/2022 at 9:28 AM, ich777 said:

Please keep me updated when the new version is released so that I can test it on my own, I think/hope it should work with the existing container as it is currently implemented.

Surprisingly a new arma 3 profiling branch executable was released today. First users reported that it worked.

Edited by John2222

  • Author
5 hours ago, maereax said:

Java, MinecraftBasicServer

That's actually pretty easy, let it pull the latest version and then change the game version to custom and make sure that the jar file in the main directory for the container is in there and named "server.jar", if you wan't to switch over to another version simply download the according server .jar file and name it "server.jar" and put it in the main directory by replacing the existing one.

image.thumb.png.4f89d4b62fed86e1a0f6409415fe091d.png

 

You can of course name it differently but then you have to change the Serverfile name in the Docker template eg: if you name the file "mycoolminecraftserver.jar" you have to change the Serverfile name in the template to "mycoolminecraftserver".

 

 

Hope that helps.

Question, I saw that DayZ got added to the list which is so cool. But why is it only for experimental? Not being able to have it on stable means it'll basically be dead 24/7 unfortunately.

  • Author
1 hour ago, Sporical said:

But why is it only for experimental?

Because the Linux server is only available for experimental or did it already made it to the stable branch?

20 hours ago, ich777 said:

Because the Linux server is only available for experimental or did it already made it to the stable branch?

Honestly have no idea, I wasn't even aware it only supported Windows OS for server hosting until recently. I really hope it is on stable now for Linux as that would be amazing! Been waiting for something like that for a very long time.

Edited by Sporical

Does anyone know how to use the dayz server with mods.
I copied the mods in the main directory and copied the key files in the keys folder.

1691456990_Screenshot2022-08-01104345.thumb.png.23971e8d3b1e673b93b90a91f30b69d3.png
But unfortunately after starting the server no folder is created where the files to configure the plugins are.
I am not quite sure if I have entered the variable here correctly or if it must be done differently.

259764108_Screenshot2022-08-01104042.thumb.png.cadd288ac6a54d5f00d5eac181cd91a8.png

 

Edited by BuTscH

  • Author
9 hours ago, BuTscH said:

But unfortunately after starting the server no folder is created where the files to configure the plugins are.
I am not quite sure if I have entered the variable here correctly or if it must be done differently.

If it's the same as for ArmA3 you have to do it like:

-mod=@CF;@VPPAdminTools

 

But keep in mind I'm not an expert when it comes to modding...

I have tried it with

29 minutes ago, ich777 said:
-mod=@CF;@VPPAdminTools


I think it is the same as in arma.

Under windows works so at least.
The client also detects that mods are on the server.

1559495509_Screenshot2022-08-01205337.png.2132b817272fd31b56990aead51af1bc.png
But the server doesn't seem to load them correctly.

  • Author
32 minutes ago, BuTscH said:

But the server doesn't seem to load them correctly.

Are you sure that those mods are Linux compatible?

hmm that's a good question I did not know that it plays a role ^^
The 2 mods are from the Steam Workshop. But there I could not find any information whether they work only with windows.

  • Author
1 hour ago, BuTscH said:

hmm that's a good question I did not know that it plays a role ^^

I can only tell you that on ArmA3 not all mods work on Linux and since DayZ is from the same publisher it is most likely the case…

 

Also keep in mind that this game was only available for Windows for a long time.

  • Author
On 7/28/2022 at 1:15 AM, MrGr8 said:

In that case I think it should start with whichever version is currently installed. Here are the logs from the startup:

Sorry that it took so long, pushed now an update where it always falls back to the installed version if the latest version or your preferred version can't be fetched.

Can anyone help me? I am having issues getting my Ark server running. I got it visible to join but it keeps giving timed out errors and now I am losing my mind trying to get it working and the log file is completely useless to the point I hope I am looking at the wrong log (ark-se\ShooterGame\Saved\Logs). Also how can I disable Battle Eye, I tried using the arguments but Battle Eye is still on so apparently I am using the wrong arguments. 

Thank you for your time. 

Edit. No one helped me but I did figure it out. I had to change docker from using a bridged connection to using br0 custom connection with its own IP address and now it can bee seen and can be logged into. 

Edited by killam97
i figured out the issue and want to leave an update incase anyone has this issue in the future and finds my comment.

  • Author
51 minutes ago, greenfox said:

The Stationeers server needs an update.

Can you be a bit more precise? What exactly needs an update?

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