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[Support] ich777 - Gameserver Dockers

Featured Replies

2 hours ago, guyonphone said:

image.png

Copied these settings 1 to 1 over several reinstalls, same error. It must be a me issue then..

[15-12-25 22:43:20.963] LOG : General f:0, t:1765838600963, st:2,823,074> WorldDictionary.init() start.

[15-12-25 22:43:20.965] LOG : General f:0, t:1765838600965, st:2,823,076> WorldDictionary: Checking dictionary....

[15-12-25 22:43:20.987] LOG : General f:0, t:1765838600987, st:2,823,098> Loading WorldDictionary:/serverdata/serverfiles/Zomboid/Saves/Multiplayer/servertest/WorldDictionary.bin.

[15-12-25 22:43:21.450] LOG : General f:0, t:1765838601449, st:2,823,560> WorldDictionary.init() end.

[15-12-25 22:43:21.468] LOG : General f:0, t:1765838601468, st:2,823,579> GameEntityManager.Init() start.

[15-12-25 22:43:21.551] LOG : General f:0, t:1765838601551, st:2,823,662> GameEntityManager.Init() end.

[15-12-25 22:43:21.559] LOG : General f:0, t:1765838601559, st:2,823,670> PersistentOutfits.init() start.

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@HillyBilly Try deleting everything again and then running this from CLI:

docker run -d \

--name='ProjectZomboid' \

--net='bridge' \

--pids-limit 0 \

-e TZ="America/Los_Angeles" \

-e HOST_OS="Unraid" \

-e HOST_HOSTNAME="Unraid" \

-e HOST_CONTAINERNAME="ProjectZomboid" \

-e GAME_ID="380870 -beta unstable" \

-e GAME_PARAMS="" \

-e VALIDATE="true" \

-e USERNAME="" \

-e PASSWRD="" \

-e ADMIN_PWD="REDACTED" \

-e UID="99" \

-e GID="100" \

-p 29015:27015/tcp \

-p 16261:16261/udp \

-p 16262:16262/udp \

-p 16262-16326:16262-16326/tcp \

-v /mnt/user/appdata/steamcmd:/serverdata/steamcmd:rw \

-v /mnt/cache/appdata/projectzomboid:/serverdata/serverfiles:rw \

--restart=unless-stopped \

ich777/steamcmd:projectzomboid

Modify the password and host info to suit your server, and see if this fixes things.
Just to double check you don't have an old servertest.ini anywhere loading up mods do you?

Edited by guyonphone

8 hours ago, guyonphone said:

@HillyBilly Try deleting everything again and then running this from CLI:

docker run -d \

--name='ProjectZomboid' \

--net='bridge' \

--pids-limit 0 \

-e TZ="America/Los_Angeles" \

-e HOST_OS="Unraid" \

-e HOST_HOSTNAME="Unraid" \

-e HOST_CONTAINERNAME="ProjectZomboid" \

-e GAME_ID="380870 -beta unstable" \

-e GAME_PARAMS="" \

-e VALIDATE="true" \

-e USERNAME="" \

-e PASSWRD="" \

-e ADMIN_PWD="REDACTED" \

-e UID="99" \

-e GID="100" \

-p 29015:27015/tcp \

-p 16261:16261/udp \

-p 16262:16262/udp \

-p 16262-16326:16262-16326/tcp \

-v /mnt/user/appdata/steamcmd:/serverdata/steamcmd:rw \

-v /mnt/cache/appdata/projectzomboid:/serverdata/serverfiles:rw \

--restart=unless-stopped \

ich777/steamcmd:projectzomboid

Modify the password and host info to suit your server, and see if this fixes things.
Just to double check you don't have an old servertest.ini anywhere loading up mods do you?

Thank you again, I will try this.

yeah no mods, I've only ran vanilla main branch last week to test before attempting to get unstable going.

Still no luck, crashes on start up. I noticed my 8gb of ddr5 usage peaks at 95% just before it crashes every time.. (Main branch runs fine)

[16-12-25 09:19:28.303] LOG : General f:0, t:1765876768303, st:40,990,414> WorldDictionary.init() start.

[16-12-25 09:19:28.304] LOG : General f:0, t:1765876768304, st:40,990,415> WorldDictionary: Checking dictionary....

[16-12-25 09:19:28.335] LOG : General f:0, t:1765876768335, st:40,990,445> Loading WorldDictionary:/serverdata/serverfiles/Zomboid/Saves/Multiplayer/servertest/WorldDictionary.bin.


I've tried deleting the worlddictonary files. Googling the files points to mod errors, I have none on the server and the servertest.ini is default so no mod ID's. I will remove all mods my steam account even though its not getting that far as a precaution. Close to giving up, thank you all for your support.

  • Author
1 hour ago, HillyBilly said:

Close to giving up, thank you all for your support.

8GB of system RAM is definitely too less.

On what system are you trying to run the container?

1 hour ago, ich777 said:

8GB of system RAM is definitely too less.

On what system are you trying to run the container?

UGREEN NASync DXP4800 Plus
-Intel® Pentium® Gold 8505 @ 4356 MHz
Memory: 8 GiB DDR5 (obviously put off buying more ram all year before the price went crazy😭)

When you host the game locally on windows it defaults to 4gb, the standard branch boots fine from the container.

  • Author
13 minutes ago, HillyBilly said:

When you host the game locally on windows it defaults to 4gb, the standard branch boots fine from the container.

But please don't forget that Unraid and possibly other services also need RAM on your system and it is most likely the case that the container crashes because it has no RAM available so to speak a OOM error since for others it seems to (now) just work fine without any issues.

reinstalling for the 3 or 5th time finally got it to work. Thanks a bunch. now to figure out why my buildings are vanishing on joining the server. lol good old unstable.

@ich777 I saw on the main page that you aren't accepting requests for any more game servers. I wanna run foundry. Could I just use your repo as the source, and deploy a new template?

Foundry VTT?

No, just foundry, it's like Satisfactory it's in early access.

I haven't been able to run the Palworld server in a couple of days now. I tried restarting the container like the instructions say, but the logs are still reporting that the game is running on an older version. Could the newest Palworld update have broken the server files?

  • Author
10 hours ago, Datapotomus said:

Could I just use your repo as the source, and deploy a new template?

Maybe but please keep in mind that most of my templates are customized for the specific dedicated server because each individual server has it's own little requirements.

  • Author
6 hours ago, Almighty_Villain said:

Could the newest Palworld update have broken the server files?

No, it works just fine.

Please see this recommended post:

I am troubleshooting an issue with my Ark survival Ascended server running a map that was released in June of this year. The issue is when I try setting the map to "Ragnarok_WP", the server does not successfully start. I have no issues running TheIsland_WP or The Abberation map. I compared these logs to the working "TheIsland" Map and they're identical outside of the last two lines (below).

[2025.12.18-14.55.53:893][  0]Server: "************" has successfully started!
[2025.12.18-14.56.08:503][234]Server has completed startup and is now advertising for join.

Here are the full logs. I checked the stderr.txt file as well but there are no entries in it.

---Ensuring UID: 99 matches user---
usermod: no changes
---Ensuring GID: 100 matches user---
usermod: no changes
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logo
Steam Console Client (c) Valve Corporation - version 1763795194
-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Unloading Steam API...OK
---Update Server---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logo
Steam Console Client (c) Valve Corporation - version 1763795194
-- type 'quit' to exit --
Loading Steam API...OK
"@sSteamCmdForcePlatformType" = "windows"
																					

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
IPC function call IClientAppManager::GetUpdateInfo took too long: 42 msec
Error! App '2430930' state is 0x6 after update job.
Unloading Steam API...OK
---Checking the maximum map count per process...---
---Maximum map count per process OK...---
---Current map count per process: 265000---
---Checking if WINE workdirectory is present---
---WINE workdirectory found---
---Checking if WINE is properly installed---
---WINE properly set up---
---Prepare Server---
---Server ready---
---Start Server---
Waiting for logs...
[2025.12.18-14.53.41:483][  0]Log file open, 12/18/25 08:53:41
[2025.12.18-14.53.41:483][  0]LogMemory: Platform Memory Stats for WindowsServer
[2025.12.18-14.53.41:483][  0]LogMemory: Process Physical Memory: 447.01 MB used, 456.38 MB peak
[2025.12.18-14.53.41:483][  0]LogMemory: Process Virtual Memory: 422.28 MB used, 422.28 MB peak
[2025.12.18-14.53.41:483][  0]LogMemory: Physical Memory: 6349.06 MB used,  25506.09 MB free, 31855.15 MB total
[2025.12.18-14.53.41:483][  0]LogMemory: Virtual Memory: 6349.07 MB used,  25506.09 MB free, 31855.16 MB total
[2025.12.18-14.53.44:204][  0]11

[2025.12.18-14.53.44:215][  0]ARK Version: 66.47
[2025.12.18-14.53.44:474][  0]LogCFCore: SetSettings called:
{
        "defaultLanguage": "en",
        "gameId": 83374,
        "apiKey": "*****1aZe",
        "maxConcurrentInstallations": 3,
        "modsDirectory": "ShooterGame/Mods",
        "modsDirectoryMode": "CFCore",
        "userDataDirectory": "ShooterGame/ModsUserData",
        "isServer": true,
        "isServerPcOnly": false,
        "throttling":
        {
                "diskWriteBytesPerSec": 0
        },
        "premiumMods":
        {
                "publicKeyPem": "*****"
        },
        "logger":
        {
                "enabled": true,
                "history": 8,
                "maxSizeInMB": 2
        },
        "dynamicContentCategoryIds": [ 6844 ],
        "analytics":
        {
                "performanceAndStability": true,
                "userEngagement": false
        },
        "ignoredDynamicModFiles": [
                "assetregistry.bin"
        ]
}
[2025.12.18-14.53.44:474][  0]LogCFCore: InternalSettings called:
{
        "apiBaseUrl": "https://83374.api.curseforge.com",
        "chunkedUploadServerUrl": "https://chunk-uploads.curseforge.com",
        "analyticsUrl": "https://analyticsnew.overwolf.com/analytics/Counter",
        "userAgent": "cfcore.ue 1.18.0",
        "platform": "windows",
        "pluginVersion": "1.18.0",
        "httpFileDownloadTimeoutSecs": 1200
}
[2025.12.18-14.53.44:474][  0]LogCFCore: Detected OS Windows: 10.0.19043.1.0.64bit
[2025.12.18-14.53.44:474][  0]LogCFCore: Warning: Couldn't load mods library from disk
[2025.12.18-14.53.44:474][  0]LogCFCore: UserContextInfo not loaded from disk
[2025.12.18-14.53.44:483][  0]UShooterEngine::LoadGameMods with 0 mods
[2025.12.18-14.53.44:483][  0]No Primal Game Data Override, using default PrimalGameDataAsset.
[2025.12.18-14.53.44:965][  0]Default PrimalGameDataAsset instance created. Class is PrimalGameDataARKNX_BP_C_2147482474.
[2025.12.18-14.53.44:965][  0]Initialize Primal Game Data Override.
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_1
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_2
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_3
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_4
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_5
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_6
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_7
[2025.12.18-14.53.44:997][  0]Primal Game Data Took 0.02 seconds
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_1
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_2
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_3
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_4
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_5
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_6
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_7
																			  
[2025.12.18-14.53.45:031][  0]Commandline:  Ragnarok_WP?listen?SessionName=********?ServerPassword=******?Port=7777?MaxPlayers=10?ServerAdminPassword=********* -WinLiveMaxPlayers=20 -server -log -NoBattlEye
[2025.12.18-14.53.45:031][  0]Full Startup: 4.19 seconds
[2025.12.18-14.53.45:031][  0]Number of cores 12


I've attached some screenshots of the configuration.

ark_sa_ss1.png

Was wondering if the 7d2d is going to be updated to 2.5

  • Author
8 hours ago, sh0ckwave3 said:

Was wondering if the 7d2d is going to be updated to 2.5

The container is self maintaining and there is nothing that needs to be updated.

On each start/restart the container checks for updates and pulls new updates, if the container doesn't do that, please see this recommended post:
https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/page/459/#findComment-1501323

  • Author
15 hours ago, Brianosaurus said:

I am troubleshooting an issue with my Ark survival Ascended server running a map that was released in June of this year. The issue is when I try setting the map to "Ragnarok_WP", the server does not successfully start. I have no issues running TheIsland_WP or The Abberation map. I compared these logs to the working "TheIsland" Map and they're identical outside of the last two lines (below).

Maybe @Mainfrezzer can help.

Need help with the Moria dedicated server:
gzip: stdin: unexpected end of file

tar: Child returned status 1

tar: Error is not recoverable: exiting now

/opt/scripts/start-server.sh: line 12: /serverdata/steamcmd/steamcmd.sh: No such file or directory

/opt/scripts/start-server.sh: line 25: /serverdata/steamcmd/steamcmd.sh: No such file or directory

---Ensuring UID: 99 matches user---

---Ensuring GID: 100 matches user---

---Setting umask to 000---

---Checking for optional scripts---

---No optional script found, continuing---

---Taking ownership of data...---

---Starting...---

SteamCMD not found!

---Update SteamCMD---

---Update Server---

---Validating installation---

---Checking if WINE workdirectory is present---

---WINE workdirectory found---

---Checking if WINE is properly installed---

---WINE properly set up---

---Checking for old display lock files---

---Looking 'MoriaServerConfig.ini' file is in place---

---'MoriaServerConfig.ini' found---

---Server ready---

---Start Server---

---Something went wrong, can't find the executable, putting container into sleep mode!---

  • Author
7 minutes ago, Travel089 said:

Need help with the Moria dedicated server:
gzip: stdin: unexpected end of file

tar: Child returned status 1

tar: Error is not recoverable: exiting now

/opt/scripts/start-server.sh: line 12: /serverdata/steamcmd/steamcmd.sh: No such file or directory

/opt/scripts/start-server.sh: line 25: /serverdata/steamcmd/steamcmd.sh: No such file or directory

This indicates that your server can't download the steamcmd binary.

Do you have any AdBlocking somewhere in your network or Unifi network gear?

Please make sure that your Server has full access to the Internet and is not behind any AdBlocking software.

To be more precise the file that the container want's to download is this file:
http://media.steampowered.com/client/steamcmd_linux.tar.gz

I would recommend that you start over:

  1. Delete the container

  2. Delete the folder for the container and also for steamcmd from your appdata directory

  3. Make sure that nothing is preventing the container from downloading that file

  4. Pull a fresh copy from CA

20 hours ago, Brianosaurus said:

I am troubleshooting an issue with my Ark survival Ascended server running a map that was released in June of this year. The issue is when I try setting the map to "Ragnarok_WP", the server does not successfully start. I have no issues running TheIsland_WP or The Abberation map. I compared these logs to the working "TheIsland" Map and they're identical outside of the last two lines (below).

[2025.12.18-14.55.53:893][  0]Server: "************" has successfully started!
[2025.12.18-14.56.08:503][234]Server has completed startup and is now advertising for join.

Here are the full logs. I checked the stderr.txt file as well but there are no entries in it.

---Ensuring UID: 99 matches user---
usermod: no changes
---Ensuring GID: 100 matches user---
usermod: no changes
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logo
Steam Console Client (c) Valve Corporation - version 1763795194
-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Unloading Steam API...OK
---Update Server---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logo
Steam Console Client (c) Valve Corporation - version 1763795194
-- type 'quit' to exit --
Loading Steam API...OK
"@sSteamCmdForcePlatformType" = "windows"
																					

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
IPC function call IClientAppManager::GetUpdateInfo took too long: 42 msec
Error! App '2430930' state is 0x6 after update job.
Unloading Steam API...OK
---Checking the maximum map count per process...---
---Maximum map count per process OK...---
---Current map count per process: 265000---
---Checking if WINE workdirectory is present---
---WINE workdirectory found---
---Checking if WINE is properly installed---
---WINE properly set up---
---Prepare Server---
---Server ready---
---Start Server---
Waiting for logs...
[2025.12.18-14.53.41:483][  0]Log file open, 12/18/25 08:53:41
[2025.12.18-14.53.41:483][  0]LogMemory: Platform Memory Stats for WindowsServer
[2025.12.18-14.53.41:483][  0]LogMemory: Process Physical Memory: 447.01 MB used, 456.38 MB peak
[2025.12.18-14.53.41:483][  0]LogMemory: Process Virtual Memory: 422.28 MB used, 422.28 MB peak
[2025.12.18-14.53.41:483][  0]LogMemory: Physical Memory: 6349.06 MB used,  25506.09 MB free, 31855.15 MB total
[2025.12.18-14.53.41:483][  0]LogMemory: Virtual Memory: 6349.07 MB used,  25506.09 MB free, 31855.16 MB total
[2025.12.18-14.53.44:204][  0]11

[2025.12.18-14.53.44:215][  0]ARK Version: 66.47
[2025.12.18-14.53.44:474][  0]LogCFCore: SetSettings called:
{
        "defaultLanguage": "en",
        "gameId": 83374,
        "apiKey": "*****1aZe",
        "maxConcurrentInstallations": 3,
        "modsDirectory": "ShooterGame/Mods",
        "modsDirectoryMode": "CFCore",
        "userDataDirectory": "ShooterGame/ModsUserData",
        "isServer": true,
        "isServerPcOnly": false,
        "throttling":
        {
                "diskWriteBytesPerSec": 0
        },
        "premiumMods":
        {
                "publicKeyPem": "*****"
        },
        "logger":
        {
                "enabled": true,
                "history": 8,
                "maxSizeInMB": 2
        },
        "dynamicContentCategoryIds": [ 6844 ],
        "analytics":
        {
                "performanceAndStability": true,
                "userEngagement": false
        },
        "ignoredDynamicModFiles": [
                "assetregistry.bin"
        ]
}
[2025.12.18-14.53.44:474][  0]LogCFCore: InternalSettings called:
{
        "apiBaseUrl": "https://83374.api.curseforge.com",
        "chunkedUploadServerUrl": "https://chunk-uploads.curseforge.com",
        "analyticsUrl": "https://analyticsnew.overwolf.com/analytics/Counter",
        "userAgent": "cfcore.ue 1.18.0",
        "platform": "windows",
        "pluginVersion": "1.18.0",
        "httpFileDownloadTimeoutSecs": 1200
}
[2025.12.18-14.53.44:474][  0]LogCFCore: Detected OS Windows: 10.0.19043.1.0.64bit
[2025.12.18-14.53.44:474][  0]LogCFCore: Warning: Couldn't load mods library from disk
[2025.12.18-14.53.44:474][  0]LogCFCore: UserContextInfo not loaded from disk
[2025.12.18-14.53.44:483][  0]UShooterEngine::LoadGameMods with 0 mods
[2025.12.18-14.53.44:483][  0]No Primal Game Data Override, using default PrimalGameDataAsset.
[2025.12.18-14.53.44:965][  0]Default PrimalGameDataAsset instance created. Class is PrimalGameDataARKNX_BP_C_2147482474.
[2025.12.18-14.53.44:965][  0]Initialize Primal Game Data Override.
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_1
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_2
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_3
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_4
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_5
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_6
[2025.12.18-14.53.44:966][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_7
[2025.12.18-14.53.44:997][  0]Primal Game Data Took 0.02 seconds
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_1
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_2
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_3
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_4
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_5
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_6
[2025.12.18-14.53.44:999][  0]Added Explorer Note Entry: DEARJANE_EXP_NOTE_7
																			  
[2025.12.18-14.53.45:031][  0]Commandline:  Ragnarok_WP?listen?SessionName=********?ServerPassword=******?Port=7777?MaxPlayers=10?ServerAdminPassword=********* -WinLiveMaxPlayers=20 -server -log -NoBattlEye
[2025.12.18-14.53.45:031][  0]Full Startup: 4.19 seconds
[2025.12.18-14.53.45:031][  0]Number of cores 12


I've attached some screenshots of the configuration.

ark_sa_ss1.png

Update your server, 66.47 doesnt contain ragnarok, ragnarok got added in version 67, and the current version is something with 70, 76 or 77

Hi is there a way to whitelist users on Project Zomboid.

One problem I am currently facing is that my internet is dynamic IP. I can connect via IP but I do not see my server in the server browser list. I have set the publish server var to true but I do not see it. I have port forwarded as people can connect to the server.

Thanks

15 hours ago, Mainfrezzer said:

Update your server, 66.47 doesnt contain ragnarok, ragnarok got added in version 67, and the current version is something with 70, 76 or 77

I ended up having to delete the .acf file which kicked off an update of the game version. Appreciate the information!

Hello, I have the Assetto Corsa server docker from you, but I also purchased the premium license for ACSM. Do you have an idea on how to add the files to turn the docker into premium? I tried taking server files from the ACSM site and replacing the docker files and also adding the license file, but it definitely doesn't show premium features.

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