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[Support] ich777 - Gameserver Dockers

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docker run
  -d
  --name='ARKSurvivalAscended'
  --net='bridge'
  -e TZ="Europe/Berlin"
  -e HOST_OS="Unraid"
  -e HOST_HOSTNAME="Plutonium235"
  -e HOST_CONTAINERNAME="ARKSurvivalAscended"
  -e 'GAME_ID'='2430930'
  -e 'MAP'='TheIsland_WP'
  -e 'SERVER_NAME'='Psyonicar'
  -e 'SRV_PWD'='Docker'
  -e 'SRV_ADMIN_PWD'='adminDocker'
  -e 'GAME_PARAMS'='?Port=7777?-mods=928603,929110,930188,930494,930829,934535,939319,916922,926956,912902,914844,927131,908148,900062,940786'
  -e 'GAME_PARAMS_EXTRA'='-WinLive
  -MaxPlayers=20
  -server
  -log
  -NoBattlEye'
  -e 'USERNAME'=''
  -e 'PASSWRD'=''
  -e 'UID'='99'
  -e 'GID'='100'
  -e 'VALIDATE'=''
  -l net.unraid.docker.managed=dockerman
  -l net.unraid.docker.icon='https://raw.githubusercontent.com/ich777/docker-templates/master/ich777/images/asa.png'
  -p '7777:7777/udp'
  -v '/mnt/user/appdata/steamcmd':'/serverdata/steamcmd':'rw'
  -v '/mnt/disk1/appdata/ark-sa':'/serverdata/serverfiles':'rw'
  --restart=unless-stopped 'ich777/steamcmd:asa'

2fe2eb4f760c2d43b339d07721a865b692c0b192eedfcbda4fdd8a4a991ad330

 

 

 

also here is the cfg

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  • Author
53 minutes ago, Psyonicar said:

also here is the cfg

Please remove the mods and see if it is working without them.

1 hour ago, ich777 said:

Please remove the mods and see if it is working without them.

I did, it didnt resolve the issue.

  • Author
2 hours ago, Psyonicar said:

-e 'GAME_PARAMS_EXTRA'='-WinLive

What is this?

 

I really can't tell what's going on with your container but I assume it's a mod, I just installed a fresh copy and it is working as expected.

Hi sorry to bother you, total newb here, could you let me know how to do the "echo 265000 > /proc/sys/vm/max_map_count" thats required for the ASA container, i have no clue how to go about this thanks

  • Author
Just now, Knight2339 said:

Hi sorry to bother you, total newb here, could you let me know how to do the "echo 265000 > /proc/sys/vm/max_map_count" thats required for the ASA container, i have no clue how to go about this thanks

Just open up a Unraid terminal and issue the command, after that restart the container and it will work.

 

To make this change apply on boot, edit the file /boot/config/go and put that line at the very bottom (without double quotes).

Thank you much appreciated

1 hour ago, ich777 said:

What is this?

 

I really can't tell what's going on with your container but I assume it's a mod, I just installed a fresh copy and it is working as expected.

I reinstalled the docker and there it is again: WInLive

23232.png

  • Author
1 hour ago, Psyonicar said:

I reinstalled the docker and there it is again: WInLive

Definitely not, please look at the output from your docker run command grom above:

5 hours ago, Psyonicar said:

 -e 'GAME_PARAMS_EXTRA'='-WinLive
  -MaxPlayers=20
  -server
  -log
  -NoBattlEye'


this is not the same as in your screenshot:

1 hour ago, Psyonicar said:

 

23232.png

Since here you can see that the command is -WinLiveMaxPlayers=20 where it was before -WinLive -MaxPlayers=20

 

Does the container now work?

Did you remove the folder for the container from your appdata directory too?

17 hours ago, ich777 said:

Seems like a permission issue... xD

 

Jokes aside, I have now installed a new instance on my server and it works perfectly fine:
grafik.png.03d212f752c6d6b1e3797f4ff56274e4.png

 

On what Unraid version are you?

Are you sure that the paths in the Docker template are correct?



I am on Unraid 6.12.13, and heres a screenshot of my setup options. image.thumb.png.3c6d94ea983b36c3f6609b1e2133e0b6.png
all the files when they work have the permissions of -rwxrwx--- not sure what that means,
im also not sure how to fix thise permissions. I have a CrushFTP path going to that folder, so ive tried getting rid of it thinking it had taken over the privileges. But also didn't work. If you could show me where to go or how to change my permissions that would be muich appreciated 😁 

image.png.1db3651edb6c5ffb0441f10571f0c18e.png

(also i chnaged the paths being fivem/fivem is because thought it could be the folder but wasnt and just never changed it back, thats for sure the path to it aswell)



I also get the 3rd picture just before it crashes when it cant access the files
image.thumb.png.61505ceea1ff385d64b20b80f5d19951.png

and lastly i get these from my main ftp server when those files look like they get delted. Same files from the 2nd photo
image.png.e885a8aa46bb5a69cfc6e5ff571cfd08.png

 

 

 

 

Edited by BomberTutt
fix

  • Author
6 hours ago, BomberTutt said:

I am on Unraid 6.12.13

Please consider upgrading to 6.12.14

 

6 hours ago, BomberTutt said:

If you could show me where to go or how to change my permissions that would be muich appreciated 😁 

Don't do that on your own since if you don't know how to do it you might make it worse.

 

I would recommend that you use the real file path to the files here:
grafik.png.9748fd64745cc317bc7a417c2198d591.png

Instead of using /mnt/user/appdata/... use the real path like /mnt/cache/appdata/... or /mnt/diskN/appdata/... (where N means the disk number where the files are located), of course if you are doing that you have to make sure that the appdata Share is set to stay on the Cache or whatever disk you specified and is not touched by the Mover.

 

BTW, you have to times "fivem" in the path which is not the default.

 

6 hours ago, BomberTutt said:

and lastly i get these from my main ftp server when those files look like they get delted. Same files from the 2nd photo

The fuse files are caused because you most likely edited, deleted files which a application was actively using, it could be also the case that the Mover tried to move them somewhere else.

 

Please never edit/move files when the container is running, always shut down the container, then edit/move files and then start the container again.

 

I would recommend doing the following as a starting point:

  1. Delete the container
  2. Delete the whole folder for fivem which lives in your appdata directory
  3. Grab a fresh copy from the CA App
  4. Change only the minimum in the template (just put in the key to begin with)
  5. Wait for the contianer to start and see if you got the same error

 

Since you are trying to set up a role play server this is most likely caused by a mod and I really can't help with mods.

On 11/29/2024 at 7:45 PM, ich777 said:

Let me know what way you choose.


Thankyou for taking the time to explain. While i did add the dependencies myself, mainly to confirm this was the issue. The method you shown is simpler and means i don't have to maintain and fetch/ merge any futures updates. 

I have included the script path for now but in your own time it would be great if you could indeed add these dependencies, might help future users from having issues.

Hello,

 

I am running the Pal World version and it's currently not updating the game. It's updated on my PC, but restarting the docker (2 times) has not caused it to update, confirmed by looking at the logs showing the game version.

 

Is there a way to manually update the game sever?

hi not sure if this has been mentioned, but im struggling to get procedural map loading for rust.

 

im new to unraid and dockers so any help would be appreciate.

 

i can get the server to run and rcon and all that stuff, but doesnt load procedural map.

 

this is what i have in game params

 

echo off :start RustDedicated.exe +server.port 28015 +rcon.port 28017 +server.level "Procedural Map" +server.seed "114899625" +server.worldsize "4500" +server.maxplayers 100 +server.url "https://discord.gg/ydfmMkDS" +server.headerimage "https://www.dropbox.com/scl/fi/lvazwqy2dzpg6d0zyua9x/GBS_PVP-server-header.jpg?rlkey=pqrf48ixnb5u7mjprv83uwl8x&st=o2yawsnz&dl=1" +server.identity "GreatBritishServerPVP" +rcon.ip 0.0.0.0 +rcon.password **** +rcon.web 1 -logfile greatbritishserverpvplog.txt goto start 

 

 

  • Author
7 hours ago, Lioncat55 said:

Is there a way to manually update the game sever?

That happens from time to time to users and I'm not sure why, I was never able to reproduce that on my Server.

 

However, I would recommend that you do the following:

  1. Stop the container
  2. Copy your Save folder to a save location on your local PC
  3. Delete the Palworld container
  4. Delete the folder for Palworld which lives in your appdata directory
  5. Got to the Docker tab and click on Add Container at the bottom
  6. Select Palworld from the dropdown and deploy the container
  7. Wait for the container to fully start
  8. Stop the container
  9. Delte the new Save folder from your server and replace it with the one from Step 2 that you put on a save place on your local PC
  10. Start the container again

 

Sounds complicated but it isn't.

  • Author
1 hour ago, Phils_Games said:

this is what i have in game params

I really don't know why you put all of this in the game params, you would just need:

+server.level "Procedural Map"

 

Is this also in your GAME_PARAMS:

1 hour ago, Phils_Games said:

echo off :start RustDedicated.exe

if yes why? This doesn't do anything and the container doesn't even run Windows so why using RustDedicated.exe and also why echo off :start these are all Windows commands.

 

However, I really don't know how to load a map on RUST and since this is a real game specific question I really can't help much, however this is what I've found:
https://developer.valvesoftware.com/wiki/Rust_Dedicated_Server

 

Search for server.level on the site, from what I see the Procedural Map is the default so no need to set it.

thanks for getting back to me ich777, like i said im new to this, ive had my rust server in windows for ages, but was recommended to bring it over here, how would i go about using multiple servers as in windows it was just a batch file and it created the "server_name" folder in servers.

  • Author
52 minutes ago, Phils_Games said:

thanks for getting back to me ich777, like i said im new to this, ive had my rust server in windows for ages, but was recommended to bring it over here, how would i go about using multiple servers as in windows it was just a batch file and it created the "server_name" folder in servers.

Just reinstall the container with a different name and with a different GAME_DIR, that's all.

i have a problem with the Soulmask Server, there was an update steam side.. but the server wont update and gives me an error

 

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
---Update Server---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1731433425
-- type 'quit' to exit --
Loading Steam API...IPC function call IClientUtils::GetSteamRealm took too long: 45 msec
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Error! App '3017300' state is 0x6 after update job.
---Prepare Server---
---Server ready---
---Start Server---
Looking for binary: ../../../WS/Config/BinaryConfig.ini
sh: 1: xdg-user-dir: not found
4.27.2-0+++UE4+Release-4.27 522 0
Disabling core dumps.

 

Does anyone have an idea to fix this issue? Thank you.

 

(I have tried reinstalling steamcmd but it did not help)

Edited by eukatech

I have nothing blocking steam, my other gameservers running through steamcmd and update fine, i have read that post aswell. Also tried to update it several times but the same error code keeps popping up.

  • Author
Just now, eukatech said:

I have nothing blocking steam, my other gameservers running through steamcmd and update fine, i have read that post aswell. Also tried to update it several times but the same error code keeps popping up.

May I ask where you are located in the world?

 

Usually everything should work.

Did you also remove the folder for Soulmask in your appdata directory (of course back up your save game to your local PC first).

 

This should also work for you:

I am in The Netherlands, i have made a copy of the save files and reinstalled the server, it works again.. Thanks alot ich777. 

I've installed this, I've managed to get into the server on the game however when I try and connect to the rcon via port 28017 as stated in the Rust template, I get a cannot connect error. Is there something I'm doing wrong?

 

All ports are forwarded in my router.

  • Author
4 minutes ago, thatja said:

I've installed this, I've managed to get into the server on the game however when I try and connect to the rcon via port 28017 as stated in the Rust template, I get a cannot connect error. Is there something I'm doing wrong?

 

All ports are forwarded in my router.

Rust uses not the default Rcon, you have to search for WebRcon.

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