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[Support] ich777 - Gameserver Dockers

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  • Author
2 hours ago, AlaskaBvR said:

Ryzen 9 5900x with 64GBs of ram (recently upgrading to 128GBs) on a X570 motherboard.

Have you yet tried to completely wipe the installation (including deleting the folder for the container from your appdata directory) and leave everything as is in the template and see if that is working on your system?

 

I assume it has something to do with the password or similar.

Please don't go to crazy in terms of special characters.

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On 4/29/2024 at 4:45 AM, ich777 said:

Please always stop the container, then edit the files and after that start the container.

 

On what hardware do you run the container?

After upgrading my ram, the container started fine. I see it in my server lists in game but when I try to connect to it it tries for a little bit before saying the connection timed out. I had changed the password and referenced it when putting it in. No spaces or special characters.

  • Author
21 minutes ago, Ra1xy said:

Hello, what is rcon password for a cs2 server? or how do i set it up? i was unable to find one

It's not password protected by default since it's meant only for usage on your local network because RCON traffic is completely unecrypted, even if you set a password <- Yes, the password will be also be sent unencrypted so to speak in clear text.

 

How to set up is a game specific question and I can't help here since the container is working correct?

However if you want to set a password you have to add:

rcon_password "YOURPASSWORD"

to your server.cfg

  • Author
11 minutes ago, AlaskaBvR said:

I see it in my server lists in game but when I try to connect to it it tries for a little bit before saying the connection timed out.

Do you try to connect from your LAN or your WAN?

Have you yet tried to connect with your local IP?

Are you sure that NAT Reflection is working properly on your network?

14 minutes ago, ich777 said:

Do you try to connect from your LAN or your WAN?

Have you yet tried to connect with your local IP?

This a local server. My computer is connected on the same switch.

16 minutes ago, ich777 said:

Are you sure that NAT Reflection is working properly on your network?

I haven't reconfigured anything on my network for this... I'll look into it...

  • Author
2 minutes ago, AlaskaBvR said:

This a local server. My computer is connected on the same switch.

So it is not available to the outside world?

If you connect with the LAN IP from your server to the container it should always work without any modifications.

 

3 minutes ago, AlaskaBvR said:

I haven't reconfigured anything on my network for this... I'll look into it...

If you are planing to only use this server locally then you don‘t need to do this, but keep in mind if NAT Reflection is not working properly then you only can connect with your Local IP to the container.

18 minutes ago, ich777 said:

So it is not available to the outside world?

If you connect with the LAN IP from your server to the container it should always work without any modifications.

 

If you are planing to only use this server locally then you don‘t need to do this, but keep in mind if NAT Reflection is not working properly then you only can connect with your Local IP to the container.

It won't be. My ISP doesn't like me having servers on my connection. I had a Minecraft server going for a bit and they throttled my upload speeds with no warning.

 

I'll keep trying to see if it works. Thank you!

You should look into making a template for Stay in Tarkov - "SIT". Self hosted escape from tarkov PvE. It looks like actually recently 1 person finally did make one on April 1st, but I've had great experience using your templates with unraid and would love to see it. When I first looked into this a couple months ago an unraid template did not exist and I had a buddy host one on their Windows Machine. 

 

official github for SIT: https://github.com/stayintarkov/StayInTarkov.Client

Official instructions for docker: https://hub.docker.com/r/stayintarkov/stayintarkov

 

someone who made one on github SIT Docker: https://github.com/stayintarkov/SIT.Docker

  • Author
16 minutes ago, suchamoneypit said:

You should look into making a template for Stay in Tarkov - "SIT". Self hosted escape from tarkov PvE. It looks like actually recently 1 person finally did make one on April 1st, but I've had great experience using your templates with unraid and would love to see it.

Sorry but I can‘t because the developer, at least to my knowledge, is coning after everyone who spreads Stay in Tarkov because it‘s against their policies.

  • Author
32 minutes ago, Weirdman said:

Thank you in advance!

Sorry, I don't accept Docker container requests anymore. To much to maintain...

6 minutes ago, ich777 said:

Sorry, I don't accept Docker container requests anymore. To much to maintain...

 

Unfortunate, but understandable! Thank you for all the ones you have created in the past they have and continue to serve my friends and I very well!

On 7/10/2022 at 1:10 PM, Jupiler said:

Hello, running into some issues when running the V Rising version of the container, I left all the parameters as default, didn't change any configuration, and on first boot, here is the log it produces, it keeps looping after a certain point

 

---Ensuring UID: 99 matches user---
---Ensuring GID: 100 matches user---
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676

-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
/serverdata/steamcmd/steamcmd.sh: line 39: 32 Killed $DEBUGGER "$STEAMEXE" "$@"

Waiting for user info...---Update Server---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676

-- type 'quit' to exit --
Loading Steam API...OK
"@sSteamCmdForcePlatformType" = "windows"
�[0m
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
/serverdata/steamcmd/steamcmd.sh: line 39: 54 Killed $DEBUGGER "$STEAMEXE" "$@"

Waiting for user info...---BepInEx for V Rising disabled!---
---Checking if WINE workdirectory is present---
---WINE workdirectory found---
---Checking if WINE is properly installed---
---WINE properly set up---
---Checking for old display lock files---
---Server ready---
---Start Server---
tail: cannot open '/serverdata/serverfiles/logs/VRisingServer.log' for reading: No such file or directory
tail: no files remaining
tail: invalid PID: ‘’
/opt/scripts/start-watchdog.sh: line 6: kill: `': not a pid or valid job spec

---Ensuring UID: 99 matches user---
usermod: no changes
---Ensuring GID: 100 matches user---
usermod: no changes
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676

-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
/serverdata/steamcmd/steamcmd.sh: line 39: 20 Killed $DEBUGGER "$STEAMEXE" "$@"

Waiting for user info...---Update Server---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676

-- type 'quit' to exit --
Loading Steam API...OK
"@sSteamCmdForcePlatformType" = "windows"
�[0m
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676

-- type 'quit' to exit --
Loading Steam API...OK
"@sSteamCmdForcePlatformType" = "windows"
�[0m
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
/serverdata/steamcmd/steamcmd.sh: line 39: 40 Killed $DEBUGGER "$STEAMEXE" "$@"

Waiting for user info...---BepInEx for V Rising disabled!---
---Checking if WINE workdirectory is present---
---WINE workdirectory found---
---Checking if WINE is properly installed---
---WINE properly set up---
---Checking for old display lock files---
---Server ready---
---Start Server---
tail: cannot open '/serverdata/serverfiles/logs/VRisingServer.log' for reading: No such file or directory
tail: no files remaining
tail: invalid PID: ‘’
/opt/scripts/start-watchdog.sh: line 6: kill: `': not a pid or valid job spec

---Ensuring UID: 99 matches user---
usermod: no changes
---Ensuring GID: 100 matches user---
---Ensuring UID: 99 matches user---
usermod: no changes
---Ensuring GID: 100 matches user---
usermod: no changes
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676

-- type 'quit' to exit --
Loading Steam API...OK

Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1654574676

-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
/serverdata/steamcmd/steamcmd.sh: line 39: 20 Killed $DEBUGGER "$STEAMEXE" "$@"

Waiting for user info...---Update Server---

 

Maybe more specifically tied to this?

 

Any help/insight appreciated! I have a Valheim version of the same container running flawlessly for months.

 

 

I keep having this issue, I'm up to date on everything including Unraid, can't figure it out.

Has anyone seen this issue while trying to run the 7 days to die undead legacy mod? (Link)

image.png.935d36431bd21ce153208c1902dff24f.png

BepInEx is in the folder where it should be and "enable BepInEx" is set to true in the cointainer (but that doesn't seem the issue).

 

It just seems like it can't find what it's looking for and then tries to download a new version since I always end up with an empty zip file after I try and start the container.

 

image.png.e2ddd76c2f60c469b77bfdd21818515e.png

  • Author
13 hours ago, warboy said:

I keep having this issue, I'm up to date on everything including Unraid, can't figure it out.

Can you please provide a bit more information? On what system do your run the container?

  • Author
52 minutes ago, Lethi said:

BepInEx is in the folder where it should be and "enable BepInEx" is set to true in the cointainer (but that doesn't seem the issue).

Thank you for the report.

Please update the container, the download URL changed and that's what broke BepInEx.

Could I please request "Abiotic Factor" be made as one of your dockers, that would be awesome.

11 minutes ago, snake1150 said:

Could I please request "Abiotic Factor" be made as one of your dockers, that would be awesome.

Ich is no longer taking requests. He has iver 200 containers to support.

No worries, Thanks for letting me know.

4 hours ago, ich777 said:

Thank you for the report.

Please update the container, the download URL changed and that's what broke BepInEx.

Thx for the fast reply, it's working now

10 hours ago, ich777 said:

Can you please provide a bit more information? On what system do your run the container?

AMD Ryzen 9 3900X

ASRock B550M Pro4

Unraid 6.12.10

 

What other information would you like?

  • Author
6 hours ago, warboy said:

What other information would you like?

So I just tried a fresh copy on my system and it is working as expected.

Can you please share your log output (stop the container and then open the logs).

Have you changed anything in the template? Have you changed any settings yet? To what is the path from the game files (maybe please share a screenshot from your Docker template too.

10 hours ago, ich777 said:

So I just tried a fresh copy on my system and it is working as expected.

Can you please share your log output (stop the container and then open the logs).

Have you changed anything in the template? Have you changed any settings yet? To what is the path from the game files (maybe please share a screenshot from your Docker template too.

I did yet another reinstall (like the 8th reinstall) and it started working.

 

But if I set ENABLE_BEPINEX to true, it stops working. Am I missing something here?

 

As well if I try to enter additional game parameters like "-description descriptionhere", it doesnt change anything.

Modifying the ServerHostSettings.json for the description doesnt change it either.

  • Author
9 minutes ago, warboy said:

But if I set ENABLE_BEPINEX to true, it stops working. Am I missing something here?

Yes, BepInEx is not working IIRC.

 

Disable BepInEx and try again.

10 minutes ago, warboy said:

As well if I try to enter additional game parameters like "-description descriptionhere", it doesnt change anything.

What file or better speaking in which location did you modify ServerHostSettings.json?

Did you read also the description from the container:

grafik.png.647bf1715ad46aa43371a517f5f25ea5.png

(Make also sure to first stop the container, edit the files and afterwards start the container <- editing the config files while the container is running will discard the changes)

Hi @ich777,

 

Thanks for all the hard work on these gaming servers, but i'm having a problem with starting your 7 days to die server, it installs the game and then shows the below and just stalls indefinitely :

[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=4194304"
    "memorysetup-bucket-allocator-block-count=1"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=4194304"
    "memorysetup-profiler-bucket-allocator-block-count=1"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=4194304"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=262144"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gfx=262144"

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