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[Support] ich777 - Gameserver Dockers

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  • Author
3 hours ago, SkepticalOptimist said:

I did not add Steam credentials.

This is correct, never add Steam credentials unless they are marked as required.

 

3 hours ago, SkepticalOptimist said:

Anyone installed VEIN Dedicated Server as of yet?

I just tried a default installation and it shows up just fine for me in the Steam Server browser:
grafik.thumb.png.147fbb9af0a4a5d948113bc6a97ebcdc.png

 

Here is the log from the startup from my container:

vein_log.txt

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9 minutes ago, ich777 said:

I just tried it and it is working as expected, this is the log from a completely fresh installation:

vrising_log.txt 95.91 kB · 0 downloads

 

Please try to use the real path to the disk like /mnt/cache/appdata/... or /mnt/disk2/appdata/...

 

Can you also please be a bit more specific what this x86 Dell Server is?

V-Rising was updated about a year ago and if your CPU is missing certain instruction sets then it wont work or better crash instantly.

😰

Dell R530 with dual Intel Xeon E5-2630 v3 CPUs

https://www.intel.com/content/www/us/en/products/sku/83356/intel-xeon-processor-e52630-v3-20m-cache-2-40-ghz/specifications.html

  • Author
6 minutes ago, gRuNdLeKrEiSt said:

Dell R530 with dual Intel Xeon E5-2630 v3 CPUs

I really can't tell what the issue is, but this seems to be a Haswell chip correct (Intel 4th gen).

 

I'm really not sure if this is the cause of the issue or anything else.

Please try to:

  1. Delete the container
  2. Delete the folder for V-Rising in your appdata directory
  3. Pull a fresh copy from the CA App (don't change anything)

 

See if it starts up fine, if it doesn't I assume it's a CPU issue.

9 minutes ago, ich777 said:

I really can't tell what the issue is, but this seems to be a Haswell chip correct (Intel 4th gen).

 

I'm really not sure if this is the cause of the issue or anything else.

Please try to:

  1. Delete the container
  2. Delete the folder for V-Rising in your appdata directory
  3. Pull a fresh copy from the CA App (don't change anything)

 

See if it starts up fine, if it doesn't I assume it's a CPU issue.

I changed the folder path to the disk based one and it booted right up. I was able to connect to it. Thank you so much for the help. I'm glad it was not my CPU 😁

I feel like it's something really simple I"m missing (i'm new to using dockers).

So I'm using the following docker to set up an ark server cluster.

ich777/steamcmd:asa

The first server I set up seems to work fine using the default value for the UDP port 7777. I'm able to connect tested the mods and got the clustering configured as well. Tested by uploading an item to the ark in game. I added this one addition value to the config to create a separate world save for each map I want to set up.

Host Path:/mnt/cache/appdata/ark-sa/ARK2-Scorched

Container Path:/serverdata/serverfiles/ShooterGame/Saved

 

The problem is when setting up the second server I delete the UDP 1 port value as suggested in the description and set up a new port example "7779" and also update the game port setting to use 7779 instead. I can see the server launch through the logs and can see it advertised but it doesn't connect me to the map I'm expecting. If I have both dockers running it connects me to the first server which is set to port 7777. In the docker manager I can see the new port and I can also see it being set in the log when the docker is launching. I'm at a lost I feel like there is some settings in docker I need to set for it to properly forward the correct port to the correct docker. I'm just not sure what to check. I ran docker image. I've check iptables and inspected the container for the docker for the ports and see them listed. Any help would be appreciated. I tried to set the second docker to port 7777 and it still doesn't let me connect to the server.

This is what I get when running "docker ps"

docker-help-setting-up-multiple-dockers-with-different-ports-v0-v6gmc2bdi0he1.thumb.webp.c9b6f9435717ebf616bf2f777e5f5378.webp

 

below is the docker commands being executed. (I just tried adding TCP also instead of just UDP)

docker run
  -d
  --name='ARKSurvivalAscended-Aberration'
  --net='bridge'
  --pids-limit 2048
  -e TZ="America/Chicago"
  -e HOST_OS="Unraid"
  -e HOST_HOSTNAME="Tower"
  -e HOST_CONTAINERNAME="ARKSurvivalAscended-Aberration"
  -e 'GAME_ID'='2430930'
  -e 'MAP'='Aberration_WP'
  -e 'SERVER_NAME'='************'
  -e 'SRV_PWD'=''
  -e 'SRV_ADMIN_PWD'=''='************''
  -e 'GAME_PARAMS'='?Port=7779'
  -e 'GAME_PARAMS_EXTRA'='-WinLiveMaxPlayers=10
  -server
  -log
  -NoBattlEye
  -automanagedmods
  -mods=924900,981339,928597,933301,932365,946694,939507
  -clusterid="'='************'"
  -ClusterDirOverride="/serverdata/serverfiles/ARK-clusterDIR"'
  -e 'USERNAME'=''
  -e 'PASSWRD'=''
  -e 'UID'='99'
  -e 'GID'='100'
  -e 'VALIDATE'=''
  -l net.unraid.docker.managed=dockerman
  -l net.unraid.docker.icon='https://raw.githubusercontent.com/ich777/docker-templates/master/ich777/images/asa.png'
  -p '7779:7779/udp'
  -p '7779:7779/tcp'
  -v '/mnt/user/appdata/steamcmd':'/serverdata/steamcmd':'rw'
  -v '/mnt/cache/appdata/ark-sa':'/serverdata/serverfiles':'rw'
  -v '/mnt/cache/appdata/ark-sa/ARK3-Aberration':'/serverdata/serverfiles/ShooterGame/Saved':'rw'
  --restart=unless-stopped 'ich777/steamcmd:asa'

475087f69b85509a0984874dc13edec59f05073f09cb5218ea5b84a73b454c49

image.thumb.png.ebcdd42e4bafb33635a37114814de5dd.png

ark1.txt

 

 

UPDATE: I got it working by chaning the network from bridged to host. This allowed the ports to work as expected.

 

Edited by olCactus

Hello, I've searched the thread and see a few people mentioned getting stuck at "memorysetup-temp-allocator-size-gfx=262144"  when setting up a new docker for 7D2D.   I've followed the recommended article https://7dac.net/a-guide-on-how-to-install-ich777s-container-docker-on-an-unraid-server/   but that didn't help.   

My Game_Params line does include -nographics and -batchmode with everything else in the config default settings.  I do have the game ports being forwarded from my router to the unraid server.   

When I watch the log, no "errors" pop up just stops at that spot. Any suggestions would be appreciated. 

  • Author
12 hours ago, xGhostx said:

When I watch the log, no "errors" pop up just stops at that spot. Any suggestions would be appreciated. 

If no error is displayed the container is usually running and waiting for connections.

 

However I would recommend that you join @Spectral Force's Discord to get more help since he helps me out with 7DtD: https://discord.gg/VwwYA5h

4 hours ago, ich777 said:

If no error is displayed the container is usually running and waiting for connections.

 

However I would recommend that you join @Spectral Force's Discord to get more help since he helps me out with 7DtD: https://discord.gg/VwwYA5h

Thanks ich777, I'll head over to that discord.  

5 hours ago, xGhostx said:

Thanks ich777, I'll head over to that discord.  

Give yourself the server owner & unraid roles. 

Good afternoon @ich777 I was working to setup a Minecraft server and was wondering once the server has been loaded am I able to apply mods?

  • Author
3 hours ago, nubbz1992 said:

once the server has been loaded am I able to apply mods

AFAIK most mods (if not all) need a restart from the server because they are loaded early in the startup process from Minecraft.

Hello, i'm using the conan exiles server app.

Is there a way to increase the amount of cores the server can use?

at the start there wasnt any problem, but now we've built a lot of things. it's starting to lag a lot.

I've noticed it's only using 1 core at the same time.

 

Also tried adding mods to lighten the load, but it doesnt seem to make a big enough difference.

 

I've got a i7-8700 and 32 GiB DDR4

10 minutes ago, thesuperdoge said:

Hello, i'm using the conan exiles server app.

Is there a way to increase the amount of cores the server can use?

at the start there wasnt any problem, but now we've built a lot of things. it's starting to lag a lot.

I've noticed it's only using 1 core at the same time.

 

Also tried adding mods to lighten the load, but it doesnt seem to make a big enough difference.

 

I've got a i7-8700 and 32 GiB DDR4

Im pretty sure the server is single threaded and theres no way to change that. The only real solution is to buy a cpu with the highest single core performance.

Hey can you make this assetto corsa server build because the dedicated one is a little outdated
https://assettoserver.org/
urs dosent create the files by server start for extra options in cfg 

  • Author
1 minute ago, Onyxdigital said:

Hey can you make this assetto corsa server build because the dedicated one is a little outdated

I don't understand, have you read the description from the template here:

grafik.png.e1d8fb452e1c21d2aa88c170a8afda43.png

 

However if you server won't update please refer to the third recommended post on top of this thread:

 

2 minutes ago, Onyxdigital said:

This container doesn't support AssettoServer.

Satisfactory save games. I had a helluva time finding them! They're in /mnt/user/appdata/satisfactory/.config/Epic/FactoryGame/Saved/SaveGames/server

 

It was the DOTconfig/ that got me. Doesn't show up unless you do an ls -a, otherwise stuff preceeded with a period is hidden.

 

image.png.e129b895a3200329060f13de2632001a.png

This is the log file for Day of Infamy. its also happening with Insurgency server, which has more than enough HP, 32gb of DDR4, and a 11700T. 

 

 

 

 

# failed to dlopen /serverdata/serverfiles/stdshader_dbg_srv.so error=/serverdata/serverfiles/stdshader_dbg_srv.so: cannot open shared object file: No such file or directory
# failed to dlopen /serverdata/serverfiles/bin/stdshader_dbg_srv.so error=/serverdata/serverfiles/bin/stdshader_dbg_srv.so: cannot open shared object file: No such file or directory
# failed to dlopen stdshader_dbg_srv.so error=stdshader_dbg_srv.so: cannot open shared object file: No such file or directory
# failed to dlopen /serverdata/serverfiles/stdshader_dx9_srv.so error=/serverdata/serverfiles/stdshader_dx9_srv.so: cannot open shared object file: No such file or directory
# failed to dlopen /serverdata/serverfiles/bin/stdshader_dx9_srv.so error=/serverdata/serverfiles/bin/stdshader_dx9_srv.so: cannot open shared object file: No such file or directory
# failed to dlopen stdshader_dx9_srv.so error=stdshader_dx9_srv.so: cannot open shared object file: No such file or directory
***** OUT OF MEMORY! attempted allocation size: 4286686842 ****

Would it be possible to get a container for Return to Moria?

 

3349480

 

They're just getting this off the ground, but they have it working with steamcmd. I attempted to just use one of the other containers and change the game id but that didn't work out too well for me. Would love to see a container for this.

 

Edit:

I also tried running the base ich777/steamcmd container and entering my own variables as laid out in the example. It installs properly and verifies the files with VALIDATE:true but then the container closes without running the server or leaving anything in the logs as a reason for stopping. I'm assuming I'm just doing something wrong :)

Edited by xstefanx

17 minutes ago, xstefanx said:

Would it be possible to get a container for Return to Moria?

 

3349480

 

They're just getting this off the ground, but they have it working with steamcmd. I attempted to just use one of the other containers and change the game id but that didn't work out too well for me. Would love to see a container for this.

Seconding this, please!

Sorry guys but ich isnt accepting requests. He has around 200 containers/plugins ro manage and hes at his limit.

22 hours ago, xstefanx said:

Would it be possible to get a container for Return to Moria?

 

3349480

 

They're just getting this off the ground, but they have it working with steamcmd. I attempted to just use one of the other containers and change the game id but that didn't work out too well for me. Would love to see a container for this.

 

Edit:

I also tried running the base ich777/steamcmd container and entering my own variables as laid out in the example. It installs properly and verifies the files with VALIDATE:true but then the container closes without running the server or leaving anything in the logs as a reason for stopping. I'm assuming I'm just doing something wrong :)


im not sure but im almost certain the steamcmd container come all without framebuffer and this server needs one. I did try a bit but im currently stuck here image.png.ec311fef99bf050ccf9096ccce636f53.png

didnt like 2015 nor the 2019 version.

Would it be beneficial to setup a dedicated nvme storage device to host my game dockers off of rather then have it in my array which is made up of HDDs? Looking to optimize whatever I can, ark is still choppy with my rtx-4080 on epic settings.  I'm aware the game is optimized well but looking to do whatever can 

all your dockers should be on an ssd nvme preferred vs the array. If your array consists of hdds not ssd, all your containers will work but performancex will be 💩.  2tb nvmes are that expensive any more and will give you space for growth.

4 hours ago, Spectral Force said:

all your dockers should be on an ssd nvme preferred vs the array. If your array consists of hdds not ssd, all your containers will work but performancex will be 💩.  2tb nvmes are that expensive any more and will give you space for growth.

Yeah I should of known better. Is there a easy way to move my app data to the nvme?

Did you make it your cache drive?

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