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[Support] ich777 - Gameserver Dockers

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  • Author
5 hours ago, olipassey said:

Is there a way to import a current game save?

As @CypherColt pointed out, you have to start the container once and wait to fully start. Then stop the container and import you world file to .../corekeeper/Save/worlds

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  • Author
3 hours ago, Steven O'Connell said:

The steam CMD directory is populated as expected but no matter where I mount the server files directory no files ever show up in the folder.

Can you go to the Share settings and look at the appdata folder to what it is set in terms of Use Cache?

 

3 hours ago, Steven O'Connell said:

/mnt/cache

I think you have a cache drive installed or am I wrong?

 

3 hours ago, Steven O'Connell said:

All of which result in the folder being created but with no files present.

Have you refreshed the folder after the container fully started?

 

3 hours ago, Steven O'Connell said:

Personally, I have never had an issue like this with any other docker, nor do I know anyone else who has. I’m kind of at a loss with this.

Can you share a screenshot from your Docker template please?

  • Author
1 hour ago, joshbgosh10592 said:

but I still get the "Unable to connect to server" error when I connect, but it lets me right in anyway without any other issues.

Does it now have the right Name and Description and asks for a Password?

 

1 hour ago, joshbgosh10592 said:

is there anything besides changing the filename within the Docker settings that needs done to get the server to use that file?

No.

 

1 hour ago, joshbgosh10592 said:

But if I try to revert the save to the docker default's "docker.sv6", it doesn't honor my change....

I'm really sorry but I can't reproduce any of your issues, if you want to I can setup a server with a save file from you (of course if you send it over to me) and you can try to connect and see if everything is working.

1 hour ago, ich777 said:

Can you go to the Share settings and look at the appdata folder to what it is set in terms of Use Cache?

 

I think you have a cache drive installed or am I wrong?

 

Have you refreshed the folder after the container fully started?

 

Can you share a screenshot from your Docker template please?

“I think you have a cache drive installed or am I wrong?”

Yes, I do indeed have a cache drive it is what Plex, my Minecraft server, and a few other shares use.

“Have you refreshed the folder after the container fully started?”

Yes I have checked the folder both while the docker has been running and while stopped via SMB, Krusader, and the Unraid GUI as I had mentioned in my original post.

 

“Can you share a screenshot from your Docker template please?”

Here it is, this is a default set up with the only changes being the addition of Steam account login info needed to download the server files.

Docker_Settings.thumb.png.261a18457d40bc1ea43080a344adaee0.png

 

“Can you go to the Share settings and look at the appdata folder to what it is set in terms of Use Cache?”

Use cache is set to “Prefer”

AppData_Share_Settings.thumb.png.9723bd1a0da0898c198b1da2588128ed.png

 

Here is a screen cap of the permissions on the folder where the server files are supposed to be located.

FolderPerms.thumb.png.41c7e07c67f430379d245de8651e4b8b.png

 

I’ve also included a new log as I completely re downloaded the Docker. (It’s basically the same as the first one, shows no notable errors and the server starts successfully)

This is to illustrate that the issue is reproducible between docker installs.

Log_02.txt

  • Author
14 minutes ago, Steven O'Connell said:

I’ve also included a new log as I completely re downloaded the Docker. (It’s basically the same as the first one, shows no notable errors and the server starts successfully)

I've now tried it on my own.

Seems like that I've accidentally put a "-" in the Dockerfile where it shouldn't be, fixed it already and pushed an update to the container.

Please force an update from the container itself and try it again, it should now work just fine.

 

Thank you for the report!

9 minutes ago, ich777 said:

I've now tried it on my own.

Seems like that I've accidentally put a "-" in the Dockerfile where it shouldn't be, fixed it already and pushed an update to the container.

Please force an update from the container itself and try it again, it should now work just fine.

 

Thank you for the report!

I can confirm that everything is working as intended, and all files are present and accounted for.

Thanks for the help. 😁

This is super-niche, but any chance on an AssaultCube docker? 

  • Author
2 hours ago, ikkuranus said:

Atlas server segfaults and loops. I'm running with all the default settings of this docker.

I will look into this and report back.

  • Author
1 hour ago, Dendo said:

This is super-niche, but any chance on an AssaultCube docker? 

I will look into this and report back.

17 hours ago, ich777 said:

@tiphae & @MrInhumane & @Xaero CoreKeeper container is done and should be available in the next few hours in the CA App.

 

Please note that you don't have to forward any ports for this game because it uses the Steam Network and the GameID to establish the connection.

You can get your GameID in the logs from the container after it successfully started.

 

Have fun!

You absolute legend, thank you!!!

On 4/27/2022 at 2:50 AM, ich777 said:

I will look into this ASAP, give me a few days, my time is really limited right now.

 

Hey I appreciate the response - do you think this is still possible for you in the future? Regardless, I appreciate all the work you do! Thanks!

  • Author
53 minutes ago, updawg said:

Hey I appreciate the response - do you think this is still possible for you in the future? Regardless, I appreciate all the work you do! Thanks!

Yes, but I have a few things on the To-Do-List currently.

Thanks for all of these Docker images, super helpful. :)

 

I've been running a Terraria server with tModLoader installed for the past week or two, and I noticed that the container is marked as deprecated now and won't run anymore.

 

I looked around on the GitHub for a reason why it was deprecated, wasn't able to find anything. Here's the commit which added the deprecation message I'm seeing: https://github.com/ich777/docker-terraria-server/commit/3873ef9b4014b72e2bd1262012cb47966697de1c

 

Is there a particular reason why it was deprecated? Is there an alternative that I can use to easily run a server with tModLoader installed? I didn't find the tModLoader docs themselves super helpful...

 

  • Author
1 hour ago, drumz said:

Is there a particular reason why it was deprecated?

Here you can find the reason:

 

1 hour ago, drumz said:

Is there an alternative that I can use to easily run a server with tModLoader installed?

I think there are other containers out there which are running tModLoader, but I'm not too sure about that...

On 5/11/2022 at 2:37 PM, ich777 said:

No worries, does it work now as expected?

Yes things are great. which config file do I change to alter the game? also do i need to change the config on the server as well as each machine that will connect to it in order for the changes to take effect?

  • Author
16 minutes ago, Kvo1087 said:

Yes things are great. which config file do I change to alter the game? also do i need to change the config on the server as well as each machine that will connect to it in order for the changes to take effect?

If you are talking about Valheim Plus, please read the documentation where the config file is located, how to change it and also on how to push the config to the clients: Click

The config file is pretty long but it describes exactly what which setting does.

 

Hope that helps.

 

I generally give only support for my containers if something doesn't work but modding is always up to the user.

 

BTW, always stop the container first, edit the files and then start the container again.

2 hours ago, ich777 said:

If you are talking about Valheim Plus, please read the documentation where the config file is located, how to change it and also on how to push the config to the clients: Click

The config file is pretty long but it describes exactly what which setting does.

 

Hope that helps.

 

I generally give only support for my containers if something doesn't work but modding is always up to the user.

 

BTW, always stop the container first, edit the files and then start the container again.

ok thank you for the link. I am not sure what I did wrong. I have made changes to the config after stopping the server but they are not going into effect when restarting. 

I just opened the apps panel today and saw the Core Keeper dedicated server container.

Dude I love you so much. I've been struggling for the last 3 days at trying to get one running in a container myself. This is exactly what I need.

 

You are an absolute legend @ich777. Where is your donation link dude? 

Edited by plantsandbinary

  • Author
23 minutes ago, Kvo1087 said:

ok thank you for the link. I am not sure what I did wrong. I have made changes to the config after stopping the server but they are not going into effect when restarting. 

Really can't help much here but I can only tell you that Valheim Plus is working just fine also with modifications made to the Valheim Plux config file.

  • Author
11 minutes ago, plantsandbinary said:

You are an absolute legend @ich777. Where is your donation link dude? 

Really much appreciated.

 

You find the Donation link in the first post in this thread or on every container that you have installed in the CA App.

3 minutes ago, ich777 said:

Really much appreciated.

 

That's my line. Done and done.

It's amazing how quickly you released this given that they only had this option available like 2 days ago.

 

Thank you so much again. <3

Hi ich777,

 

I currently have a minecraft terminal 'window' open on the monitor that's connected directly to my server and would usually display bios/boot process, using the docker exec -u minecraft -ti [YOURCONTAINERNAME] screen -xS Minecraft command.

 

Is there a way to exit this and go back to the unraid console log in ?

 

Thanks in advanced!

  • Author
33 minutes ago, Myleslewis said:

Is there a way to exit this and go back to the unraid console log in ?

CTRL + a and after that press only d this will kick you out of the screen session.

1 minute ago, ich777 said:

CTRL + a and after that press only d this will kick you out of the screen session.

Perfect, thank you so much !!

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