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[Support] ich777 - Gameserver Dockers

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  • Author
44 minutes ago, ra1k_0 said:

Another question I have is, I'm trying to update .ini files inside the server config folder and the are overridden ever container restart.

Have you stopped the container before editing the file?

Have you turned on validation? If yes, turn it please off.

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33 minutes ago, ich777 said:

Have you stopped the container before editing the file?

Have you turned on validation? If yes, turn it please off.

Validation is off and yes, the container is stopped when editing.

Edited by ra1k_0

  • Author
3 minutes ago, ra1k_0 said:

Validation is off and yes, the container is stopped when editing.

About what container are we talking? GarrysMod or CSGO?

I also run a CSGO server and I have no issue editing the server.cfg files or whatever...

 

From what I know if there is a configuration error in the GerrysMod dedicated server the ini files are reset, what are you trying to modify?

6 minutes ago, ich777 said:

About what container are we talking? GarrysMod or CSGO?

I also run a CSGO server and I have no issue editing the server.cfg files or whatever...

 

From what I know if there is a configuration error in the GerrysMod dedicated server the ini files are reset, what are you trying to modify?

Ah yes, that would help! Sorry; I'm trying to edit the Engine.ini, Game.ini and Scalability.ini files in Satisfactory server.

I'm trying to change the values recommended on the wiki. https://satisfactory.fandom.com/wiki/Multiplayer#Engine.ini

1 hour ago, ich777 said:

I think you are in the wrong wiki, this is the right one: https://satisfactory.fandom.com/wiki/Dedicated_servers

I see what you're saying however there are recommended tweaks that help multiplayer performance that can / should be applied to the server too if clients have them configured. For some reason the container is overriding manually set files, that is my main issue.

  • Author
14 minutes ago, ra1k_0 said:

I see what you're saying however there are recommended tweaks that help multiplayer performance that can / should be applied to the server too if clients have them configured. For some reason the container is overriding manually set files, that is my main issue.

This is not the container, this is the dedicated server, the container does nothing to the game files... ;)

It should be the same on bare metal. The container does nothing else like on bare metal only automated.

17 minutes ago, ich777 said:

This is not the container, this is the dedicated server, the container does nothing to the game files... ;)

It should be the same on bare metal. The container does nothing else like on bare metal only automated.

I'm not sure about that as I can change the files on the dedicated server I have running directly in an ubuntu server without them being overridden. I only have this issue with the container. Nevertheless, the container works out the box and that is appreciated. Guess I'll just wait until the devs make the tweaks default.

 

Thanks.

  • Author
14 minutes ago, ra1k_0 said:

I only have this issue with the container.

As said above, the container does nothing to the files.

 

I really can't tell why it's not working, I only remember that someone reported just a few weeks ago the same thing for the game Longvinter but it turns out that this only happens when the server is running while the files are changed.

Btw, you don't have to chmod anything, the files should all be editable when the container is stopped.

New to Unraid, and trying to get a Conan Exiles server setup. I did not change any of the docker install config, however, I continue to get the same error, and the server never starts no matter how many times I've tried to un-install/re-install. Conan seems to be the only game/docker that has this issue. Ark, 7d2d, Valheim all seem to startup/run OK. 

 

Is there some specific plugin that's needed, or do I have to have a video card or something installed? 

Looking at the logs, I see this ->

 

00f8:fixme:advapi:RegisterEventSourceW ((null),L"ConanSandbox-PID244"): stub
00f8:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
00f8:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems

00f8:fixme:advapi:ReportEventW (00000000CAFE4242,0x0002,0x0000,0x80000002,0000000000000000,0x0001,0x00000000,00000000004EB218,0000000000000000): stub
00f8:fixme:advapi:ReportEventW
 
It loads a whole bunch of those stub fixme advapi events then I see the following and the it re-starts the whole process over and over -> 

 

(00000000CAFE4242,0x0002,0x0000,0x80000002,0000000000000000,0x0001,0x00000000,00000000004EB218,0000000000000000): stub
00f8:fixme:advapi:ReportEventW (00000000CAFE4242,0x0002,0x0000,0x80000002,0000000000000000,0x0001,0x00000000,00000000004EB218,0000000000000000): stub
00f8:err:seh:call_stack_handlers invalid frame 000000000BA83BB4 (0000000000022000-00000000004F0000)
00f8:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
0024:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 00000000004EFD70
X connection to :99 broken (explicit kill or server shutdown).

 

I feel like I've gotta be missing something here. It did look like some other folks had this same issue, but I was unable to find any post with a fix. Any suggestions or ideas would be fantastic!
Thank you

 

Edited by Helzminion

  • Author
3 hours ago, Helzminion said:

Is there some specific plugin that's needed, or do I have to have a video card or something installed? 

No.

On what Unraid version are you?

 

Can you please post the full output from this command when the container is stopped:

docker container logs ConanExiles

(maybe past everything in a text file and post it here because this log will be long)

 

Do you have a Cache drive installed? If yes to what is the appdata share set in terms of Use Cache in the Share settings?

for the Conan Exiles server, what does it mean when in the installer it asks about workshop content?  Is this for any mods I want to run?  Is there a way to add the mods afterwards through the server itself?

  • Author
1 minute ago, Draconicwraith said:

for the Conan Exiles server, what does it mean when in the installer it asks about workshop content?  Is this for any mods I want to run? 

Exactly, please look at the Docker template, there is a variable in there where it describes what to do.

Thanks.  I am going through UnRaid, and I don't see a way to actually go into the server and make changes.  Spawn rates, ect.  Sorry for being a noob at this.  >.<

  • Author
2 minutes ago, Draconicwraith said:

Spawn rates, ect.

Simply go to your appdata share and got to the folder for conanexiles and edit the files there (from your local file browser over SMB or even SFTP).

 

3 minutes ago, Draconicwraith said:

I am going through UnRaid

Simply click on the container and select Edit there you should see this variable:

grafik.thumb.png.fb2bee063a2ff139c3407c75bb09e87f.png

I am running Unraid version 6.9.2

 

Log file is attached. 

 

appdata share is set to "prefer" for use Cache pool -> 

 

image.thumb.png.3f528a50d51e0468898727c8975ad405.png

conanexiles_log.txt

Well, all the addons I remember have been added, and container is reinstalling.  We'll see how this works in 15 mins or so.

 

  • Author
59 minutes ago, Helzminion said:

I am running Unraid version 6.9.2

Was it running before or is this the first time you've installed it?

Actually that's really odd because for @Draconicwraith it's working, at least the base game, don't know about the workshop content yet, but this could sometimes also break the game.

 

What CPU are you running?

Please turn off validation...

 

I would recommend to start over again, delete the container, delete the folder forl conanexiles in your appdata directory and pull a fresh copy from the CA App.

I am trying to install with all the mods, but the installer for the docker seems to be stuck.  It's been like this for almost half an hour.

sadasdasdasdasdasdassadsadsadasdas.jpg

20 minutes ago, ich777 said:

Was it running before or is this the first time you've installed it?

 

This is the first time I've installed it. I just built my box, and got Unraid setup a couple days ago. I did try to add mods the first time I installed, but removed that on the newer go round just in case that was borking it. 

 

What CPU are you running?

11th Gen Intel® Core™ i9-11900K @ 3.50GHz

Please turn off validation...

Will do

 

I would recommend to start over again, delete the container, delete the folder forl conanexiles in your appdata directory and pull a fresh copy from the CA App.

Will do. 

 

Edited by Helzminion

I need some help with CSGO container, when i start it after an container update, it says in console

 

-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...Connectivity test: result=Connected, in progress=0
OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '740' already up to date.
---Prepare Server---
---Server ready---
---Start Server---
/serverdata/serverfiles/srcds_run: 32: pushd: not found
/serverdata/serverfiles/srcds_run: 35: popd: not found
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/serverdata/serverfiles/bin:/serverdata/serverfiles:/serverdata/serverfiles/bin:
#Unable to find gameinfo.txt. Solutions:

1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir
2. Run vconfig to specify which game you're working on.
3. Add -game <path> on the command line where <path> is the directory that gameinfo.txt is in.

 

and it spams this, nothing else

Deleted the container, deleted all files in appdata, except for the WINE64 folder (for some reason I can't seem to get Administrator permission to remove that). 

Re-Installed via the CA App

No Validation on this setup. 

Same issue. 

  • Author
8 hours ago, Draconicwraith said:

It's been like this for almost half an hour.

This screen has nothing to do with how the container works.

This is only the Docker run command.

maybe something has hung up at the Docker service.

The first line also gives you an Errors.

 

Try to restart your server.

  • Author
6 hours ago, Nodiaque said:

I was wondering if you could add Dark and Light?

The dedicated server is only available for Windows from what I see and I‘m not to sure if this game will even run on Linux through WINE.

 

I also have stopped to create game servers for games that I‘ve personally don‘t own because giving support for those containers is a nightmare.

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