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[Support] ich777 - Gameserver Dockers

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  • Author
6 hours ago, SweetChinMusic said:

I have a Docker container for OpenRCT2 set up on unRAID but cannot figure out how to change the scenario. What's the easiest way to go about this?

Simply drop in a sv6 file in .../saves/ and change this value:

image.thumb.png.495c7d57cc3fc2e665530cccfab101d7.png

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3 hours ago, PlaxiProxy said:

I've been trying to figure out how to add mods to my server but am not sure where to drop files or how to in general. I was thinking about using mods from nexus but didn't know what to do when I download them. Does anyone have any information I that could help me?

What game are we talking about?

7 hours ago, ich777 said:

What game are we talking about?

sorry I thought I was just in a valheim support section not in a general supports my bad.

  • Author
1 hour ago, PlaxiProxy said:

sorry I thought I was just in a valheim support section not in a general supports my bad.

My gameserver containers started as a small project and has gotten a little bigger over time. 😅

 

What mod engine are you using Valheim Plus or BepInEx

i havent started using any yet its currently running on a small server tower i made and im still trying to figure everything out lol which one would you say would be easier to install and use

 

11 hours ago, ich777 said:

Simply drop in a sv6 file in .../saves/ and change this value:

image.thumb.png.495c7d57cc3fc2e665530cccfab101d7.png

I've done that and it keeps telling me it can't load the server file. I've tried several maps.628575349_Screenshot2022-03-27134710.thumb.png.d908a3cd353727083d546e943c79fc21.png174823001_Screenshot2022-03-27134632.png.73774e290d52ca696ff49d866050dce3.png628575349_Screenshot2022-03-27134710.thumb.png.d908a3cd353727083d546e943c79fc21.png1736290579_Screenshot2022-03-27134822.thumb.png.8367e4261a9790c8097471ed6237a81c.png

  • Author
1 hour ago, SweetChinMusic said:

I've done that and it keeps telling me it can't load the server file. I've tried several maps.

Oh wait, you copy that over with Krusader? Please double check that the UID and GID from the file are 99 & 100 and the permissions of the file are set to 777

 

Seems like a permission problem.

Just curious, whats the difference between bridge and host for the network?

3 hours ago, ich777 said:

Oh wait, you copy that over with Krusader? Please double check that the UID and GID from the file are 99 & 100 and the permissions of the file are set to 777

 

Seems like a permission problem.

I moved the save over through ftp instead and it works now. Thanks for your help. Your game containers are fantastic btw.

  • Author
8 hours ago, Nazrai said:

Just curious, whats the difference between bridge and host for the network?

Quote

There are two types of single−host networks available for Docker Networking - “host” and “bridge” networks. Single−host networks mean that their effect is local to each individual host.

In case of a host network, a particular Docker Container can directly use the Networking of the host for sending and receiving the packets. In the case of a bridge network, it requires port mapping to communicate.

Source: Click

 

I would always recommend to use bridge not Host (Host only if needed for something like eg: Emby, Jellyfin, Plex to enable certain functionality).

On 3/24/2022 at 10:15 PM, ich777 said:

Please post the Docker run command.

Change something in the container template and change it back to default after that click Apply and then take a screenshot from the output and post it here.

Sure, here you go.

root@localhost:# /usr/local/emhttp/plugins/dynamix.docker.manager/scripts/docker run -d --name='uNmINeD-GUI' --net='bridge' --cpuset-cpus='9,19' -e TZ="America/Los_Angeles" -e HOST_OS="Unraid" -e 'DATA_PERM'='770' -e 'UMASK'='0000' -e 'UID'='99' -e 'GID'='100' -e 'CUSTOM_RES_W'='1280' -e 'CUSTOM_RES_H'='850' -p '8181:8080/tcp' -v '/mnt/user/appdata/unmined/data/':'/unmined/':'rw' -v '/mnt/user/appdata/unmined/worlds':'/unmined/worlds/':'ro' --restart=unless-stopped 'ich777/unmined'
5abe41fd4143814076dc375064a7f5c42da04ebef2f470e98d9af58628029e0f
  • Author
58 minutes ago, dglb99 said:

Sure, here you go.

Please post the full output, what does it say in the next line on your Docker page?

 

Does the command succeed or does it fail?

It says that the command succeeds.  And I don't know what changed but I logged into my unraid server today to mess with it more and the docker container was started, so I guess it's working now.  Thank you for trying to help, sorry it was a waste of time though.

Hi,

Arma 3

i have managed to download mods by usercript. It downloads this in the ..\appdata\arma3\gamefiles_5\steamapps\workshop\content\107410 folder.

 

I want this in "gamefiles/mods/Modname" folder. I tried this with symlink over your krusader docker but this doesn't seem to work. arma 3 does not find the folder/link. Do i need root for this operation?

  • Author
16 minutes ago, John2222 said:

I want this in "gamefiles/mods/Modname" folder. I tried this with symlink

Please don't do symlinking, you have to move the files to the direction or change the startup parameter from what I know to reflect the path from the mods (CaSe SeNsiTivE).

 

17 minutes ago, John2222 said:

Do i need root for this operation?

No, of course not, make sure that the files and folders are accessable by nobody:users (UID: 99 | GID: 100) and the permissions are set to 770 or 777.

Hi,

 

I have the CSMM-7DtD installed, and set up. I followed the guide at: https://7dac.net/hosting-csmm-on-an-unraid-server/

When I try to go to csmm.mydomain.com I can access the page, but when I click "sign in" it says "this site can't be reached".

 

I have tried settings as both https, and http. There is probably something simple I am missing. I am using nginx.

Any idea on what I missed?

 

Thanks

  • Author
4 minutes ago, ptchernegovski said:

When I try to go to csmm.mydomain.com I can access the page, but when I click "sign in" it says "this site can't be reached".

Seems like your site is not available from your internal network or not configured properly so that it kicks you back.

Please check your reverse proxy.

 

Actually @Spectral Force helps me out with CSMM and 7DtD in general maybe try to join his Discord here: Click

I just installed ich777/steamcmd:longvinter onto my Unraid server. I also forwarded relevant ports for this game (both TCP & UDP for 27015, 27016, 7777) in my router. I also added ports 27015 and 7777 to the container to see if that would help.

 

Try as I might, I cannot get this game to show up in the server list in-game, but it does show up in the Steam LAN list in the Steam Server browser. I do see that someone else is running a server named "Longvinter Docker" with the default "Docker" password so clearly somebody was able to set this up correctly.

 

Anyone else been able to make progress here?

 

image.thumb.png.80c060d7b60c9c85f9ad7c51e8e504e1.png

 

image.thumb.png.f65545671e4e1b51355fa1167d13fdd4.png

  • Author
9 minutes ago, elverion said:

I also added ports 27015 and 7777 to the container to see if that would help.

Why?

 

9 minutes ago, elverion said:

both TCP & UDP

Please don't do this unless it's needed... You only need the UDP port and nothing else.

 

I've tried it back then when I created the container and it worked flawessly with the one port and it also showed up in the Server Browser, maybe your ISP is blocking UDP ports?

Do you run other UDP services that are working?

I added those ports only because the server wasn't showing up in the server list, so checked what other ports that it may need. It was worth a try at least.

 

Quote

Please don't do this unless it's needed... You only need the UDP port and nothing else.

Thank you for the confirmation. I thought that was correct, but again was following general Longvinter server setup guides as it wasn't working for me; several of them mentioned forwarding both TCP and UDP, so again I thought it was worth a shot.

 

Quote

maybe your ISP is blocking UDP ports?

They don't report doing so, no. https://www3.bellmts.ca/mts/support/internet/security/blocked+or+restricted+ports

I do not have any other services on UDP to verify that. I did previously WireGuard over UDP and last time I checked it was working.

 

I completely wiped my container and re-pulled, keeping only the config files. UDP 27016 forwarded to the UnRAID server but it still does not show up in the in-game server browser.

 

Could it be something dumb like a game version mismatch? The logs show:

> [2022.04.05-17.16.52:010][ 0]LogNetVersion: Longvinter 1.0.0, NetCL: 0, EngineNetVer: 16, GameNetVer: 0 (Checksum: 1263331118)

 

But the menu shows the game version as 1.0.2

 

edit: I can still connect to the server using the session ID that shows in the Steam Server Browser's LAN list so the server is fully starting correctly, just not showing in the server browser for some reason.

Edited by elverion

  • Author
2 hours ago, elverion said:

Thank you for the confirmation. I thought that was correct, but again was following general Longvinter server setup guides as it wasn't working for me; several of them mentioned forwarding both TCP and UDP, so again I thought it was worth a shot.

Some game server actually check if you've opened ports with the wrong protocol and maybe even refuse to connect.

 

2 hours ago, elverion said:

But the menu shows the game version as 1.0.2

This is just normal since the game can be (but don't have to be) another version as the server.

 

2 hours ago, elverion said:

edit: I can still connect to the server using the session ID that shows in the Steam Server Browser's LAN list so the server is fully starting correctly, just not showing in the server browser for some reason.

I will try this tomorrow, it's getting a little bit late over here...

  • Author
11 hours ago, elverion said:

edit: I can still connect to the server using the session ID that shows in the Steam Server Browser's LAN list so the server is fully starting correctly, just not showing in the server browser for some reason.

So I've now tested it and well:

grafik.thumb.png.7fb3944e6d5b67bd933baed02c61824c.png

 

The things I have done:

  1. Pulled a fresh copy from the container from the CA App and waited to fully start
  2. Stop the container (this is trivial for this game because if you don't stop it it will reset the changes from the next step)
  3. Edit file .../appdata/longvinter/Longvinter/Saved/Config/LinuxServer/Game.ini and changed the "ServerName" to "Test for elverion"
  4. Forwarded the UDP Port 27016 in my Firewall
  5. Started the container again and waited about a minute so that it can register at the Longvinter master server

 

...and of course started the game and click on Play and connected to the server:

grafik.thumb.png.43c570bfd0ce6282e80f8a479e414ced.png

grafik.thumb.png.98b5c45f58a84212bada90129a328b71.png

Thank you, ich777.

 

I still have not been able to identify exactly what is going on in my specific case, but I do think at this point it is either something fucky with my router, or my ISP blocking it somehow. My unRAID server is what I use in my home network behind said router, so I tried spinning up a Longvinter server instance in one of my dedicated servers rather than in-home. It showed up without any fuss at all.

 

Maybe it is because my router doesn't support loopback?

 

Sorry for having wasted your time.

Edited by elverion

  • Author
1 hour ago, elverion said:

Maybe it is because my router doesn't support loopback?

Oh wait, have you tried to connect from outside your network to the container too?

Maybe it's because of that but I really don't think so...

 

1 hour ago, elverion said:

behind said router

Sounds maybe stupid, but maybe try to restart the router...

 

1 hour ago, elverion said:

Sorry for having wasted your time.

Not a waste at all...

Is there any way to access the SteamCMD directly? I have the Garry's Mod Docker with Workshop containing the ULX addon and I can't add superadmin to access everything

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