Skip to content
View in the app

A better way to browse. Learn more.

Unraid

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[Support] ich777 - Gameserver Dockers

Featured Replies

  • Author
27 minutes ago, Vitor Ventura said:

For AssettoCorsaCompetizione, even the non premium is very welcome!

I can't find a source to the AssettoCorsaCompetizione Server Manager, I think this fully closed source and I can't add this to the container...

  • Replies 12.5k
  • Views 2.2m
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Just thought I'd share my experience setting up a Valheim server with this docker app from @ich777(thank you!)   You don't need to worry about Steam authentication for Valheim, the default a

  • Dockers Available:   SteamCMD DedicatedServers: CounterStrike: Source CounterStrike 2 TeamFortress 2 ArmA3 - requested by @MrSage Deathmatch Classic

  • This will hopefully shed some light on the underside working bits of building a cluster of servers for ARK:SurvivalEvolved.   With the inspiration (read thievery) from @growlith I present th

Posted Images

I'm having issues with the CSMM for 7dtd docker container.   I get it deployed and signed in through steam, however when I try to add my server it says "This instance is private and only CSMM system admins can add servers."

 

I've tested mgmt on :8082 and my steam id is setup as admin on the 7dtd server.   Is there somewhere specifically for CSMM I need to define permissions or tie it to my steamid?

Thanks a ton, appreciate the guide, I see what I was missing now.

Feel free to join the discord, link on the website.

 

  • Author
1 hour ago, Vitor Ventura said:

No, first of all this is a container for Windows, I also think this is not the official one that is the same like for AssettoCorsa and also I need the Github Repository, keep in mind that I've found a few out there but none is the same as it exists for AssettoCorsa.

where does the valheim server store the world files i cant seem to find them?

 

9 minutes ago, ajstaley33 said:

where does the valheim server store the world files i cant seem to find them?

 

i dont have the .config folder

40 minutes ago, ajstaley33 said:

i dont have the .config folder

it seems to be not showed in winscp do you have a better way to access these files

 

  • Author
1 hour ago, ajstaley33 said:

where does the valheim server store the world files i cant seem to find them?

3rd recommended post on top of this thread.

 

1 hour ago, ajstaley33 said:

i dont have the .config folder

Can you share a log from the container, click on the Valheim icon on you Docker page and Log.

 

23 minutes ago, ajstaley33 said:

it seems to be not showed in winscp do you have a better way to access these files

Sure thing, trough SMB. What OS are you using to access the files, Windows?

 

In WinSCP it might be possible that you have to enable "Show hidden files" (folders/files on a Linux filesystem that starts with a dot "." are hidden)

Hi ich777 -- I didn't want to tag you in case that's against forum rules.

I spent a day or two trying to get a Source mod gameserver set up with the templates that you had in your repo, but unfortunately none of them seem to work. I thought I could spare you from asking for your help, since a lot of these Source SDK games seem to use the same ```./srcds_run``` script in the root of the serverfiles folder. I even tried getting into the docker console and installing the dependencies with apt-get, but I'm a bit out of my depth at this point, so I thought I'd see if you're willing to take requests? (I tried to fork your Github repo, but then I realized that I wouldn't be able to pull the docker from Github -- it actually comes from Docker Hub, and now I have a newfound appreciation for all the work that goes into maintaining these Community Apps projects!)

 

Would you be willing to add a branch for the Steam game 'No More Room In Hell'? It has its own dedicated server tool, but it doesn't seem to want to cooperate with the Left4Dead2 branch, despite having similar dependencies as L4D2 or HL2.

 

If you need any additional info, I'd be happy to help out as best I can! 

  • Author
4 hours ago, bearcat2004 said:

I didn't want to tag you in case that's against forum rules.

Why should that be against the forum rules?

Taging is the usual way if you need something from someone. ;)

 

4 hours ago, bearcat2004 said:

I spent a day or two trying to get a Source mod gameserver set up with the templates that you had in your repo, but unfortunately none of them seem to work. I thought I could spare you from asking for your help, since a lot of these Source SDK games seem to use the same ```./srcds_run``` script in the root of the serverfiles folder.

It's not that easy because each container has it's own special "things" that are done at startup.

But if you want to do it on your own tgen I would recommend trying it with the CS:Source or CS:GO as a base, because these two are the most vanilla ones.

 

4 hours ago, bearcat2004 said:

Would you be willing to add a branch for the Steam game 'No More Room In Hell'?

Sure thing, since this game is free I will look into it. :)

(I stopped creating game servers for games that I don't own, giving support for games that I can't troubleshoot is a nightmare)

4 hours ago, bearcat2004 said:

If you need any additional info, I'd be happy to help out as best I can! 

I will get back to you when I know more. :)

  • Author
6 hours ago, bearcat2004 said:

to add a branch for the Steam game 'No More Room In Hell'

Container is now finished and tested, everything working fine. ;)

The game should show up within the next few hours in the CA App.

Is it possible to set up a plugin for lambda wars? seems to be a straight forward SCRDS server

 

  • Author
24 minutes ago, spacecops said:

Is it possible to set up a plugin for lambda wars? seems to be a straight forward SCRDS server

I will look into this and report back. :)

  • Author
8 hours ago, spacecops said:

seems to be a straight forward SCRDS server

Not as straight forward as I like it to be... :D

 

The dedicated server is only available for Windows so I had to create the container with WINE and also you need to provide valid Steam credentials over to the container with Steam Guard disabled and the game in the library from that account, otherwise the container can't download the game.

I really recommend to create a dedicated account for that (this is also recommended by Steam), log in to that account and click on Play Lambda Wars so that it is added properly to the account.

 

Please read the description from the container, should pop up in the next few hours in the CA App.

(Please ignore the warnings in the log, they are mainly produced by WINE and those doesn't prevent the container/dedicated server from running)

12 hours ago, ich777 said:

Not as straight forward as I like it to be... :D

 

The dedicated server is only available for Windows so I had to create the container with WINE and also you need to provide valid Steam credentials over to the container with Steam Guard disabled and the game in the library from that account, otherwise the container can't download the game.

I really recommend to create a dedicated account for that (this is also recommended by Steam), log in to that account and click on Play Lambda Wars so that it is added properly to the account.

 

Please read the description from the container, should pop up in the next few hours in the CA App.

(Please ignore the warnings in the log, they are mainly produced by WINE and those doesn't prevent the container/dedicated server from running)

Wow, I never would have guessed!

 

I'll give it a spin and let you know if all is good. Thanks so much for your work!

15 hours ago, ich777 said:

Not as straight forward as I like it to be... :D

 

The dedicated server is only available for Windows so I had to create the container with WINE and also you need to provide valid Steam credentials over to the container with Steam Guard disabled and the game in the library from that account, otherwise the container can't download the game.

I really recommend to create a dedicated account for that (this is also recommended by Steam), log in to that account and click on Play Lambda Wars so that it is added properly to the account.

 

Please read the description from the container, should pop up in the next few hours in the CA App.

(Please ignore the warnings in the log, they are mainly produced by WINE and those doesn't prevent the container/dedicated server from running)

 

 

unfortunately it seems to get stuck in some sort of loop when the docker is started the second time onwards.

 

lambdawars.txt

Edited by ich777
log -> textfile

  • Author
52 minutes ago, spacecops said:

unfortunately it seems to get stuck in some sort of loop when the docker is started the second time onwards.

Please first of all turn of validation.

 

Have you changed something in the container template itself, I'm not able to reproduce this on my machine: lambdawars.log

 

An what machine are you running the container? CPU/Cores?

i cant start the No  Room in Hell docker

 

ERROR: Invalid game type 'Objective' sepecified.
Fri 11 Feb 2022 05:06:16 PM CET: Server Failed
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Add "-debug" to the /serverdata/serverfiles/srcds_run command line to generate a debug.log to help with solving this problem
Fri 11 Feb 2022 05:06:16 PM CET: Server restart in 10 seconds

 

 

i tought that i can name my server in the "GAME_NAME: " position

 

 

nvm iworks now with the stock template game naming

so it wants "GAME_NAME: nmrih" and nothing else :D fine so be it.

Edited by domrockt

So for Satisfactory I am getting a version mismatch. I have tried re-starting the docker repeatedly, several times it looked as if it was updating SteamCMD but it doesn't do that anymore. Still my game version is 177909 while server is 176027. I have no idea how to fix or force an update.

Edit: Nevermind, I edited the parameters of the docker and set the validate to true. That seems to have forced the change.

Edited by Necrotic

  • Author
15 hours ago, domrockt said:

GAME_NAME

GAME-NAME is actually the game name that Gold Source and Source games are using for knowing how to start and is a defined value by the developers. :)

Glad that you've sorted that. :)

 

You can change the name in the server.cfg, if non exists create it in: /mnt/cache/appdata/nomoreroominhell/nmrih/cfg/

  • Author
7 hours ago, Necrotic said:

Edit: Nevermind, I edited the parameters of the docker and set the validate to true. That seems to have forced the change.

Is this a experimental build? Maybe you have to turn that on for experimental builds but keep in mind that this will lead to longer start times from the container because it's validating the game files each time the container starts.

 

Usually for stable branches it can take a while so that SteamCMD picks up the update and actually updates the game even if you enable validation, don't know what is causing this but some users having issues like that.

7 hours ago, ich777 said:

GAME-NAME is actually the game name that Gold Source and Source games are using for knowing how to start and is a defined value by the developers. :)

Glad that you've sorted that. :)

 

You can change the name in the server.cfg, if non exists create it in: /mnt/cache/appdata/nomoreroominhell/nmrih/cfg/

 

yes i did that, the docker works like charm, thank you for bringing them to us :D

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.