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[Support] ich777 - Gameserver Dockers

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  • Author
9 hours ago, LFFPicard said:

Still nothing. Banging my head a little so going to go to bed and try another fresh install tomorrow.

I can't reproduce this issue, are you on the same network? Did you allow Wreckfest access to your network when it prompted you to? Do you changed anything to your bridge network?

 

Here is a screenshot form my server (also reachable from the Internet without a issue:

grafik.thumb.png.2cedf02868514d0f781c19bbf6d51fcd.png

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Is the Steam Group still active because I have applied to join a few days ago and nothing happened so far.

 

Also I setup a Quake 3 Arena server which works flawless so far but doesn't show up in the server browser of the game. Is there any reason for that? Did I setup something wrong? The server works if I connect directly though.

 

Thank you for you work! Keep it up!

  • Author
15 minutes ago, Amr0d said:

Is the Steam Group still active because I have applied to join a few days ago and nothing happened so far.

Sure thing, only look from time to time for new requests. :)

 

16 minutes ago, Amr0d said:

The server works if I connect directly though.

I think you have to forward the ports properly and also change the settings file so that is publicly visible.

Back to my ongoing Ark-Se problem on not showing up online or connectable by anyone else.  The last thing i did was try and remove all udp ports and then add them again, 7777 7778 27015 only.  still not visible outside, all other dockers working fine. Terraria,  minecraft, minecraftbedrockserver, 2 valheim servers. i forwarded 7777 to 7779 for terraria to not conflict with ark-se.

 

As far as i can tell from the posts previous to this @Saiba Samurai gave up with the same issues as i had.

Also i was considering trying the server cluster setup that is stickied instead but I didn't quite understand how that setup goes.  Either way, thanks everyone for trying to help me..

 

  • Author
3 minutes ago, FrozenGamer said:

i forwarded 7777 to 7779

You've forwarded the ports or did you change them in the configuration, deleted the old ones in the template and created new ones?

If you only forward them or change them in the template it wont work.

 

3 minutes ago, FrozenGamer said:

@Saiba Samurai

You have to click on @Saiba Samurai name too to mention him here. I thought his issue was solved?

9 minutes ago, ich777 said:

You've forwarded the ports or did you change them in the configuration, deleted the old ones in the template and created new ones?

If you only forward them or change them in the template it wont work.

On terraria template, i probably just edited 7777 external port to 7779 i don't remember for sure, but this allowed both ark-se and terraria to be running at the same time.

10 minutes ago, ich777 said:

You have to click on @Saiba Samurai name too to mention him here. I thought his issue was solved?

It may have been solved but i didn't see that when i read it.  I messaged him and perhaps he will answer. Thanks, i just now figured out how to mention someone properly! @Saiba Samurai

@Cyd

7 hours ago, ich777 said:

I can't reproduce this issue, are you on the same network? Did you allow Wreckfest access to your network when it prompted you to? Do you changed anything to your bridge network?

 

Here is a screenshot form my server (also reachable from the Internet without a issue:

 

Same network, the server runs Plex and everything else so is pretty solid in that respect.
As for Wrekfest it's self, I have played it multiple times and for the past 6-8weeks have been playing it with friends Sunday evenings and I have hosted the server from my laptop. So in that respect I know the game works on the laptop and the ports are all correct (I changed the rules to the server IP from my laptop IP) So I have no idea what could be wrong.

 

Is there any more indepth logs or something I can do to try and narrow it down a bit?

Annoyingly Wrekfest has no "Direct connect" for me to try and force a connection to see if it actually works at all.

  • Author
47 minutes ago, LFFPicard said:

Is there any more indepth logs or something I can do to try and narrow it down a bit?

No, when the server is running it should be reachable as in the screenshot above.

You can see my configuration here:

grafik.thumb.png.a1f3dae52f7c8ba85025b9fd56a4ab12.png

 

48 minutes ago, LFFPicard said:

Annoyingly Wrekfest has no "Direct connect" for me to try and force a connection to see if it actually works at all.

This is not enirely true you can look in the Steam Server Browser (In Steam click on View -> Server):

grafik.png.5c65ecac789a5c6bc544693fca3110eb.png

 

You also can add it manually and see if it responds by clicking on to Favourites -> Add -> enter you unRAIDIP:27015 -> click onec more Refresh:

grafik.png.37121f2b07c5dfdbc167ec4ca863c87f.png

 

The server should show up there.

 

If it isn't showing up there you have some kind of network error in your LAN.

  • Author
1 hour ago, FrozenGamer said:

On terraria template, i probably just edited 7777 external port to 7779

For Terraria it may work but not for Ark, please keep that in mind!

15 hours ago, ich777 said:

I found the cause of the issue and that is because this developer uses doorstep differntly from everything else and that is the issue, as said in my previous comments this is a nightmare if there is no unified build from BepInEx for 7DtD like it exists for Valheim.

 

The developer from the mod uses this DOORSTOP_CORLIB_OVERRIDE_PATH:

BepInEx/core

but I use this in my container:

${SERVER_DIR}/unstripped_corlib

 

 

Anyways, I've updated the container so that you can create a variable like this:

grafik.png.24b640858ee4114980c670e35cc23af5.png

 

 

Please do the following:

  1. Stop the container
  2. Do a grafik.png.e29219e3689777a2164289a73e693e5b.png from the container on the Docker page
  3. Edit the template
  4. Add a variable with the Key: DOORSTOP_CORLIB_OVERRIDE_PATH and the Value: /serverdata/serverfiles/BepInEx/core
  5. Click Apply

 

Thanks ich777.  Tested and verified working!

 

22 hours ago, ich777 said:

No, when the server is running it should be reachable as in the screenshot above.

You can see my configuration here:

grafik.thumb.png.a1f3dae52f7c8ba85025b9fd56a4ab12.png

 

This is not enirely true you can look in the Steam Server Browser (In Steam click on View -> Server):

 

 

You also can add it manually and see if it responds by clicking on to Favourites -> Add -> enter you unRAIDIP:27015 -> click onec more Refresh:

 

 

The server should show up there.

 

If it isn't showing up there you have some kind of network error in your LAN.

 

Ok, I am getting somewhere....
Steam shows the server but not on port 2015. If I add 2016 it will show the server.

image.thumb.png.bf55712f9ac5935b7382c71e0aa139d6.png

 

So, I am assuming it is not finding it via the in-game settings as 2015 is the primary query port?

 

So..... Looking at the server_config.cfg there is a section on the ports:

image.png.04aa252e33e2969056a4000a67b9528f.png

 

If I change the query port to 2015 and restart the server the steam server browser finds it on 2015... BUT the game LAN servers will still not show the game.

 

My next step is to port forward the steam ports 2015-2016 to my server as adding the external IP on 2016 or 2015 will show as not responding on the steam server browser.

 

If I can get that to work at least I have a workaround. But not sure why the in game browser still can't see it.

 

I have noticed though, looking at the logs (Right click docker -> Logs) it looks like it sometimes does not connect to steam it just says server started. Then at other times you can see server started and then it says connected to steam... ok

 

Maybe this is an intermittent steam connection issue?

 

Either way, I am going to port forward the query ports and then try an external connection via steam server browser. Will keep you updated.

Addition: To clarify, the steam server browser has to have the server added manually to favourites. Still no server shows in the LAN tab there either.

  • Author
59 minutes ago, LFFPicard said:

Steam shows the server but not on port 2015. If I add 2016 it will show the server.

Sorry, my fault, it's actually 27016...

 

1 hour ago, LFFPicard said:

My next step is to port forward the steam ports 2015-2016 to my server as adding the external IP on 2016 or 2015 will show as not responding on the steam server browser.

You have some kind of strange network error...

 

Are you sure that you've forwarded the correctly you always talk about ports 2015-2016 actually you've forgot the second digit "7", ports 27015 and 27016 are the correct ones.

 

1 hour ago, LFFPicard said:

Maybe this is an intermittent steam connection issue?

No, scroll way through the log, the issue is that WINE sometimes spams the log.

So, just to preface, I think I might just be stupid. This is for a 7D2D server. Every time I try and change the server config to use a save that I started a couple days prior to using a dedicated server it doesn't work. Sometimes it will enter a sort of update loop, but most of the time it will show that everything is fine and should be functioning, but I'm unable to connect to the server. I just don't know what I'm doing wrong. To make things worse, I'm brand new to Unraid and really don't know what I'm doing.

  • Author
4 minutes ago, ItsNotNick said:

Every time I try and change the server config to use a save that I started a couple days prior to using a dedicated server it doesn't work.

But does it work for a certain period of time?

 

4 minutes ago, ItsNotNick said:

Sometimes it will enter a sort of update loop, but most of the time it will show that everything is fine and should be functioning, but I'm unable to connect to the server.

What do you mean with the loop? Can you post the log?

 

7 minutes ago, ItsNotNick said:

I just don't know what I'm doing wrong.

How do you try to connect to the server?

Can you post a screenshot from your entire Docker template for 7DtD?

13 hours ago, ich777 said:

But does it work for a certain period of time? The only time I was able to connect to the server was when I changed nothing other than the name of the server.

 

What do you mean with the loop? Can you post the log? I obviously don't know what is happening but it just cycles through this forever. 

image.thumb.png.64b8bdedcbf17fddcb2aaaf39bf4e676.png

 

How do you try to connect to the server? When I connected to the server on two different occasions (when I only changed the name) I connected via IP and my friend saw it in the server browser.

Can you post a screenshot from your entire Docker template for 7DtD? Is this the right thing?image.thumb.png.34197b62db1ef1c938e6e6831f847e88.png

 

  • Author
23 minutes ago, ItsNotNick said:

I obviously don't know what is happening but it just cycles through this forever. 

Have you installed a cache drive in your server?

Does it actually loop or did you restart the server?

 

25 minutes ago, ItsNotNick said:

Is this the right thing?

Looks like you have nothing changed in the template or am I wrong?

 

Are you on unRAID 6.9.2 or a lower version?

25 minutes ago, ich777 said:

Have you installed a cache drive in your server? Yes

Does it actually loop or did you restart the server? It's looping, it's doing it as I type this, just endlessly cycling through these by itself.

 

Looks like you have nothing changed in the template or am I wrong? Yeah, there wasn't anything in there I could see to change.

 

Are you on unRAID 6.9.2 or a lower version? Yes, 6.9.2

 

  • Author
20 minutes ago, ItsNotNick said:

Yes

What have you set in terms of Use Cache in the Share settings for your appdata folder? Please make sure that "Only" or "Prefer" is selected.

 

20 minutes ago, ItsNotNick said:

It's looping, it's doing it as I type this, just endlessly cycling through these by itself.

Can you try to start over please.

Delete the container, delte the 7dtd folder in your appdata directory and pull a fresh copy from the CA App.

 

20 minutes ago, ItsNotNick said:

Yes, 6.9.2

On what Hardware/CPU do you run unRAID?

 

EDIT: Just tested it and the container boots up fine and I also can see it in the Steam Server Browser.

1 hour ago, ich777 said:

What have you set in terms of Use Cache in the Share settings for your appdata folder? Please make sure that "Only" or "Prefer" is selected.

It's set to prefer.

 

Can you try to start over please.

Delete the container, delte the 7dtd folder in your appdata directory and pull a fresh copy from the CA App.

 

So I've done all that before, including deleting the folders, and everything works until I try and put a different save in the saves folder, and edit the config file to use that save. That's what seems to be breaking the server.

 

On what Hardware/CPU do you run unRAID?

Asus Prime b450m-a ii/2600x/32gb corsair vengence/gtx 960

 

EDIT: Just tested it and the container boots up fine and I also can see it in the Steam Server Browser.

 

Edited by ItsNotNick

On 10/26/2021 at 4:19 PM, ich777 said:

 

Also please ignore the messages in the log about steamclient.so, it is getting loaded correctly but it complains as always in most of the dedicated servers about it.

 

symlink it inside the base directory to resolve that.

 

LogInit: Base Directory: /serverdata/serverfiles/Engine/Binaries/Linux/

 

[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.

  • Author
21 minutes ago, mbush78 said:

symlink it inside the base directory to resolve that.

That is not necessary.

Please look at the log again, first it fails and then it loads just fine because it searches in multiple places for it.

  • Author
7 hours ago, ItsNotNick said:

I try and put a different save in the saves folder, and edit the config file to use that save. That's what seems to be breaking the server.

Ah, you've put a save file into it?

How did you do that and what did you change in the serverconfig.xml?

 

Keep in mind that some game servers are not compatible between Windows and Linux.

3 hours ago, ich777 said:

Ah, you've put a save file into it?

How did you do that and what did you change in the serverconfig.xml?

 

Keep in mind that some game servers are not compatible between Windows and Linux.

So, I'm most familiar with windows, so I used file explorer to move the world into saves. Which is the exact thing I did with your Satisfactory docker.


Here is what I changed: image.png.19d7e4a9d30b14f64bd540414871fe58.png 

 

                                    image.png.5b075f8cfb5d9a7b7f15285d46653fde.png

 

                                   

These are the only things I changed with this entire server. And when I just deleted everything to start anew, I only changed the server name after the first boot/connect and both my friends and I were able to connect both times. But once I did what is in the first picture, it stops working, everytime. 

 

Here is what the save file is called: image.png.570d0eb9a69807b8a22541012d6c5db5.png

 

 

And here is what the name of the folder inside of 'Kubixe County' is named: image.png.d4bbcbfe92db628f29c3d3174ea244bc.png

image.png

  • Author
2 minutes ago, ItsNotNick said:

So, I'm most familiar with windows, so I used file explorer to move the world into saves. Which is the exact thing I did with your Satisfactory docker.

Yes, but Satisfactory uses another Engine as far as I know than 7DtD and the save games may be not compatible.

 

If you start a new server without a save game it is working or am I wrong?

 

Are you sure that the server and the save game are on the same game version? I only can think of a issue with the file itself or that it is like mentioned above not compatible with Linux when you've transferred it over to Linux.

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