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[Support] ich777 - Gameserver Dockers

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7 hours ago, ich777 said:

@spotopolis, @Snappie88, @Jerky_san, @cybersteel8, @bbreau6, @gevsan, @rickyh, @emub. @Kegath, @AK20000, @rocklord2004, @Skwerls, @Torbjorn, @MaNs0n, @zTemmu, @ahal, @Byrd, @Trinacria

 

The Satisfactory container is now fixed and will work regardless if you are using bridge, br0, host,... network.

 

Just makes sure if this an existing installation to click force update on the Docker page (with advanced view enabled), remove multihome from GAME_PARAMS, create a new port entry with container port and host set to 7777 with protocol TCP.

 

For new installations everything will work right OOB.

 

 

grafik.thumb.png.5fbe87b7f2b3f8a52ab7ba581372512b.png

 

grafik.thumb.png.948a93fcda69250877237d1388c8d2d4.png

 

In game screenshot:

grafik.thumb.png.04dcc430bfd3e031201cccfdca0713de.png

Can confirm, br0 works now. Thanks ich!

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I'm running to barotrauma server docker.  How do I access the servers console to type commands?  I lost my admin when updating a mod somehow and now I cant play or start the game cause I have no permissions.

16 minutes ago, Xcal1bur said:

I'm running to barotrauma server docker.  How do I access the servers console to type commands?  I lost my admin when updating a mod somehow and now I cant play or start the game cause I have no permissions.

Figured it out..

Unraid console
docker exec -u steam -ti Barotrauma screen -xS Barotrauma

I have been banging my head with the satisfactory hammer for the past 2 hours trying to get this to run
I have uninstalled the docker cleared the remains via appdata clean up reinstalled check game parameters for the so called mulithome (did not find it)
image.png.f2453393d5a8b4b561fbed82261fadda.png
left everything else as is 
started the docker it did the download
image.thumb.png.fa33e9a48e688317a38f01260827f853.png
the logs show as seen in this paste bin https://pastebin.com/f8bG1WUM Satisfactory logs unraid dedicated docker
image.thumb.png.7dfe735132ccc354c3b4deaa01ac6d21.png
Tried force updating
TOTAL DATA PULLED: 0 B
restarted again
https://pastebin.com/0TYRA5yF Satisfactory logs unraid dedicated docker #log2
 

  • Author
4 minutes ago, KingFishy492 said:

Tried force updating

From what I can see the server is running and waiting for connections on port 7777

grafik.thumb.png.d7e395eeffacd2853f6aeabae3619b38.png

 

4 minutes ago, KingFishy492 said:

clean up reinstalled check game parameters for the so called mulithome (did not find it)

For new installations that's not needed anymore, you can use the container as usual, please see this post:

 

 

Please note if your Hair Pin NAT is not working properly you will be only be able to connect via LOCALIP:7777

16 minutes ago, ich777 said:

 

 

Please note if your Hair Pin NAT is not working properly you will be only be able to connect via LOCALIP:7777

This local ip seems to be the only one working for some reason o.o but i have no idea how to fix a "hair pin NAT" o.o
image.png.a1cd126ee9fdd6e7a422884f5e011aab.png
 

Edited by KingFishy492
added SS

  • Author
4 minutes ago, KingFishy492 said:

This local ip seems to be the only one working for some reason o.o but i have no idea how to fix a "hair pin NAT" o.o

Please try to connect from outside your Local Network this should work if you've forwarded both TCP and UDP Port 7777

 

However I really can't help with Hair Pin NAT (also known as NAT reflection) since this always depend on the Router/Firewall that you have.

3 minutes ago, ich777 said:

Please try to connect from outside your Local Network this should work if you've forwarded both TCP and UDP Port 7777

 

However I really can't help with Hair Pin NAT (also known as NAT reflection) since this always depend on the Router/Firewall that you have.

Sigh
image.png.39f559875e44f9a23bafedbea2215d33.png
Both has been done
when trying to connect via a cloudflare cname it is still showing the server as offline 😞

TUF gaming AX6000
Firmware Version:3.0.0.4.388_33411
FOr anyone that may know how to fix the NAT problem 

  • Author
27 minutes ago, KingFishy492 said:

when trying to connect via a cloudflare cname it is still showing the server as offline 😞

Also when you try it from outside your local network? Again it should still work for others using your cloudflare hostname or your public IP.

 

28 minutes ago, KingFishy492 said:

TUF gaming AX6000

Search for ASUS in this thread and you will find a few people who complained about the same issue with their ASUS Routers.

 

I'm not sure if they fixed that yet.

 

However it should be no issue if someone from outside your network tries to connect since this should work, you only have to use your Servers IP when you try to connect from your local network.

30 minutes ago, ich777 said:

Also when you try it from outside your local network? Again it should still work for others using your cloudflare hostname or your public IP.

 

Search for ASUS in this thread and you will find a few people who complained about the same issue with their ASUS Routers.

 

I'm not sure if they fixed that yet.

 

However it should be no issue if someone from outside your network tries to connect since this should work, you only have to use your Servers IP when you try to connect from your local network.

Had a feeling it was going to be more than that hada friend try and connect to the cloudflare cname it is timing out for them 

  • Author
17 minutes ago, KingFishy492 said:

Had a feeling it was going to be more than that hada friend try and connect to the cloudflare cname it is timing out for them 

Always depends on how you set up cloudflare, if you route it through their tunnel (don't know how it's actually called) it will most likely not work.

Did your friend try it with your public IP too?

The public IP should work fine, I'm not too sure if Satisfactory does resolve the hostname to the IP <- not every game supports this.

33 minutes ago, ich777 said:

Always depends on how you set up cloudflare, if you route it through their tunnel (don't know how it's actually called) it will most likely not work.

Did your friend try it with your public IP too?

The public IP should work fine, I'm not too sure if Satisfactory does resolve the hostname to the IP.

Yes they did try with my public IP as well and that did not work

  • Author
4 minutes ago, KingFishy492 said:

Yes they did try with my public IP as well and that did not work

Then there is something else wrong, are you sure you are not behind a CG-NAT?

Do you have other serverices available on the internet without a cloudflare tunnel or similar?

26 minutes ago, ich777 said:

Then there is something else wrong, are you sure you are not behind a CG-NAT?

Do you have other serverices available on the internet without a cloudflare tunnel or similar?

I have other servers running i have 7days server that also use and that uses steaSMD
seems to be a port fording issue 

Edited by KingFishy492
Port fording issue with router seems to be the case thank fro the help

  • Author
1 hour ago, KingFishy492 said:

I have other servers running i have 7days server that also use and that uses steaSMD
seems to be a port fording issue 

Maybe, I really can't tell, it's strange that you can reach it from your LAN but not from outside, please double check your port forwarding and also the IP addresses including the protocol.

 

Sounds maybe stupid but have you tried to reboot your router yet?

Hi, I'm curious about the Satisfactory docker and how often it updates? Yesterday the game updated on Steam and now I got mismatching game versions between the server and desktop game. 

4 minutes ago, balkongo said:

Hi, I'm curious about the Satisfactory docker and how often it updates? Yesterday the game updated on Steam and now I got mismatching game versions between the server and desktop game. 

Everytime you restart the docker, it will check for game updates ...

  • Author
1 hour ago, balkongo said:

Hi, I'm curious about the Satisfactory docker and how often it updates? Yesterday the game updated on Steam and now I got mismatching game versions between the server and desktop game. 

As @baumix said, it's right in the description:

grafik.png.d6d4747ad8c589147449e3e2f7778134.png

After the satisfactory update on steam yesterday I get a version mismatch error. Any idea how to fix?

  • Author
2 hours ago, pokmiuhy said:

After the satisfactory update on steam yesterday I get a version mismatch error. Any idea how to fix?

Usually you just have to restart the container.

 

If that doesn't help, backup your Saves directory, after that stop the container, remove the container, remove the directory for the container, grab a fresh copy from the CA App and let it run for the first time, try to connect and see if it actually works, stop the container, delete the "new" Saves directory, place the Saves directory that you backed up in the new installation and finally start the container again.

 

I really don't know why for some people the automatic update fails, I was never able to reproduce this on my server.

16 hours ago, ich777 said:

Usually you just have to restart the container.

 

If that doesn't help, backup your Saves directory, after that stop the container, remove the container, remove the directory for the container, grab a fresh copy from the CA App and let it run for the first time, try to connect and see if it actually works, stop the container, delete the "new" Saves directory, place the Saves directory that you backed up in the new installation and finally start the container again.

 

I really don't know why for some people the automatic update fails, I was never able to reproduce this on my server.

that did it, thanks!

Hey @ich777! Do you, by any chance, know what I would need to do to transfer a V rising server to this docker template? It's currently running from my game (i.e. only when my game is open).

 

Also wondering if I put BepInEx to true, can I install server-side mods by following the manual steps from any mod I want to add?

  • Author
9 minutes ago, Droppisalt said:

It's currently running from my game (i.e. only when my game is open).

Not sure if you can transfer a desktop game, you can at least try.

You have to transfer over the files from the desktop to the container.

 

10 minutes ago, Droppisalt said:

Also wondering if I put BepInEx to true, can I install server-side mods by following the manual steps from any mod I want to add?

Basically yes if there is a server side mod, please note that all mods are available for a dedicated server.

Perfect, thanks a lot! I'll give it a try

Hi ich777!
Thank you very much for the template. I am using the insurgency sandstorm template. I would like the server to start with a random map on startup. To do this i tried to start a script similar to this https://github.com/zDestinate/INS_Sandstorm/blob/master/start.sh (my version just echoes a random string from the available maps/scenarios) and insert the output to the GAME_PARAMS variable. I tried some stuff but couldn't make it work, do you have any idea how i could achieve this?

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