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[Support] ich777 - Gameserver Dockers

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25 minutes ago, sage2050 said:

I just wrote a user script to copy the saves folder and delete anything older than 30 days

mind sharing ?

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you guys don't use CA appdata backup and restore? This take care of that

heyo
worked yesterday. Now I cant start anymore:


Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '2394010' already up to date.
---Checking if configuration is in place---
---Configuration found, continuing...---
---Checking if PublicIP is in place---
---Nothing to do, PublicIP: xxx still up-to-date!---
---Prepare Server---
---Server ready---
---Start Server---
---Something went wrong, can't find the executable, putting container into sleep mode!---

On 1/21/2024 at 2:20 PM, ich777 said:

Sorry, I don't accept any container requests anymore because I now have almost 200 applications on the CA App to maintain and I barely can keep up with that (I'm supposed to have a life somewhere in between and of course a job that earns me money... :D ).

 

Sorry about the bad news...

Not sure my canadian funny money goes far when I send some..  but your dockers have been reliable and a go-to for me for a while now..  

have you considered a patreon or something similar?   I know there comes a time when you need work/life balance..  but.. I for one would love to see you get paid for all your hard work..  and paid well enough that maybe your side hustle means you take a day off a week from the day job to do the side job?

I am stuck on getting RCON enabled even with the steps above, I haven't touched the default template at all, I have enabled RCON in my config etc. and typing rcon -H machine ip -P 25575 -p password doesn't work it just hangs.

 

Just wondering if there is a step I am missing? Will provide whatever info is needed. Thanks in advance.

  • Author
6 hours ago, nisbne said:

looks like this when i start the docker?

No, you have to add three individual variables as described here with the button „Add another Path, Port, Variable“:


 

You should see in the log, right before it says „Start Server“ that the backup daemon has started.

  • Author
5 hours ago, sage2050 said:

I just wrote a user script to copy the saves folder and delete anything older than 30 days

Please see this post, the container can do that now on it‘s own like it does for Valheim:

 

  • Author
4 hours ago, nisbne said:

mind sharing ?

Please see this post:

 

  • Author
3 hours ago, Nodiaque said:

you guys don't use CA appdata backup and restore? This take care of that

Please see this post:

 

I find it abit iberkill to use CA backup if you want to have indovitual backups lets say for every 2 or 6 hours because you have to run CA Backup every 2 hours and depending on the size of you appdata share this could take very long and also introduces downtime from the dedicated server if you don‘t disable the automatic stop.

  • Author
1 hour ago, Wotan said:

worked yesterday. Now I cant start anymore:

Please read this post:

 

Check what path is set for the game files in the template.

  • Author
32 minutes ago, Newtious said:

have you considered a patreon or something similar?

Nope.

That means more work too and also what can I give people for that money that they pay there?

 

I can‘t maintain much more because about 200 applications is a lot and support too.

 

@Nodiaque already made a container for the game based on my repository and I assume it works very well. ;)

  • Author
36 minutes ago, noraa said:

Just wondering if there is a step I am missing?

Are you sure that you also append info or showplayers or something like that since otherwise it don‘t know what to do…

 

That it hangs is a common issue and I recommend using timeout in combination with rcon as described here:

 

9 hours ago, ich777 said:

Please see this post:

 

I find it abit iberkill to use CA backup if you want to have indovitual backups lets say for every 2 or 6 hours because you have to run CA Backup every 2 hours and depending on the size of you appdata share this could take very long and also introduces downtime from the dedicated server if you don‘t disable the automatic stop.

Oh yeah if you want more then a daily backup, I totally agree with that.

Anyone help with palworld resetting the config?

2 hours ago, Razzle65 said:

Anyone help with palworld resetting the config?

Are you editing the ini with the container off?

  • Author
2 hours ago, Razzle65 said:

Anyone help with palworld resetting the config?

A bit more information would be good...?

Do you want to reset only the config itself then it's easy, stop the container, delete the config file (path is described in the description from the container) and start the container again <- be aware that you have to stop the container afterwards again since it pulls down the config file and you may want to change the server name, password and so on.

Do you want to reset the entire server it's also easy, stop the container and delete the Saves directory in Pal subdirectory <- same as above with starting/stopping the container.

Ok, I got it i think.

I was using cloud commander to edit the INI, and i had to reopen the UI once stopping the palworld docker, then it let me save settings, and they stuck.

1 hour ago, ich777 said:

A bit more information would be good...?

Do you want to reset only the config itself then it's easy, stop the container, delete the config file (path is described in the description from the container) and start the container again <- be aware that you have to stop the container afterwards again since it pulls down the config file and you may want to change the server name, password and so on.

Do you want to reset the entire server it's also easy, stop the container and delete the Saves directory in Pal subdirectory <- same as above with starting/stopping the container.

 

2 hours ago, Zealotus said:

Hi there! 

 

Any plans on adding a template for Enshrouded?

https://store.steampowered.com/app/1203620/Enshrouded/

A different person already took care of this, I believe ich may have helped him and is quite busy trying to maintain all these different ones already. I hope its ok to post this:

 

1 hour ago, Necrotic said:

A different person already took care of this, I believe ich may have helped him and is quite busy trying to maintain all these different ones already. I hope its ok to post this:

 

Ah, thanks!

I searched for the game but nothing showed up.

And seems like Nodiaque's image just haven't been approved yet which is probably why it didn't show up.

I'll have to try to import it manually.

Testing out Palworld Docker, Tried logging as admin with "adminDocker" but said "Password is not match"

  • Author
2 hours ago, Nycwill said:

Tried logging as admin with "adminDocker" but said "Password is not match"

Because this password is for the admin console not for login... 😅

 

See here.

 

You can't login with the admin password, you always have to use the login password and then in game you have to authenticate with the admin password to become the admin.

Hey, first of all. Thanks alot for the gaming dockers you created, ive used quite a few flawlessly. Much appreciated. 

I am running into a bit of a hurdle with my server, I'm trying to add mods to it. When i copy it to the files to mnt/user/appdata//Pal/Content/Paks/ - it doesn't seem to reflect on the docker after starting up in the related spot

 

Am I doing something wrong here? 

Thanks

  • Author
15 minutes ago, dafuzz said:

When i copy it to the files to mnt/user/appdata//Pal/Content/Paks/

Why did you do that in the first place?

 

Please read this post, most likely something with where the files stay is incorrect:

 

 

The container is using /mnt/cache/appdata/… for the gane files if you are using that directory on your server too then you have to male sure that the files in the appdata directory are not moved to the Array.

 

It could also be that you have wrong permissions.

hit the nail on the head, thanks alot. I have it working now

I was using the wrong directory, used /mnt/cache/... now and its working

Edited by dafuzz

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